Player Matchup

Bellona
Bellona
Elder7K
Bellona
Level 17
God Stats
5W - 1L
1,652 SR
Queue Stats
50W - 64L
1,442 Elo+
Solo
Danzaburou
Danzaburou
JDotes
Danzaburou
Level 29
God Stats
17W - 6L
1,668 SR
Queue Stats
153W - 86L
1,749 Elo+
Solo
Nox
Nox
SteelLift
Nox
Level 28
God Stats
50W - 24L
1,618 SR
Queue Stats
82W - 88L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
Subzero72602
Tsukuyomi
Level 13
God Stats
9W - 6L
1,974 SR
Queue Stats
231W - 229L
1,525 Elo+
Solo
Cthulhu
Cthulhu
SuperWonas
Cthulhu
Level 8
God Stats
9W - 10L
1,751 SR
Queue Stats
58W - 70L
1,272 Elo+
Solo
Team Averages
Level 19
1,733 SR
1,511 Elo+

VS

Team Averages
Level 43
1,566 SR
1,439 Elo+
Neith
Neith
CianFig
Neith
Level 8
God Stats
1W - 10L
1,790 SR
Queue Stats
16W - 27L
1,565 Elo+
Party 1
Bastet
Bastet
IdaIllest
Bastet
Level 12
God Stats
0W - 1L
1,615 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 1
Ymir
Ymir
Pronear
Ymir
Level 149
God Stats
11W - 15L
1,663 SR
Queue Stats
66W - 69L
1,576 Elo+
Party 1
Set
Set
goldhealer6290
Set
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
96W - 96L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
monkeyffoo
Sun Wukong
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
354W - 396L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elder7K
Bellona
20
1 / 7 / 2
16,369
496
5,735
19,120
17,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
JDotes
Danzaburou
20
13 / 8 / 6
20,595
624
24,613
26,180
10,540
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 13 / 17
18,400
558
37,629
28,110
14,647
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Subzero72602
Tsukuyomi
20
16 / 9 / 9
19,119
579
27,637
25,323
11,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
SuperWonas
Cthulhu
20
3 / 10 / 15
15,650
474
16,985
25,311
28,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CianFig
Neith
20
2 / 6 / 8
16,605
503
3,578
16,824
7,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
IdaIllest
Bastet
20
4 / 14 / 11
14,325
434
15,700
30,176
20,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Pronear
Ymir
20
21 / 9 / 9
20,151
611
32,948
40,005
20,787
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 10 / 2
18,009
546
22,887
39,893
31,442
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
monkeyffoo
Sun Wukong
20
5 / 7 / 13
16,106
488
9,786
26,860
29,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
89
45
Kills
46
47
Deaths
46
49
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
CianFig
Neith
2
6
8
1
W
Bellona
Elder7K
Bellona
1
7
2
0.29
L
Bastet
IdaIllest
Bastet
4
14
11
0.68
W
Danzaburou
JDotes
Danzaburou
13
8
6
2
L
Ymir
Pronear
Ymir
21
9
9
2.83
W
12
13
17
1.58
W
Tsukuyomi
Subzero72602
Tsukuyomi
16
9
9
2.28
W
Cthulhu
SuperWonas
Cthulhu
3
10
15
1.05
L
14
10
2
1.5
L
Sun Wukong
monkeyffoo
Sun Wukong
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,599
Damage
84,899
124,044
Taken
153,758
81,787
Mitigated
109,667
16,938
Healing
31,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CianFig
Neith
3,578
932
0
4,338
16,824
7,814
4,576
1,622
15,002
0
112,989
W
Bellona
Elder7K
Bellona
5,735
2,077
0
700
19,120
17,214
5,770
3,466
15,654
0
114,720
L
Bastet
IdaIllest
Bastet
15,700
4,261
0
2,372
30,176
20,055
943
11,607
18,407
0
49,939
W
Danzaburou
JDotes
Danzaburou
24,613
17,714
0
7,699
26,180
10,540
1,435
7,002
18,922
0
156,522
L
Ymir
Pronear
Ymir
32,948
9,268
0
5,396
40,005
20,787
203
14,682
24,588
146,075
0
W
37,629
3,819
0
3,080
28,110
14,647
1,511
8,251
19,515
113,676
0
W
Tsukuyomi
Subzero72602
Tsukuyomi
27,637
11,119
0
1,495
25,323
11,264
0
7,502
17,673
0
123,946
W
Cthulhu
SuperWonas
Cthulhu
16,985
1,741
779
3,185
25,311
28,122
175
9,220
15,963
67,337
0
L
22,887
10,998
0
15,540
39,893
31,442
0
13,585
26,208
0
134,880
L
Sun Wukong
monkeyffoo
Sun Wukong
9,786
1,424
790
3,331
26,860
29,569
1,686
11,444
14,939
0
73,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,133
Gold Earned
85,196
760
Minions Killed
743
0
Camps Cleared
0
2,666,142
Distance Traveled
2,693,611
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,605
503
195
6
0
563,043
2
W
Bellona
16,369
496
215
7
0
497,428
0
L
Bastet
14,325
434
70
2
0
579,265
0
W
Danzaburou
20,595
624
204
6
0
527,049
3
L
Ymir
20,151
611
162
5
0
466,079
0
W
Nox
18,400
558
131
4
0
443,952
3
W
Tsukuyomi
19,119
579
141
4
0
595,710
5
W
Cthulhu
15,650
474
69
2
0
602,003
2
L
Set
18,009
546
182
6
0
479,578
0
L
Sun Wukong
16,106
488
134
4
0
605,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role