Player Matchup

Yemoja
Yemoja
Erwinvine
Yemoja
Level 89
God Stats
6W - 5L
1,785 SR
Queue Stats
492W - 523L
1,412 Elo+
Solo
Ravana
Ravana
Phantom_Joker
Ravana
Level 109
God Stats
1W - 2L
1,524 SR
Queue Stats
55W - 63L
1,475 Elo+
Party 1
Chang'e
Chang'e
SCREWSTONx4xLIFE
Chang'e
Level 107
God Stats
3W - 3L
1,723 SR
Queue Stats
156W - 154L
1,513 Elo+
Party 1
Apollo
Apollo
WVUBird87
Apollo
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
232W - 246L
1,461 Elo+
Solo
Ra
Ra
Whiteflash124
Ra
Level 69
God Stats
3W - 5L
1,400 SR
Queue Stats
23W - 24L
1,518 Elo+
Solo
Team Averages
Level 92
1,587 SR
1,476 Elo+

VS

Team Averages
Level 99
1,547 SR
1,481 Elo+
Jing Wei
Jing Wei
CER_Poe
Jing Wei
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,565 Elo+
Solo
Bastet
Bastet
McShinn
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 287L
1,396 Elo+
Party 2
Ao Kuang
Ao Kuang
Storm da Savage
Ao Kuang
Level 65
God Stats
18W - 10L
1,697 SR
Queue Stats
28W - 18L
1,559 Elo+
Solo
Guan Yu
Guan Yu
a5645
Guan Yu
Level 129
God Stats
1W - 0L
1,617 SR
Queue Stats
19W - 8L
1,578 Elo+
Solo
Kukulkan
Kukulkan
crazy88zlair
Kukulkan
Level 64
God Stats
51W - 39L
1,423 SR
Queue Stats
223W - 238L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Erwinvine
Yemoja
20
2 / 3 / 18
15,883
1,059
10,606
20,017
15,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 6 / 14
13,778
919
13,846
26,609
10,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 10 / 12
15,164
1,011
21,146
31,814
10,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
WVUBird87
Apollo
20
9 / 11 / 12
16,013
1,068
28,155
36,281
14,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 11 / 12
16,091
1,073
35,275
32,211
11,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CER_Poe
Jing Wei
20
5 / 9 / 20
15,302
1,020
27,638
20,914
8,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
McShinn
Bastet
20
7 / 9 / 13
15,241
1,016
28,931
23,067
9,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
20
16 / 1 / 16
18,023
1,202
34,020
24,381
12,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
a5645
Guan Yu
20
8 / 8 / 22
16,726
1,115
27,684
33,472
37,383
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
crazy88zlair
Kukulkan
20
5 / 3 / 14
14,829
989
24,032
15,493
5,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
126
30
Kills
41
41
Deaths
30
68
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CER_Poe
Jing Wei
5
9
20
1.67
L
Yemoja
Erwinvine
Yemoja
2
3
18
3.67
W
Bastet
McShinn
Bastet
7
9
13
1.5
L
2
6
14
1.5
L
7
10
12
1.3
W
Ao Kuang
16
1
16
24
L
Apollo
WVUBird87
Apollo
9
11
12
1.36
L
10
11
12
1.45
W
Guan Yu
a5645
Guan Yu
8
8
22
2.38
W
Kukulkan
crazy88zlair
Kukulkan
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,028
Damage
142,305
146,932
Taken
117,327
61,477
Mitigated
73,998
33,197
Healing
23,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CER_Poe
Jing Wei
27,638
15,483
0
3,736
20,914
8,885
0
12,118
8,796
0
71,853
L
Yemoja
Erwinvine
Yemoja
10,606
2,488
5,120
2,764
20,017
15,831
0
7,839
12,178
34,478
0
W
Bastet
McShinn
Bastet
28,931
8,949
0
0
23,067
9,745
0
12,838
10,229
0
47,434
L
13,846
4,639
0
803
26,609
10,015
0
10,914
15,695
0
25,500
L
21,146
1,971
6,850
5,541
31,814
10,378
0
11,698
20,116
47,611
0
W
Ao Kuang
34,020
10,822
0
11,270
24,381
12,209
0
12,315
12,066
54,576
0
L
Apollo
WVUBird87
Apollo
28,155
16,685
0
2,466
36,281
14,129
0
17,568
18,713
0
58,000
L
35,275
6,322
4,239
5,414
32,211
11,124
0
11,749
20,462
73,214
0
W
Guan Yu
a5645
Guan Yu
27,684
5,482
1,725
3,721
33,472
37,383
0
18,489
14,650
1,834
38,829
W
Kukulkan
crazy88zlair
Kukulkan
24,032
1,593
1,433
1,843
15,493
5,776
0
10,884
4,559
59,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,929
Gold Earned
80,121
289
Minions Killed
270
8
Camps Cleared
12
1,331,064
Distance Traveled
1,418,900
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,302
1,020
72
5
0
241,403
0
L
Yemoja
15,883
1,059
54
4
0
262,534
0
W
Bastet
15,241
1,016
44
3
7
287,341
1
L
Ravana
13,778
919
32
2
0
234,293
0
L
Chang'e
15,164
1,011
54
4
2
275,058
3
W
Ao Kuang
18,023
1,202
46
3
4
311,478
0
L
Apollo
16,013
1,068
48
3
5
279,408
0
L
Ra
16,091
1,073
101
7
1
279,771
0
W
Guan Yu
16,726
1,115
28
2
1
289,162
0
W
Kukulkan
14,829
989
80
5
0
289,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role