Player Matchup

Chaac
Chaac
RubeusHagriid
Chaac
Level 29
God Stats
7W - 11L
1,474 SR
Queue Stats
106W - 108L
1,627 Elo+
Solo
Hel
Hel
Siyeòn
Hel
Level 26
God Stats
2W - 1L
1,440 SR
Queue Stats
18W - 13L
1,674 Elo+
Party 1
Aphrodite
Aphrodite
Yoohyeòn
Aphrodite
Level 35
God Stats
9W - 5L
1,719 SR
Queue Stats
20W - 15L
1,644 Elo+
Party 1
Fenrir
Fenrir
sescorpion
Fenrir
Level 7
God Stats
6W - 3L
1,517 SR
Queue Stats
55W - 60L
1,671 Elo+
Solo
Ne Zha
Ne Zha
wat3rman
Ne Zha
Level 22
God Stats
4W - 6L
1,576 SR
Queue Stats
100W - 78L
1,644 Elo+
Solo
Team Averages
Level 24
1,545 SR
1,652 Elo+

VS

Team Averages
Level 23
1,674 SR
1,613 Elo+
Tyr
Tyr
Guillem9
Tyr
Level 29
God Stats
11W - 5L
1,742 SR
Queue Stats
34W - 31L
1,588 Elo+
Solo
Xbalanque
Xbalanque
Lightshaw
Xbalanque
Level 29
God Stats
4W - 0L
1,922 SR
Queue Stats
66W - 30L
1,748 Elo+
Solo
The Morrigan
The Morrigan
Zoferruco
The Morrigan
Level 28
God Stats
1W - 0L
1,704 SR
Queue Stats
103W - 60L
1,712 Elo+
Solo
Kumbhakarna
Kumbhakarna
muybienbiceps
Kumbhakarna
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,489 Elo+
Solo
Bakasura
Bakasura
xVa1e
Bakasura
Level 16
God Stats
7W - 1L
1,500 SR
Queue Stats
15W - 10L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 3
14,295
550
24,703
35,294
25,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
17
4 / 6 / 8
11,287
434
10,848
24,029
23,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Yoohyeòn
Aphrodite
16
1 / 5 / 5
10,955
421
9,850
22,416
16,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
sescorpion
Fenrir
18
2 / 8 / 3
12,045
463
8,271
26,677
27,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
wat3rman
Ne Zha
20
9 / 6 / 11
13,957
537
14,961
22,811
11,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 16
14,593
561
24,666
25,869
33,413
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Lightshaw
Xbalanque
20
8 / 6 / 12
15,945
613
31,437
22,039
9,380
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Morrigan
Zoferruco
The Morrigan
20
13 / 6 / 6
15,411
593
26,479
17,354
8,588
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
muybienbiceps
Kumbhakarna
17
0 / 6 / 16
12,551
483
5,194
21,968
16,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
xVa1e
Bakasura
20
8 / 9 / 10
14,357
552
11,280
22,935
12,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
93
26
Kills
33
33
Deaths
28
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
W
Xbalanque
Lightshaw
Xbalanque
8
6
12
2.33
L
10
8
3
1.44
L
Hel
4
6
8
1.33
L
Aphrodite
Yoohyeòn
Aphrodite
1
5
5
0.7
W
The Morrigan
Zoferruco
The Morrigan
13
6
6
2.67
W
Kumbhakarna
muybienbiceps
Kumbhakarna
0
6
16
1.33
L
Fenrir
sescorpion
Fenrir
2
8
3
0.44
L
Ne Zha
wat3rman
Ne Zha
9
6
11
2.42
W
Bakasura
xVa1e
Bakasura
8
9
10
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,633
Damage
99,056
131,227
Taken
110,165
103,973
Mitigated
80,324
61,381
Healing
30,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,666
2,716
1,063
11,306
25,869
33,413
776
7,952
17,917
0
84,628
W
Xbalanque
Lightshaw
Xbalanque
31,437
20,509
0
5,725
22,039
9,380
4,409
4,601
17,438
0
153,486
L
24,703
3,369
0
15,109
35,294
25,042
817
11,591
22,877
0
126,686
L
Hel
10,848
905
7,302
10,245
24,029
23,421
452
3,681
19,892
67,917
0
L
Aphrodite
Yoohyeòn
Aphrodite
9,850
1,405
5,273
8,559
22,416
16,407
632
3,793
17,746
49,273
0
W
The Morrigan
Zoferruco
The Morrigan
26,479
4,772
0
2,821
17,354
8,588
3,369
662
16,692
95,493
13,253
W
Kumbhakarna
muybienbiceps
Kumbhakarna
5,194
1,090
0
5,308
21,968
16,055
1,100
9,249
12,719
20,411
0
L
Fenrir
sescorpion
Fenrir
8,271
1,772
0
6,383
26,677
27,718
2,634
2,663
23,809
0
65,845
L
Ne Zha
wat3rman
Ne Zha
14,961
3,439
0
8,510
22,811
11,385
2,511
2,709
19,515
0
103,721
W
Bakasura
xVa1e
Bakasura
11,280
6,884
0
4,571
22,935
12,888
1,470
4,319
18,616
0
79,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,539
Gold Earned
72,857
673
Minions Killed
629
0
Camps Cleared
0
2,270,183
Distance Traveled
2,507,499
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,593
561
130
5
0
548,674
6
W
Xbalanque
15,945
613
200
8
0
450,317
4
L
Chaac
14,295
550
201
8
0
461,375
3
L
Hel
11,287
434
114
4
0
463,809
3
L
Aphrodite
10,955
421
95
4
0
473,309
4
W
The Morrigan
15,411
593
156
6
0
469,171
9
W
Kumbhakarna
12,551
483
22
1
0
535,189
3
L
Fenrir
12,045
463
129
5
0
369,270
2
L
Ne Zha
13,957
537
134
5
0
502,420
5
W
Bakasura
14,357
552
121
5
0
504,148
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role