Player Matchup

Scylla
Scylla
Rosa_FF14
Scylla
Level 28
God Stats
3W - 4L
1,124 SR
Queue Stats
45W - 39L
1,003 Elo+
Solo
Izanami
Izanami
Severongas
Izanami
Level 29
God Stats
8W - 6L
1,472 SR
Queue Stats
8W - 6L
1,317 Elo+
Solo
Chaac
Chaac
Xerkoid
Chaac
Level 16
God Stats
15W - 10L
1,543 SR
Queue Stats
152W - 147L
1,465 Elo+
Solo
Thanatos
Thanatos
Xyphire
Thanatos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,392 Elo+
Party 2
Neith
Neith
sarena156
Neith
Level 27
God Stats
12W - 11L
1,258 SR
Queue Stats
96W - 81L
1,410 Elo+
Party 2
Team Averages
Level 24
1,380 SR
1,317 Elo+

VS

Team Averages
Level 12
1,539 SR
1,474 Elo+
Neith
Neith
BlueJayz09
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
DARKKING105
Mulan
Level 14
God Stats
1W - 2L
1,293 SR
Queue Stats
192W - 174L
1,515 Elo+
Solo
Izanami
Izanami
HaveNoSanity
Izanami
Level 17
God Stats
1W - 1L
1,702 SR
Queue Stats
163W - 181L
1,236 Elo+
Solo
Artemis
Artemis
NeverStarting50
Artemis
Level 12
God Stats
1W - 1L
1,607 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Medusa
Medusa
rexvender
Medusa
Level 17
God Stats
4W - 3L
1,593 SR
Queue Stats
10W - 7L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Rosa_FF14
Scylla
10
4 / 2 / 4
6,290
524
4,975
4,278
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Severongas
Izanami
11
6 / 2 / 2
6,657
555
4,182
6,286
1,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Xerkoid
Chaac
12
9 / 0 / 2
7,389
616
7,942
7,733
5,729
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Xyphire
Thanatos
11
6 / 2 / 1
6,844
570
4,635
9,364
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
sarena156
Neith
12
6 / 0 / 0
7,306
609
4,771
4,931
1,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 7 / 1
4,229
352
1,134
5,733
1,066
10
3 / 3 / 1
5,986
499
4,476
8,585
4,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
HaveNoSanity
Izanami
8
1 / 5 / 3
5,648
471
4,113
7,567
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 10 / 1
5,278
440
3,149
8,414
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
rexvender
Medusa
9
1 / 6 / 1
5,717
476
2,352
7,982
2,184
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
31
Kills
6
6
Deaths
31
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
0
7
1
0.07
L
3
3
1
1.17
L
Izanami
HaveNoSanity
Izanami
1
5
3
0.5
L
1
10
1
0.15
W
Scylla
Rosa_FF14
Scylla
4
2
4
3
W
Izanami
Severongas
Izanami
6
2
2
3.5
W
Chaac
Xerkoid
Chaac
9
0
2
10
W
Thanatos
Xyphire
Thanatos
6
2
1
3.25
L
Medusa
rexvender
Medusa
1
6
1
0.25
W
Neith
sarena156
Neith
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,505
Damage
15,224
32,592
Taken
38,281
13,475
Mitigated
12,218
15,689
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,134
396
0
220
5,733
1,066
0
90
5,643
0
5,491
L
4,476
611
0
3,090
8,585
4,410
0
1,036
7,517
0
24,073
L
Izanami
HaveNoSanity
Izanami
4,113
2,468
0
90
7,567
2,420
622
1,703
5,586
0
21,773
L
3,149
1,994
0
0
8,414
2,138
0
1,397
7,005
0
9,001
W
Scylla
Rosa_FF14
Scylla
4,975
165
0
37
4,278
1,215
832
0
4,253
16,622
0
W
Izanami
Severongas
Izanami
4,182
3,234
0
2,492
6,286
1,692
2,315
0
6,211
0
37,231
W
Chaac
Xerkoid
Chaac
7,942
1,666
0
3,114
7,733
5,729
271
0
7,583
7,030
29,435
W
Thanatos
Xyphire
Thanatos
4,635
1,738
0
7,630
9,364
3,028
0
0
9,314
0
34,171
L
Medusa
rexvender
Medusa
2,352
963
0
488
7,982
2,184
105
1,770
6,006
0
17,541
W
Neith
sarena156
Neith
4,771
2,892
0
2,416
4,931
1,811
1,405
0
4,856
0
40,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,486
Gold Earned
26,858
317
Minions Killed
129
0
Camps Cleared
0
1,014,827
Distance Traveled
1,037,824
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,229
352
7
1
0
200,109
1
L
Mulan
5,986
499
44
4
0
236,258
3
L
Izanami
5,648
471
35
3
0
200,413
0
L
Artemis
5,278
440
6
1
0
210,153
0
W
Scylla
6,290
524
24
2
0
215,600
5
W
Izanami
6,657
555
66
6
0
219,641
0
W
Chaac
7,389
616
65
5
0
191,523
0
W
Thanatos
6,844
570
78
7
0
206,402
0
L
Medusa
5,717
476
37
3
0
190,891
0
W
Neith
7,306
609
84
7
0
181,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role