Player Matchup

Nemesis
Nemesis
HahaRekt
Nemesis
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 122L
1,501 Elo+
Party 1
Bellona
Bellona
Hurrikan3000
Bellona
Level 46
God Stats
1W - 4L
1,328 SR
Queue Stats
127W - 144L
1,497 Elo+
Solo
Poseidon
Poseidon
KillerQueen1800
Poseidon
Level 135
God Stats
3W - 0L
1,912 SR
Queue Stats
272W - 230L
1,502 Elo+
Party 1
Cerberus
Cerberus
LiLXeno63
Cerberus
Level 29
God Stats
9W - 8L
1,693 SR
Queue Stats
272W - 233L
1,499 Elo+
Party 1
Anhur
Anhur
xDx Speddyx
Anhur
Level 157
God Stats
14W - 8L
1,697 SR
Queue Stats
283W - 238L
1,554 Elo+
Party 1
Team Averages
Level 95
1,626 SR
1,511 Elo+

VS

Team Averages
Level 54
1,535 SR
1,457 Elo+
Heimdallr
Heimdallr
Cyris_501
Heimdallr
Level 58
God Stats
16W - 18L
1,492 SR
Queue Stats
32W - 44L
1,391 Elo+
Party 2
Scylla
Scylla
ISleepyDemonI
Scylla
Level 47
God Stats
8W - 11L
1,533 SR
Queue Stats
188W - 199L
1,455 Elo+
Party 2
Fenrir
Fenrir
MEI-HOU-WANG
Fenrir
Level 89
God Stats
1W - 3L
1,352 SR
Queue Stats
139W - 146L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
TaraXV
Sun Wukong
Level 14
God Stats
10W - 6L
1,603 SR
Queue Stats
18W - 13L
1,538 Elo+
Party 2
Xing Tian
Xing Tian
zKakashi-Senseii
Xing Tian
Level 62
God Stats
5W - 4L
1,692 SR
Queue Stats
54W - 64L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HahaRekt
Nemesis
14
2 / 0 / 3
8,060
576
3,054
6,589
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Hurrikan3000
Bellona
13
0 / 3 / 0
7,242
517
4,483
10,351
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
13
5 / 5 / 1
8,412
601
9,068
8,343
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
LiLXeno63
Cerberus
12
1 / 1 / 5
7,321
523
3,117
7,569
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 1 / 3
7,968
569
7,518
9,008
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cyris_501
Heimdallr
10
0 / 3 / 0
6,280
449
3,876
7,066
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 3
7,448
532
3,166
8,186
2,599
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
4 / 5 / 1
7,147
511
6,477
9,254
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TaraXV
Sun Wukong
14
5 / 0 / 0
8,578
613
8,188
10,825
6,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
8
0 / 2 / 0
5,822
416
2,463
6,993
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
10
10
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cyris_501
Heimdallr
0
3
0
0
W
Nemesis
HahaRekt
Nemesis
2
0
3
3.5
W
Bellona
Hurrikan3000
Bellona
0
3
0
0
L
1
3
3
0.83
W
Poseidon
5
5
1
1.1
W
Cerberus
LiLXeno63
Cerberus
1
1
5
3.5
L
Fenrir
4
5
1
0.9
L
Sun Wukong
TaraXV
Sun Wukong
5
0
0
5
W
5
1
3
6.5
L
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
24,170
41,860
Taken
42,324
20,475
Mitigated
15,145
16,339
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cyris_501
Heimdallr
3,876
1,824
0
748
7,066
1,365
0
1,847
5,179
0
29,423
W
Nemesis
HahaRekt
Nemesis
3,054
1,019
0
4,022
6,589
3,152
310
204
6,385
0
51,050
W
Bellona
Hurrikan3000
Bellona
4,483
1,007
0
2,999
10,351
8,066
224
0
10,351
0
40,685
L
3,166
163
0
2,620
8,186
2,599
321
4,946
2,830
44,037
0
W
Poseidon
9,068
1,040
0
2,015
8,343
2,718
325
3,124
5,219
51,938
0
W
Cerberus
LiLXeno63
Cerberus
3,117
295
0
2,588
7,569
3,748
299
1,201
6,368
24,577
0
L
Fenrir
6,477
934
0
1,641
9,254
2,652
0
2,371
6,733
0
25,272
L
Sun Wukong
TaraXV
Sun Wukong
8,188
2,829
0
3,454
10,825
6,356
621
592
10,203
0
47,074
W
7,518
3,877
0
4,715
9,008
2,791
647
1,100
7,908
0
61,242
L
Xing Tian
2,463
271
383
1,988
6,993
2,173
0
1,753
5,194
17,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,003
Gold Earned
35,275
445
Minions Killed
315
0
Camps Cleared
0
1,421,199
Distance Traveled
1,314,491
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,280
449
59
4
0
243,124
4
W
Nemesis
8,060
576
109
8
0
365,724
0
W
Bellona
7,242
517
79
6
0
281,222
1
L
Scylla
7,448
532
87
6
0
268,440
4
W
Poseidon
8,412
601
100
7
0
253,575
0
W
Cerberus
7,321
523
35
3
0
277,711
0
L
Fenrir
7,147
511
36
3
0
294,451
0
L
Sun Wukong
8,578
613
105
8
0
292,232
1
W
Anhur
7,968
569
122
9
0
242,967
5
L
Xing Tian
5,822
416
28
2
0
216,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role