Player Matchup

Ymir
Ymir
AstroniFTY
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,503 Elo+
Party 3
Freya
Freya
BanhkTee
Freya
Level 76
God Stats
1W - 1L
1,703 SR
Queue Stats
43W - 33L
1,488 Elo+
Party 3
Skadi
Skadi
Skr1lla
Skadi
Level 43
God Stats
84W - 57L
1,543 SR
Queue Stats
427W - 473L
1,356 Elo+
Solo
King Arthur
King Arthur
YatoGami54
King Arthur
Level 43
God Stats
7W - 8L
1,411 SR
Queue Stats
29W - 25L
1,464 Elo+
Solo
Kali
Kali
全服第一打野
Kali
Level 33
God Stats
3W - 4L
1,464 SR
Queue Stats
109W - 98L
1,496 Elo+
Solo
Team Averages
Level 44
1,524 SR
1,462 Elo+

VS

Team Averages
Level 51
1,610 SR
1,467 Elo+
Ullr
Ullr
DangerX711
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,350 Elo+
Party 1
Janus
Janus
ONI ANTONIO
Janus
Level 102
God Stats
17W - 17L
1,359 SR
Queue Stats
428W - 526L
1,439 Elo+
Party 2
Ra
Ra
Szymusiowski
Ra
Level 42
God Stats
7W - 2L
2,097 SR
Queue Stats
415W - 397L
1,639 Elo+
Solo
Cerberus
Cerberus
xElecTroNz
Cerberus
Level 57
God Stats
8W - 6L
1,595 SR
Queue Stats
77W - 94L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xjesuxlol10_
Tsukuyomi
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
8,159
510
8,097
9,415
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
BanhkTee
Freya
13
5 / 1 / 10
8,286
518
9,144
10,146
2,848
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Skr1lla
Skadi
13
3 / 3 / 3
8,137
509
5,618
7,589
2,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
YatoGami54
King Arthur
15
6 / 1 / 3
8,674
542
10,061
14,297
8,447
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
10 / 0 / 3
10,298
644
9,026
13,464
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 4
6,157
385
4,130
10,513
3,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 7 / 1
7,246
453
5,117
10,334
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 1
8,847
553
7,616
9,869
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xElecTroNz
Cerberus
11
3 / 4 / 1
7,080
443
7,075
13,447
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
xjesuxlol10_
Tsukuyomi
11
1 / 5 / 1
7,038
440
6,098
9,993
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
27
Kills
6
6
Deaths
27
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Freya
BanhkTee
Freya
5
1
10
10
L
0
8
4
0.25
L
1
7
1
0.21
W
Skadi
Skr1lla
Skadi
3
3
3
1.5
L
1
3
1
0.5
W
King Arthur
YatoGami54
King Arthur
6
1
3
7.5
L
Cerberus
xElecTroNz
Cerberus
3
4
1
0.88
L
Tsukuyomi
xjesuxlol10_
Tsukuyomi
1
5
1
0.3
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,946
Damage
30,036
54,911
Taken
54,156
26,077
Mitigated
20,287
21,738
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,097
2,402
0
2,018
9,415
6,248
540
3,798
5,605
24,382
0
W
Freya
BanhkTee
Freya
9,144
3,682
0
6,571
10,146
2,848
398
3,171
6,955
46,075
0
L
4,130
1,150
0
882
10,513
3,033
0
7,194
3,319
0
20,709
L
5,117
141
0
658
10,334
2,985
504
2,121
8,213
41,436
0
W
Skadi
Skr1lla
Skadi
5,618
3,342
0
1,342
7,589
2,910
2,118
3,486
4,063
0
46,306
L
7,616
1,144
84
5,558
9,869
3,777
440
94
9,775
65,462
0
W
King Arthur
YatoGami54
King Arthur
10,061
1,107
0
2,539
14,297
8,447
40
6,284
7,741
0
50,397
L
Cerberus
xElecTroNz
Cerberus
7,075
620
333
2,999
13,447
7,272
0
6,161
7,286
22,084
0
L
Tsukuyomi
xjesuxlol10_
Tsukuyomi
6,098
2,395
0
272
9,993
3,220
0
1,671
8,322
0
41,981
W
9,026
4,621
0
9,268
13,464
5,624
0
2,639
10,739
0
62,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,554
Gold Earned
36,368
424
Minions Killed
352
0
Camps Cleared
0
1,570,274
Distance Traveled
1,420,780
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,159
510
34
2
0
293,590
2
W
Freya
8,286
518
76
5
0
300,547
1
L
Ullr
6,157
385
43
3
0
245,324
2
L
Janus
7,246
453
76
5
0
281,230
6
W
Skadi
8,137
509
94
6
0
285,517
2
L
Ra
8,847
553
138
9
0
283,952
2
W
King Arthur
8,674
542
97
6
0
312,610
4
L
Cerberus
7,080
443
37
2
0
314,722
5
L
Tsukuyomi
7,038
440
58
4
0
295,552
2
W
Kali
10,298
644
123
8
0
378,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role