Player Matchup

Awilix
Awilix
Gold III
A Wise Aardvark
Awilix
Gold III
Level 150
God Stats
13W - 14L
1,563 SR
Queue Stats
105W - 97L
1,524 MMR
Solo
Athena
Athena
Gold III
Cuse Pride
Athena
Gold III
Level 155
God Stats
7W - 6L
1,858 SR
Queue Stats
152W - 151L
1,530 MMR
Solo
Merlin
Merlin
Gold II
ITzJust_Drewww
Merlin
Gold II
Level 160
God Stats
18W - 21L
1,429 SR
Queue Stats
307W - 300L
1,521 MMR
Solo
Guan Yu
Guan Yu
Gold V
Khan_of_OHiO
Guan Yu
Gold V
Level 106
God Stats
10W - 6L
1,795 SR
Queue Stats
25W - 28L
1,536 MMR
Solo
Cernunnos
Cernunnos
Gold II
Nous SKUM
Cernunnos
Gold II
Level 158
God Stats
10W - 7L
1,673 SR
Queue Stats
215W - 217L
1,532 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,664 SR
1,529 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,555 SR
1,529 MMR
Cu Chulainn
Cu Chulainn
Platinum V
GimmeDatNip
Cu Chulainn
Platinum V
Level 126
God Stats
18W - 19L
1,622 SR
Queue Stats
401W - 410L
1,540 MMR
Solo
Tiamat
Tiamat
Gold II
LopezSlayz
Tiamat
Gold II
Level 156
God Stats
2W - 4L
1,748 SR
Queue Stats
254W - 261L
1,531 MMR
Solo
Sobek
Sobek
Gold V
RaiTheSaber
Sobek
Gold V
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,514 MMR
Solo
Neith
Neith
Bronze III
SarmAybe17
Neith
Bronze III
Level 64
God Stats
1W - 4L
1,301 SR
Queue Stats
4W - 9L
1,541 MMR
Solo
Ne Zha
Ne Zha
Gold IV
XGN Joshie
Ne Zha
Gold IV
Level 141
God Stats
0W - 1L
1,603 SR
Queue Stats
21W - 27L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,344
668
5,359
8,252
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Cuse Pride
Athena
10
1 / 3 / 6
6,703
609
2,731
9,352
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 5
6,712
610
4,087
4,497
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Khan_of_OHiO
Guan Yu
12
3 / 0 / 1
7,142
649
2,529
5,241
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Nous SKUM
Cernunnos
10
1 / 5 / 3
6,474
589
3,711
6,670
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
CthulhuDanzaburouSetYmirScylla

VS

Bans
AnubisPoseidonTsukuyomiBastetHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GimmeDatNip
Cu Chulainn
1
0 / 0 / 0
2,151
196
0
0
0
Tiamat
LopezSlayz
Tiamat
8
2 / 2 / 0
5,392
490
2,875
4,811
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 3 / 4
5,650
514
3,903
8,306
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
10
5 / 3 / 3
6,334
576
4,577
5,547
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
XGN Joshie
Ne Zha
10
2 / 4 / 2
5,937
540
3,375
7,880
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
12
Kills
12
13
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
Athena
Cuse Pride
Athena
1
3
6
1.33
L
Cu Chulainn
GimmeDatNip
Cu Chulainn
0
0
0
0
W
2
2
5
2.25
W
Guan Yu
Khan_of_OHiO
Guan Yu
3
0
1
3.5
L
Tiamat
LopezSlayz
Tiamat
2
2
0
1
W
Cernunnos
Nous SKUM
Cernunnos
1
5
3
0.5
L
3
3
4
1.67
L
Neith
5
3
3
2.17
L
Ne Zha
XGN Joshie
Ne Zha
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,417
Damage
14,730
34,012
Taken
26,544
15,453
Mitigated
9,772
9,048
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,359
2,171
0
2,855
8,252
2,533
665
2,043
6,043
0
42,454
W
Athena
Cuse Pride
Athena
2,731
334
0
2,324
9,352
4,498
1,231
1,840
7,464
20,832
0
L
Cu Chulainn
GimmeDatNip
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
4,087
0
0
1,041
4,497
1,282
482
763
3,620
36,151
0
W
Guan Yu
Khan_of_OHiO
Guan Yu
2,529
332
94
1,462
5,241
4,621
402
706
4,495
0
33,951
L
Tiamat
LopezSlayz
Tiamat
2,875
235
0
1,337
4,811
1,979
0
1,876
2,935
20,137
0
W
Cernunnos
Nous SKUM
Cernunnos
3,711
1,671
0
1,272
6,670
2,519
0
1,058
5,612
0
31,936
L
3,903
907
0
2,199
8,306
3,957
0
2,367
5,914
12,241
0
L
Neith
4,577
2,525
0
860
5,547
1,367
256
756
4,791
0
19,804
L
Ne Zha
XGN Joshie
Ne Zha
3,375
960
0
628
7,880
2,469
0
1,819
5,982
0
33,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,375
Gold Earned
25,464
347
Minions Killed
152
0
Camps Cleared
0
1,053,114
Distance Traveled
756,900
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,344
668
76
7
0
237,653
1
W
Athena
6,703
609
48
4
0
223,978
1
L
Cu Chulainn
2,151
196
0
0
0
0
0
W
Merlin
6,712
610
70
6
0
214,988
3
W
Guan Yu
7,142
649
87
8
0
198,196
1
L
Tiamat
5,392
490
46
4
0
149,548
3
W
Cernunnos
6,474
589
66
6
0
178,299
0
L
Sobek
5,650
514
17
2
0
188,638
2
L
Neith
6,334
576
36
3
0
203,584
0
L
Ne Zha
5,937
540
53
5
0
215,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role