Player Matchup

Aphrodite
Aphrodite
BEz00kA
Aphrodite
Level 30
God Stats
6W - 5L
1,448 SR
Queue Stats
113W - 113L
1,414 Elo+
Solo
Ah Puch
Ah Puch
Dantej122l
Ah Puch
Level 26
God Stats
2W - 1L
1,301 SR
Queue Stats
185W - 130L
1,629 Elo+
Solo
Tsukuyomi
Tsukuyomi
Drow3yyy
Tsukuyomi
Level 11
God Stats
15W - 11L
1,597 SR
Queue Stats
86W - 66L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
Milobelus
Jing Wei
Level 15
God Stats
6W - 0L
1,500 SR
Queue Stats
86W - 63L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
Owlly
Amaterasu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 21
1,469 SR
1,494 Elo+

VS

Team Averages
Level 28
1,513 SR
1,506 Elo+
Anubis
Anubis
DzieckoJah
Anubis
Level 44
God Stats
76W - 63L
1,509 SR
Queue Stats
448W - 476L
1,388 Elo+
Party 1
King Arthur
King Arthur
Kargul420
King Arthur
Level 29
God Stats
1W - 6L
1,363 SR
Queue Stats
153W - 221L
1,376 Elo+
Party 1
Jormungandr
Jormungandr
Maksiej8
Jormungandr
Level 15
God Stats
1W - 1L
1,482 SR
Queue Stats
21W - 23L
1,511 Elo+
Party 1
Ymir
Ymir
PocketCar
Ymir
Level 25
God Stats
9W - 10L
1,638 SR
Queue Stats
34W - 18L
1,771 Elo+
Solo
Skadi
Skadi
realolvi
Skadi
Level 28
God Stats
25W - 19L
1,571 SR
Queue Stats
113W - 124L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BEz00kA
Aphrodite
16
3 / 3 / 13
10,113
506
9,331
12,613
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Dantej122l
Ah Puch
18
4 / 5 / 7
11,665
583
15,593
13,702
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Drow3yyy
Tsukuyomi
17
8 / 8 / 3
11,082
554
11,923
15,461
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Milobelus
Jing Wei
18
8 / 3 / 12
11,338
567
21,090
16,348
7,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Owlly
Amaterasu
17
7 / 5 / 7
10,694
535
13,117
19,950
10,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DzieckoJah
Anubis
16
8 / 8 / 3
10,302
515
11,236
18,321
9,464
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Kargul420
King Arthur
14
2 / 7 / 6
8,977
449
7,171
24,219
16,174
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Maksiej8
Jormungandr
14
0 / 7 / 8
8,249
412
8,436
17,547
14,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
19
13 / 4 / 6
12,100
605
17,273
19,321
13,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
realolvi
Skadi
15
1 / 4 / 5
9,407
470
7,933
9,436
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
52
30
Kills
24
24
Deaths
30
42
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BEz00kA
Aphrodite
3
3
13
3.17
W
Ah Puch
Dantej122l
Ah Puch
4
5
7
1.5
W
Tsukuyomi
Drow3yyy
Tsukuyomi
8
8
3
1.19
L
Anubis
DzieckoJah
Anubis
8
8
3
1.19
L
King Arthur
Kargul420
King Arthur
2
7
6
0.71
L
Jormungandr
Maksiej8
Jormungandr
0
7
8
0.57
W
Jing Wei
Milobelus
Jing Wei
8
3
12
4.67
W
Amaterasu
Owlly
Amaterasu
7
5
7
2.1
L
Ymir
13
4
6
4
L
Skadi
realolvi
Skadi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,054
Damage
52,049
78,074
Taken
88,844
40,169
Mitigated
57,374
33,545
Healing
21,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BEz00kA
Aphrodite
9,331
2,554
6,842
6,959
12,613
12,129
336
6,556
5,807
30,559
0
W
Ah Puch
Dantej122l
Ah Puch
15,593
1,787
0
4,239
13,702
4,530
174
7,899
5,728
87,063
0
W
Tsukuyomi
Drow3yyy
Tsukuyomi
11,923
2,037
0
3,834
15,461
5,757
282
7,078
8,297
0
74,131
L
Anubis
DzieckoJah
Anubis
11,236
1,179
0
6,802
18,321
9,464
96
6,820
11,174
55,865
0
L
King Arthur
Kargul420
King Arthur
7,171
260
0
5,652
24,219
16,174
530
4,197
19,966
0
37,635
L
Jormungandr
Maksiej8
Jormungandr
8,436
1,828
0
1,795
17,547
14,447
84
3,511
13,952
31,726
0
W
Jing Wei
Milobelus
Jing Wei
21,090
18,110
0
1,946
16,348
7,675
1,103
5,797
10,401
0
93,498
W
Amaterasu
Owlly
Amaterasu
13,117
6,315
0
9,725
19,950
10,078
1,002
8,983
10,896
0
55,045
L
Ymir
17,273
4,709
0
6,931
19,321
13,815
0
7,347
11,681
82,181
0
L
Skadi
realolvi
Skadi
7,933
4,695
0
206
9,436
3,474
31
2,258
7,147
0
49,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,892
Gold Earned
49,035
524
Minions Killed
425
0
Camps Cleared
0
1,814,952
Distance Traveled
1,692,216
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,113
506
46
2
0
331,470
4
W
Ah Puch
11,665
583
139
7
0
347,822
3
W
Tsukuyomi
11,082
554
119
6
0
384,002
4
L
Anubis
10,302
515
83
4
0
299,462
1
L
King Arthur
8,977
449
60
3
0
349,461
2
L
Jormungandr
8,249
412
52
3
0
302,135
0
W
Jing Wei
11,338
567
133
7
0
380,043
4
W
Amaterasu
10,694
535
87
4
0
371,615
1
L
Ymir
12,100
605
136
7
0
355,674
1
L
Skadi
9,407
470
94
5
0
385,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role