Player Matchup

Anhur
Anhur
PYRENsyth
Anhur
Level 29
God Stats
0W - 1L
1,631 SR
Queue Stats
3W - 5L
1,217 Elo+
Solo
Nu Wa
Nu Wa
Partypoisontrash
Nu Wa
Level 30
God Stats
4W - 2L
1,720 SR
Queue Stats
26W - 26L
1,519 Elo+
Solo
Yemoja
Yemoja
Pinater
Yemoja
Level 29
God Stats
1W - 2L
1,753 SR
Queue Stats
26W - 28L
1,445 Elo+
Solo
Thor
Thor
Taz3
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
WatchfulSeal
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,507 Elo+
Solo
Team Averages
Level 27
1,621 SR
1,438 Elo+

VS

Team Averages
Level 22
1,535 SR
1,420 Elo+
Izanami
Izanami
Aldmeriss
Izanami
Level 12
God Stats
3W - 1L
1,488 SR
Queue Stats
21W - 24L
1,375 Elo+
Party 1
Discordia
Discordia
Nelos
Discordia
Level 60
God Stats
5W - 3L
1,562 SR
Queue Stats
80W - 114L
1,389 Elo+
Party 1
Khepri
Khepri
Sihang
Khepri
Level 15
God Stats
10W - 5L
1,625 SR
Queue Stats
23W - 32L
1,408 Elo+
Party 1
Agni
Agni
SirNovas
Agni
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,386 Elo+
Party 1
Thor
Thor
smurftocsipro
Thor
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PYRENsyth
Anhur
16
2 / 10 / 4
10,039
913
10,829
19,407
6,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 8 / 8
10,351
941
10,183
14,123
7,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Pinater
Yemoja
16
1 / 4 / 5
9,908
901
5,014
13,672
5,539
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Taz3
Thor
17
4 / 8 / 5
11,171
1,016
5,514
17,852
6,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
2 / 6 / 7
10,635
967
11,007
13,999
5,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

123

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aldmeriss
Izanami
18
7 / 0 / 20
12,076
1,098
14,419
7,319
3,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Nelos
Discordia
19
4 / 0 / 24
12,015
1,092
20,871
7,105
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Sihang
Khepri
18
3 / 1 / 21
10,857
987
5,783
9,617
12,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
17
1 / 5 / 19
10,329
939
8,965
9,347
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
21 / 4 / 11
14,779
1,344
24,956
13,519
6,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
131
10
Kills
36
36
Deaths
10
29
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aldmeriss
Izanami
7
0
20
17
W
Discordia
Nelos
Discordia
4
0
24
16
L
Anhur
PYRENsyth
Anhur
2
10
4
0.4
L
1
8
8
0.63
L
Yemoja
Pinater
Yemoja
1
4
5
0.88
W
Khepri
Sihang
Khepri
3
1
21
13.5
W
Agni
1
5
19
2.1
L
Thor
Taz3
Thor
4
8
5
0.81
L
2
6
7
0.92
W
21
4
11
6.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,547
Damage
74,994
79,053
Taken
46,907
30,752
Mitigated
30,453
7,168
Healing
2,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aldmeriss
Izanami
14,419
10,147
0
729
7,319
3,634
0
3,452
3,867
0
35,122
W
Discordia
Nelos
Discordia
20,871
623
0
574
7,105
4,031
0
4,637
2,468
43,126
0
L
Anhur
PYRENsyth
Anhur
10,829
4,174
0
749
19,407
6,026
0
7,664
11,743
0
40,101
L
10,183
2,282
1,796
1,097
14,123
7,346
0
7,472
6,651
35,228
0
L
Yemoja
Pinater
Yemoja
5,014
798
3,064
462
13,672
5,539
0
7,061
6,611
16,958
0
W
Khepri
Sihang
Khepri
5,783
232
0
0
9,617
12,047
0
6,450
3,167
15,639
0
W
Agni
8,965
324
0
424
9,347
4,462
0
5,474
3,873
26,697
0
L
Thor
Taz3
Thor
5,514
1,862
0
0
17,852
6,540
0
6,549
11,303
0
22,065
L
11,007
631
0
0
13,999
5,301
0
6,873
7,126
21,963
0
W
24,956
5,394
0
380
13,519
6,279
0
6,191
7,328
0
37,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,104
Gold Earned
60,056
199
Minions Killed
190
6
Camps Cleared
7
925,519
Distance Traveled
952,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,076
1,098
50
5
4
211,382
0
W
Discordia
12,015
1,092
52
5
0
215,287
0
L
Anhur
10,039
913
48
4
2
177,907
0
L
Nu Wa
10,351
941
44
4
1
190,696
0
L
Yemoja
9,908
901
28
3
2
153,850
0
W
Khepri
10,857
987
11
1
0
212,158
0
W
Agni
10,329
939
46
4
0
132,639
0
L
Thor
11,171
1,016
52
5
1
203,601
0
L
Janus
10,635
967
27
2
0
199,465
0
W
Thor
14,779
1,344
31
3
3
180,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role