Player Matchup

Anhur
Anhur
Fateless US
Anhur
Level 109
God Stats
20W - 20L
1,655 SR
Queue Stats
445W - 385L
1,570 Elo+
Party 2
Thanatos
Thanatos
GripThatShi
Thanatos
Level 122
God Stats
4W - 7L
1,351 SR
Queue Stats
385W - 365L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
NhCrusader
Zhong Kui
Level 93
God Stats
8W - 3L
1,604 SR
Queue Stats
107W - 92L
1,530 Elo+
Party 1
Ymir
Ymir
Rxberrtt
Ymir
Level 66
God Stats
8W - 2L
1,768 SR
Queue Stats
75W - 46L
1,634 Elo+
Party 2
Kali
Kali
TheMalardsRegret
Kali
Level 140
God Stats
4W - 3L
1,865 SR
Queue Stats
381W - 350L
1,555 Elo+
Party 1
Team Averages
Level 106
1,649 SR
1,564 Elo+

VS

Team Averages
Level 106
1,606 SR
1,532 Elo+
Tsukuyomi
Tsukuyomi
Chris_Jcc
Tsukuyomi
Level 88
God Stats
11W - 10L
1,577 SR
Queue Stats
443W - 412L
1,539 Elo+
Solo
Kumbhakarna
Kumbhakarna
Erebusskii
Kumbhakarna
Level 120
God Stats
11W - 6L
1,748 SR
Queue Stats
357W - 357L
1,556 Elo+
Solo
Cernunnos
Cernunnos
JFCA Unison
Cernunnos
Level 62
God Stats
17W - 16L
1,593 SR
Queue Stats
153W - 137L
1,499 Elo+
Solo
Bellona
Bellona
KANTARON
Bellona
Level 157
God Stats
2W - 2L
1,524 SR
Queue Stats
302W - 301L
1,513 Elo+
Solo
Discordia
Discordia
Pauly_B23
Discordia
Level 103
God Stats
96W - 98L
1,589 SR
Queue Stats
564W - 535L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
8,596
537
5,411
8,786
3,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
GripThatShi
Thanatos
16
10 / 1 / 5
9,884
618
9,101
10,239
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
NhCrusader
Zhong Kui
12
2 / 3 / 8
7,752
485
8,542
11,380
6,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
1 / 3 / 6
7,432
465
2,063
9,330
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 1 / 0
8,855
553
5,845
13,806
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chris_Jcc
Tsukuyomi
13
4 / 5 / 3
7,972
498
10,112
10,737
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
Erebusskii
Kumbhakarna
10
1 / 4 / 5
7,123
445
4,081
10,739
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
JFCA Unison
Cernunnos
12
0 / 2 / 2
6,968
436
4,260
9,702
2,526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
KANTARON
Bellona
10
0 / 1 / 0
6,575
411
3,646
5,934
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Pauly_B23
Discordia
12
4 / 8 / 4
8,190
512
9,601
8,910
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
20
Kills
9
9
Deaths
20
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Chris_Jcc
Tsukuyomi
4
5
3
1.1
L
Kumbhakarna
Erebusskii
Kumbhakarna
1
4
5
0.88
W
2
1
1
2.5
W
Thanatos
GripThatShi
Thanatos
10
1
5
12.5
L
Cernunnos
JFCA Unison
Cernunnos
0
2
2
0.5
L
Bellona
KANTARON
Bellona
0
1
0
0
W
Zhong Kui
NhCrusader
Zhong Kui
2
3
8
2
L
Discordia
Pauly_B23
Discordia
4
8
4
0.75
W
Ymir
1
3
6
1.33
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,962
Damage
31,700
53,541
Taken
46,022
26,751
Mitigated
19,986
28,954
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Chris_Jcc
Tsukuyomi
10,112
2,093
0
1,391
10,737
3,971
0
2,765
7,760
0
41,394
L
Kumbhakarna
Erebusskii
Kumbhakarna
4,081
280
0
1,338
10,739
7,145
0
3,871
6,618
18,413
0
W
5,411
2,478
0
2,770
8,786
3,335
435
412
8,348
0
65,646
W
Thanatos
GripThatShi
Thanatos
9,101
2,540
0
12,078
10,239
3,744
0
2,523
7,574
0
56,187
L
Cernunnos
JFCA Unison
Cernunnos
4,260
1,841
0
5,829
9,702
2,526
0
522
9,172
0
46,525
L
Bellona
KANTARON
Bellona
3,646
1,283
0
2,849
5,934
3,807
0
0
5,934
0
30,556
W
Zhong Kui
NhCrusader
Zhong Kui
8,542
150
661
3,948
11,380
6,367
1,008
5,477
5,449
33,920
0
L
Discordia
Pauly_B23
Discordia
9,601
231
0
1,084
8,910
2,537
97
2,652
5,933
34,818
0
W
Ymir
2,063
102
252
1,693
9,330
8,233
261
2,811
6,445
18,307
0
W
5,845
2,791
0
7,552
13,806
5,072
1,156
1,649
12,043
0
50,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,519
Gold Earned
36,828
440
Minions Killed
314
0
Camps Cleared
0
1,445,762
Distance Traveled
1,460,084
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,972
498
72
5
0
327,241
1
L
Kumbhakarna
7,123
445
21
1
0
297,425
1
W
Anhur
8,596
537
120
8
0
276,021
0
W
Thanatos
9,884
618
94
6
0
333,038
2
L
Cernunnos
6,968
436
89
6
0
256,086
4
L
Bellona
6,575
411
66
4
0
288,048
3
W
Zhong Kui
7,752
485
76
5
0
307,946
0
L
Discordia
8,190
512
66
4
0
291,284
3
W
Ymir
7,432
465
36
2
0
255,725
0
W
Kali
8,855
553
114
7
0
273,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role