Player Matchup

Tiamat
Tiamat
ExoticDonut
Tiamat
Level 20
God Stats
8W - 10L
1,461 SR
Queue Stats
37W - 46L
1,250 Elo+
Party 1
Danzaburou
Danzaburou
FAZE DECEIVED
Danzaburou
Level 29
God Stats
20W - 14L
1,380 SR
Queue Stats
485W - 421L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Hazzyjoe072
Kukulkan
Level 6
God Stats
1W - 1L
1,348 SR
Queue Stats
13W - 29L
1,180 Elo+
Solo
Olorun
Olorun
LeeJay0816
Olorun
Level 27
God Stats
36W - 34L
1,438 SR
Queue Stats
39W - 38L
1,380 Elo+
Solo
Bakasura
Bakasura
lilchicken115
Bakasura
Level 25
God Stats
6W - 5L
1,714 SR
Queue Stats
59W - 56L
1,325 Elo+
Party 1
Team Averages
Level 21
1,468 SR
1,309 Elo+

VS

Team Averages
Level 12
1,495 SR
1,444 Elo+
Ares
Ares
Aced Electro
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
H0TTmomma0F2
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Notxenomoph
Heimdallr
Level 27
God Stats
13W - 13L
1,481 SR
Queue Stats
177W - 233L
1,361 Elo+
Solo
Neith
Neith
W3AK_Velocity
Neith
Level 23
God Stats
21W - 20L
1,497 SR
Queue Stats
180W - 226L
1,359 Elo+
Solo
Skadi
Skadi
imstimulatedaf
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
7 / 0 / 10
11,401
570
10,494
7,584
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
FAZE DECEIVED
Danzaburou
17
21 / 1 / 12
13,489
674
21,178
15,844
6,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Hazzyjoe072
Kukulkan
10
2 / 8 / 7
8,548
427
2,198
6,751
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
LeeJay0816
Olorun
17
2 / 7 / 2
11,167
558
4,771
20,236
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
lilchicken115
Bakasura
20
17 / 1 / 7
13,346
667
17,528
18,049
8,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 13 / 1
6,530
327
265
13,262
4,501
8
0 / 10 / 1
6,441
322
1,423
9,588
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Notxenomoph
Heimdallr
15
6 / 8 / 1
10,398
520
12,741
19,419
10,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 10 / 1
9,006
450
9,483
13,937
4,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 10 / 2
8,905
445
8,728
14,035
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
49
Kills
15
17
Deaths
51
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
13
1
0.12
W
Tiamat
7
0
10
12
W
Danzaburou
FAZE DECEIVED
Danzaburou
21
1
12
27
L
0
10
1
0.05
W
Kukulkan
Hazzyjoe072
Kukulkan
2
8
7
0.69
W
Olorun
LeeJay0816
Olorun
2
7
2
0.43
L
Heimdallr
Notxenomoph
Heimdallr
6
8
1
0.81
L
3
10
1
0.35
L
5
10
2
0.6
W
Bakasura
lilchicken115
Bakasura
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,169
Damage
32,640
68,464
Taken
70,241
29,454
Mitigated
28,561
30,701
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
265
107
0
0
13,262
4,501
0
2,525
10,234
4,698
0
W
Tiamat
10,494
1,005
0
2,988
7,584
5,342
1,836
13
7,571
48,529
0
W
Danzaburou
FAZE DECEIVED
Danzaburou
21,178
12,753
0
5,530
15,844
6,584
4,142
32
14,812
0
62,828
L
1,423
387
0
285
9,588
2,827
451
1,695
7,577
0
9,535
W
Kukulkan
Hazzyjoe072
Kukulkan
2,198
273
0
0
6,751
2,265
27
62
6,689
19,172
0
W
Olorun
LeeJay0816
Olorun
4,771
2,683
208
10,303
20,236
7,152
5,617
0
20,236
82,096
0
L
Heimdallr
Notxenomoph
Heimdallr
12,741
7,008
0
2,302
19,419
10,947
1,017
5,186
13,781
0
54,926
L
9,483
4,593
0
987
13,937
4,717
1,591
4,653
8,934
0
46,962
L
8,728
4,483
0
11
14,035
5,569
255
2,358
11,539
0
28,982
W
Bakasura
lilchicken115
Bakasura
17,528
12,217
0
11,672
18,049
8,111
573
158
17,311
0
96,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,951
Gold Earned
41,280
531
Minions Killed
233
0
Camps Cleared
0
1,893,887
Distance Traveled
1,334,775
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,530
327
6
0
0
242,104
4
W
Tiamat
11,401
570
94
5
0
408,339
0
W
Danzaburou
13,489
674
100
5
0
404,977
0
L
Thor
6,441
322
18
1
0
213,025
1
W
Kukulkan
8,548
427
41
2
0
211,961
0
W
Olorun
11,167
558
136
7
0
399,902
0
L
Heimdallr
10,398
520
95
5
0
315,828
0
L
Neith
9,006
450
79
4
0
247,042
0
L
Skadi
8,905
445
35
2
0
316,776
0
W
Bakasura
13,346
667
160
8
0
468,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role