Player Matchup

Fenrir
Fenrir
BadTumTumm
Fenrir
Level 16
God Stats
17W - 10L
1,612 SR
Queue Stats
66W - 83L
1,567 Elo+
Party 2
Amaterasu
Amaterasu
Lap3x3
Amaterasu
Level 21
God Stats
5W - 7L
1,500 SR
Queue Stats
108W - 112L
1,280 Elo+
Solo
Scylla
Scylla
Scale_Plu
Scylla
Level 21
God Stats
16W - 13L
1,508 SR
Queue Stats
197W - 213L
1,463 Elo+
Party 2
Chernobog
Chernobog
jeroentjjeee
Chernobog
Level 25
God Stats
9W - 15L
1,674 SR
Queue Stats
172W - 173L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
nox needs nerf
Danzaburou
Level 21
God Stats
5W - 0L
1,799 SR
Queue Stats
6W - 0L
1,803 Elo+
Solo
Team Averages
Level 21
1,619 SR
1,519 Elo+

VS

Team Averages
Level 19
1,664 SR
1,492 Elo+
Tsukuyomi
Tsukuyomi
Nitro_S_
Tsukuyomi
Level 29
God Stats
5W - 9L
1,555 SR
Queue Stats
47W - 51L
1,544 Elo+
Solo
The Morrigan
The Morrigan
Pacific_NKov11
The Morrigan
Level 16
God Stats
1W - 2L
1,519 SR
Queue Stats
23W - 28L
1,504 Elo+
Solo
Amaterasu
Amaterasu
RaShimsun
Amaterasu
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
39W - 64L
1,324 Elo+
Solo
Rama
Rama
gleaming-cake495
Rama
Level 16
God Stats
5W - 6L
1,880 SR
Queue Stats
218W - 167L
1,489 Elo+
Party 1
Tiamat
Tiamat
xXlHBKlXx
Tiamat
Level 8
God Stats
5W - 3L
1,649 SR
Queue Stats
35W - 27L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BadTumTumm
Fenrir
19
7 / 7 / 11
14,639
523
8,388
21,157
12,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
Lap3x3
Amaterasu
5
0 / 0 / 0
9,486
339
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Scylla
Scale_Plu
Scylla
20
7 / 2 / 6
16,596
593
14,526
21,802
8,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chernobog
jeroentjjeee
Chernobog
20
4 / 5 / 5
15,588
557
10,111
21,180
9,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
nox needs nerf
Danzaburou
20
23 / 3 / 5
21,807
779
42,230
42,377
22,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nitro_S_
Tsukuyomi
20
3 / 6 / 2
13,955
498
16,053
21,534
10,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Pacific_NKov11
The Morrigan
19
2 / 8 / 2
12,896
461
6,753
13,221
5,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
RaShimsun
Amaterasu
17
0 / 14 / 1
11,746
420
11,169
31,122
19,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
9 / 4 / 3
16,643
594
32,169
32,290
14,135
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
xXlHBKlXx
Tiamat
19
2 / 11 / 5
13,196
471
11,468
18,997
12,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
41
Kills
16
17
Deaths
43
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BadTumTumm
Fenrir
7
7
11
1.79
W
Amaterasu
Lap3x3
Amaterasu
0
0
0
0
L
Tsukuyomi
Nitro_S_
Tsukuyomi
3
6
2
0.67
L
The Morrigan
Pacific_NKov11
The Morrigan
2
8
2
0.38
L
Amaterasu
RaShimsun
Amaterasu
0
14
1
0.04
W
Scylla
Scale_Plu
Scylla
7
2
6
5
L
9
4
3
2.63
W
Chernobog
jeroentjjeee
Chernobog
4
5
5
1.3
W
Danzaburou
nox needs nerf
Danzaburou
23
3
5
8.5
L
Tiamat
xXlHBKlXx
Tiamat
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,255
Damage
77,612
106,516
Taken
117,164
52,280
Mitigated
62,393
47,075
Healing
36,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BadTumTumm
Fenrir
8,388
657
0
3,238
21,157
12,235
1,022
3,576
17,581
0
48,756
W
Amaterasu
Lap3x3
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Nitro_S_
Tsukuyomi
16,053
5,163
0
6,495
21,534
10,716
496
1,292
20,242
0
116,551
L
The Morrigan
Pacific_NKov11
The Morrigan
6,753
1,569
0
1,895
13,221
5,565
305
0
11,765
62,383
3,772
L
Amaterasu
RaShimsun
Amaterasu
11,169
5,813
0
5,290
31,122
19,858
680
8,636
22,486
0
65,312
W
Scylla
Scale_Plu
Scylla
14,526
3,777
513
6,829
21,802
8,603
3,885
3,048
18,754
99,472
0
L
32,169
20,301
0
19,742
32,290
14,135
4,280
1,903
30,347
0
160,102
W
Chernobog
jeroentjjeee
Chernobog
10,111
5,464
0
4,630
21,180
9,215
7,310
2,182
18,998
0
95,908
W
Danzaburou
nox needs nerf
Danzaburou
42,230
27,282
0
31,865
42,377
22,227
6,835
9,728
32,649
0
207,739
L
Tiamat
xXlHBKlXx
Tiamat
11,468
1,306
0
2,794
18,997
12,119
235
1,563
17,434
68,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,116
Gold Earned
68,436
594
Minions Killed
684
0
Camps Cleared
0
2,096,142
Distance Traveled
2,311,815
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,639
523
69
2
0
529,233
0
W
Amaterasu
9,486
339
0
0
0
23,610
0
L
Tsukuyomi
13,955
498
170
6
0
505,234
5
L
The Morrigan
12,896
461
110
4
0
431,215
1
L
Amaterasu
11,746
420
103
4
0
407,662
0
W
Scylla
16,596
593
156
6
0
527,286
3
L
Rama
16,643
594
212
8
0
459,419
2
W
Chernobog
15,588
557
136
5
0
499,038
0
W
Danzaburou
21,807
779
233
8
0
516,975
5
L
Tiamat
13,196
471
89
3
0
508,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role