Player Matchup

Kukulkan
Kukulkan
Cerezä
Kukulkan
Level 27
God Stats
4W - 1L
1,968 SR
Queue Stats
118W - 109L
1,562 Elo+
Party 1
Rama
Rama
GoRelax
Rama
Level 27
God Stats
36W - 18L
1,695 SR
Queue Stats
157W - 132L
1,556 Elo+
Party 4
Ratatoskr
Ratatoskr
KyousukeItaksu
Ratatoskr
Level 26
God Stats
7W - 0L
1,898 SR
Queue Stats
92W - 89L
1,507 Elo+
Party 1
Chaac
Chaac
MadjeOG
Chaac
Level 28
God Stats
11W - 9L
1,273 SR
Queue Stats
65W - 80L
1,464 Elo+
Party 4
Chang'e
Chang'e
ezerlast
Chang'e
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 39L
1,570 Elo+
Solo
Team Averages
Level 27
1,667 SR
1,532 Elo+

VS

Team Averages
Level 13
1,373 SR
1,481 Elo+
King Arthur
King Arthur
BobilenTorrern69
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,424 Elo+
Party 3
Tiamat
Tiamat
DatLegendNico
Tiamat
Level 27
God Stats
17W - 29L
1,250 SR
Queue Stats
486W - 584L
1,377 Elo+
Solo
Eset
Eset
DeathHunter2107
Eset
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,697 Elo+
Party 2
Skadi
Skadi
MrShowtimeYT
Skadi
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
3W - 5L
1,484 Elo+
Party 2
Cabrakan
Cabrakan
Ronja4life
Cabrakan
Level 7
God Stats
5W - 4L
1,334 SR
Queue Stats
17W - 13L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cerezä
Kukulkan
18
7 / 3 / 7
12,472
567
15,688
14,600
5,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
GoRelax
Rama
20
22 / 0 / 7
14,924
678
31,972
14,622
6,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
KyousukeItaksu
Ratatoskr
19
11 / 6 / 7
13,431
611
11,159
16,264
7,168
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
MadjeOG
Chaac
18
0 / 2 / 13
11,814
537
8,977
18,789
19,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
ezerlast
Chang'e
17
3 / 0 / 16
11,391
518
4,704
10,721
6,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BobilenTorrern69
King Arthur
14
0 / 5 / 3
8,385
381
3,523
19,857
13,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 9 / 5
9,299
423
10,891
19,904
11,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 9 / 1
11,127
506
14,855
17,316
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 11 / 2
9,213
419
4,160
16,064
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Ronja4life
Cabrakan
13
4 / 9 / 2
9,459
430
7,657
17,289
19,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
43
Kills
10
11
Deaths
43
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BobilenTorrern69
King Arthur
0
5
3
0.3
W
Kukulkan
Cerezä
Kukulkan
7
3
7
3.5
L
0
9
5
0.28
L
6
9
1
0.72
W
Rama
GoRelax
Rama
22
0
7
25.5
W
Ratatoskr
KyousukeItaksu
Ratatoskr
11
6
7
2.42
W
Chaac
MadjeOG
Chaac
0
2
13
3.25
L
0
11
2
0.09
L
Cabrakan
Ronja4life
Cabrakan
4
9
2
0.56
W
Chang'e
ezerlast
Chang'e
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,500
Damage
41,086
74,996
Taken
90,430
44,970
Mitigated
56,257
36,193
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BobilenTorrern69
King Arthur
3,523
999
0
3,318
19,857
13,608
353
3,691
15,561
0
25,635
W
Kukulkan
Cerezä
Kukulkan
15,688
982
0
1,275
14,600
5,755
812
9,695
4,855
68,948
0
L
10,891
788
306
6,036
19,904
11,602
240
6,526
13,190
62,515
0
L
14,855
954
316
3,280
17,316
6,392
305
4,615
12,110
73,946
0
W
Rama
GoRelax
Rama
31,972
28,431
0
10,240
14,622
6,081
8,184
5,620
9,002
0
158,807
W
Ratatoskr
KyousukeItaksu
Ratatoskr
11,159
2,833
0
4,792
16,264
7,168
0
7,005
9,209
0
85,442
W
Chaac
MadjeOG
Chaac
8,977
1,610
0
9,060
18,789
19,744
1,082
6,953
11,551
0
49,255
L
4,160
1,612
0
1,470
16,064
5,010
0
835
15,193
0
57,697
L
Cabrakan
Ronja4life
Cabrakan
7,657
1,302
0
893
17,289
19,645
125
3,744
13,370
18,568
0
W
Chang'e
ezerlast
Chang'e
4,704
441
4,266
6,560
10,721
6,222
723
6,890
3,781
29,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,032
Gold Earned
47,483
583
Minions Killed
404
0
Camps Cleared
0
2,089,566
Distance Traveled
1,854,959
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,385
381
49
2
0
429,867
3
W
Kukulkan
12,472
567
119
5
0
422,494
3
L
Tiamat
9,299
423
101
5
0
359,422
1
L
Eset
11,127
506
118
5
0
366,652
7
W
Rama
14,924
678
177
8
0
413,325
3
W
Ratatoskr
13,431
611
121
6
0
449,437
0
W
Chaac
11,814
537
100
5
0
396,340
5
L
Skadi
9,213
419
118
5
0
310,410
1
L
Cabrakan
9,459
430
18
1
0
388,608
5
W
Chang'e
11,391
518
66
3
0
407,970
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role