Player Matchup

Ne Zha
Ne Zha
IIPR0DIGYXII
Ne Zha
Level 147
God Stats
3W - 9L
1,291 SR
Queue Stats
238W - 212L
1,555 Elo+
Party 2
Poseidon
Poseidon
Mo5k
Poseidon
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
140W - 190L
1,464 Elo+
Solo
Hachiman
Hachiman
WW2imaPanda
Hachiman
Level 18
God Stats
9W - 11L
1,801 SR
Queue Stats
63W - 47L
1,571 Elo+
Party 2
Kuzenbo
Kuzenbo
Wasinqa
Kuzenbo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,620 Elo+
Party 2
Nike
Nike
internalploopy
Nike
Level 29
God Stats
3W - 5L
1,259 SR
Queue Stats
441W - 485L
1,447 Elo+
Party 2
Team Averages
Level 42
1,470 SR
1,531 Elo+

VS

Team Averages
Level 17
1,459 SR
1,535 Elo+
Pele
Pele
DeadBeats
Pele
Level 27
God Stats
6W - 13L
1,390 SR
Queue Stats
219W - 224L
1,530 Elo+
Solo
Yemoja
Yemoja
KolyaFrancua
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,675 Elo+
Party 1
Osiris
Osiris
NoobCrusher99
Osiris
Level 23
God Stats
0W - 1L
1,521 SR
Queue Stats
12W - 10L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Ultimahawk6
Kukulkan
Level 28
God Stats
5W - 4L
1,386 SR
Queue Stats
421W - 397L
1,498 Elo+
Solo
Neith
Neith
amulat3reix
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
16 / 1 / 3
11,682
649
17,870
14,184
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Mo5k
Poseidon
13
1 / 9 / 5
8,318
462
4,708
9,984
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
WW2imaPanda
Hachiman
16
7 / 5 / 4
9,708
539
11,242
14,881
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Wasinqa
Kuzenbo
13
2 / 3 / 8
8,472
471
3,724
12,514
14,490
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 3
8,913
495
9,208
12,581
8,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
13 / 6 / 1
10,823
601
10,553
14,797
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
11
1 / 5 / 3
7,203
400
3,111
11,952
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 3 / 2
8,316
462
7,476
13,875
12,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Ultimahawk6
Kukulkan
15
4 / 5 / 6
9,559
531
9,233
8,252
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 9 / 6
7,387
410
6,116
14,082
4,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
28
Kills
20
21
Deaths
28
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Pele
13
6
1
2.25
W
Ne Zha
16
1
3
17.5
L
Yemoja
1
5
3
0.5
W
Poseidon
Mo5k
Poseidon
1
9
5
0.39
L
1
3
2
0.67
L
Kukulkan
Ultimahawk6
Kukulkan
4
5
6
1.4
W
Hachiman
WW2imaPanda
Hachiman
7
5
4
1.8
W
Kuzenbo
Wasinqa
Kuzenbo
2
3
8
2
L
1
9
6
0.44
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,752
Damage
36,489
64,144
Taken
62,958
40,412
Mitigated
32,511
17,235
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,553
2,912
0
2,644
14,797
5,172
0
3,120
11,652
0
57,414
W
Ne Zha
17,870
6,228
0
5,630
14,184
6,024
0
2,383
11,801
0
85,986
L
Yemoja
3,111
996
850
840
11,952
7,484
402
1,477
10,475
15,201
0
W
Poseidon
Mo5k
Poseidon
4,708
1,274
0
0
9,984
5,013
1,013
2,675
7,309
40,276
0
L
7,476
2,896
0
3,938
13,875
12,389
0
1,074
12,129
0
45,473
L
Kukulkan
Ultimahawk6
Kukulkan
9,233
1,894
0
1,120
8,252
3,073
0
1,333
6,919
56,616
0
W
Hachiman
WW2imaPanda
Hachiman
11,242
6,134
0
6,851
14,881
6,064
2,438
4,554
10,327
0
70,092
W
Kuzenbo
Wasinqa
Kuzenbo
3,724
1,743
0
1,236
12,514
14,490
225
2,423
10,091
24,630
0
L
6,116
3,257
0
2,881
14,082
4,393
1,035
2,062
12,020
0
37,067
W
9,208
1,228
0
3,518
12,581
8,821
622
309
12,272
6,609
42,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,093
Gold Earned
43,288
423
Minions Killed
388
0
Camps Cleared
0
1,579,084
Distance Traveled
1,573,167
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,823
601
95
5
0
389,444
7
W
Ne Zha
11,682
649
119
7
0
394,976
5
L
Yemoja
7,203
400
21
1
0
300,008
4
W
Poseidon
8,318
462
64
4
0
261,562
0
L
Osiris
8,316
462
92
5
0
291,490
6
L
Kukulkan
9,559
531
110
6
0
314,289
6
W
Hachiman
9,708
539
115
6
0
270,201
0
W
Kuzenbo
8,472
471
34
2
0
340,801
1
L
Neith
7,387
410
70
4
0
277,936
2
W
Nike
8,913
495
91
5
0
311,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role