Player Matchup

Poseidon
Poseidon
ALEXFABlAN
Poseidon
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 114L
1,346 Elo+
Solo
Anhur
Anhur
Suimasen
Anhur
Level 144
God Stats
13W - 21L
1,107 SR
Queue Stats
57W - 71L
1,305 Elo+
Party 1
Kuzenbo
Kuzenbo
Tk So Saucy
Kuzenbo
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
340W - 359L
1,445 Elo+
Party 1
Nike
Nike
awesomedavid234
Nike
Level 109
God Stats
16W - 17L
1,525 SR
Queue Stats
156W - 165L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
xFatboyTrae
Ne Zha
Level 154
God Stats
8W - 9L
1,449 SR
Queue Stats
474W - 475L
1,481 Elo+
Party 1
Team Averages
Level 123
1,416 SR
1,420 Elo+

VS

Team Averages
Level 101
1,370 SR
1,303 Elo+
Hera
Hera
APRockzz
Hera
Level 63
God Stats
7W - 12L
1,378 SR
Queue Stats
120W - 250L
1,190 Elo+
Party 2
Scylla
Scylla
BearKing KMC
Scylla
Level 109
God Stats
31W - 41L
1,326 SR
Queue Stats
129W - 250L
1,187 Elo+
Party 2
Merlin
Merlin
Brihandyr
Merlin
Level 68
God Stats
9W - 25L
1,134 SR
Queue Stats
583W - 580L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Johndoggjr
Ah Muzen Cab
Level 122
God Stats
89W - 97L
1,504 SR
Queue Stats
298W - 382L
1,417 Elo+
Solo
Chang'e
Chang'e
pRc WidowMaker
Chang'e
Level 141
God Stats
8W - 19L
1,508 SR
Queue Stats
131W - 151L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ALEXFABlAN
Poseidon
12
0 / 4 / 0
6,962
464
2,037
8,636
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Suimasen
Anhur
13
9 / 3 / 5
8,731
582
12,740
9,658
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Tk So Saucy
Kuzenbo
13
7 / 0 / 8
8,509
567
6,004
7,801
7,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 0 / 2
8,562
571
8,021
9,688
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
15
3 / 1 / 3
8,557
570
5,833
10,465
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 3 / 0
7,472
498
2,991
10,759
3,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
11
1 / 9 / 2
6,952
463
3,171
9,679
1,899
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Brihandyr
Merlin
15
1 / 3 / 5
8,584
572
5,237
7,865
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Johndoggjr
Ah Muzen Cab
12
0 / 7 / 0
7,445
496
6,305
14,132
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 3 / 0
7,788
519
4,942
9,912
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
25
Kills
8
8
Deaths
25
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ALEXFABlAN
Poseidon
0
4
0
0
L
Hera
2
3
0
0.67
L
Scylla
1
9
2
0.22
L
Merlin
Brihandyr
Merlin
1
3
5
1.17
L
Ah Muzen Cab
Johndoggjr
Ah Muzen Cab
0
7
0
0
W
Anhur
Suimasen
Anhur
9
3
5
3.83
W
Kuzenbo
Tk So Saucy
Kuzenbo
7
0
8
11
W
6
0
2
7
L
4
3
0
1.33
W
Ne Zha
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,635
Damage
22,646
46,248
Taken
52,347
23,708
Mitigated
14,962
14,006
Healing
18,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ALEXFABlAN
Poseidon
2,037
49
0
2,375
8,636
2,657
598
5,114
3,162
39,847
0
L
Hera
2,991
622
135
4,371
10,759
3,228
710
1,970
8,789
44,120
0
L
Scylla
3,171
364
345
906
9,679
1,899
1,232
1,885
7,794
18,774
0
L
Merlin
Brihandyr
Merlin
5,237
156
0
2,172
7,865
2,494
362
1,864
5,787
45,093
0
L
Ah Muzen Cab
Johndoggjr
Ah Muzen Cab
6,305
3,179
0
5,369
14,132
4,237
1,194
735
12,852
0
41,949
W
Anhur
Suimasen
Anhur
12,740
7,250
0
2,446
9,658
3,078
968
5,703
3,913
0
47,317
W
Kuzenbo
Tk So Saucy
Kuzenbo
6,004
2,606
0
865
7,801
7,241
493
1,929
5,826
30,682
0
W
8,021
672
0
3,622
9,688
5,968
1,155
1,564
8,124
2,823
38,288
L
4,942
314
294
4,584
9,912
3,104
940
1,579
8,168
48,075
0
W
Ne Zha
5,833
1,518
0
4,698
10,465
4,764
19
1,523
8,882
0
58,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,321
Gold Earned
38,241
425
Minions Killed
409
0
Camps Cleared
0
1,469,948
Distance Traveled
1,302,634
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,962
464
79
5
0
285,187
3
L
Hera
7,472
498
92
6
0
275,252
0
L
Scylla
6,952
463
36
2
0
282,680
0
L
Merlin
8,584
572
104
7
0
268,326
3
L
Ah Muzen Cab
7,445
496
89
6
0
227,839
1
W
Anhur
8,731
582
76
5
0
269,920
0
W
Kuzenbo
8,509
567
45
3
0
297,907
4
W
Nike
8,562
571
94
6
0
297,401
0
L
Chang'e
7,788
519
88
6
0
248,537
3
W
Ne Zha
8,557
570
131
9
0
319,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role