Player Matchup

Mercury
Mercury
Bestest B0i
Mercury
Level 53
God Stats
5W - 0L
1,909 SR
Queue Stats
147W - 159L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lilyooopie
Cu Chulainn
Level 14
God Stats
10W - 8L
1,581 SR
Queue Stats
111W - 104L
1,664 Elo+
Party 1
Cerberus
Cerberus
Loud Storms
Cerberus
Level 33
God Stats
56W - 33L
1,688 SR
Queue Stats
134W - 132L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
Whteafrokid
Danzaburou
Level 18
God Stats
122W - 100L
1,651 SR
Queue Stats
192W - 181L
1,555 Elo+
Party 1
Scylla
Scylla
xFETTOxCROWx
Scylla
Level 27
God Stats
7W - 8L
1,415 SR
Queue Stats
27W - 35L
1,491 Elo+
Solo
Team Averages
Level 29
1,649 SR
1,547 Elo+

VS

Team Averages
Level 19
1,613 SR
1,498 Elo+
Jing Wei
Jing Wei
Absilon NL
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,474 Elo+
Solo
Ratatoskr
Ratatoskr
Arch 519
Ratatoskr
Level 25
God Stats
3W - 1L
1,862 SR
Queue Stats
61W - 71L
1,618 Elo+
Solo
Loki
Loki
HERBALsandBEE9
Loki
Level 18
God Stats
5W - 5L
1,568 SR
Queue Stats
46W - 45L
1,504 Elo+
Solo
Artio
Artio
O0O0O0O0PSSSSS
Artio
Level 29
God Stats
4W - 5L
1,634 SR
Queue Stats
292W - 271L
1,568 Elo+
Solo
Zeus
Zeus
jonaroxxot
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bestest B0i
Mercury
18
6 / 5 / 7
11,779
512
14,524
14,265
5,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Lilyooopie
Cu Chulainn
19
5 / 1 / 4
12,437
541
16,005
16,393
14,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Loud Storms
Cerberus
17
7 / 6 / 11
12,040
523
14,053
19,218
17,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Whteafrokid
Danzaburou
20
6 / 2 / 0
12,890
560
10,138
12,111
6,261
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
17
7 / 3 / 4
11,304
491
15,706
11,037
4,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Absilon NL
Jing Wei
12
1 / 9 / 1
8,085
352
2,485
12,179
3,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Arch 519
Ratatoskr
17
6 / 5 / 3
11,150
485
12,518
25,944
14,462
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 6 / 5
11,326
492
15,109
18,722
6,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 4 / 7
11,020
479
14,379
25,312
18,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 7 / 2
7,775
338
4,176
10,322
3,111
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
31
Kills
17
17
Deaths
31
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Absilon NL
Jing Wei
1
9
1
0.17
L
Ratatoskr
Arch 519
Ratatoskr
6
5
3
1.5
W
Mercury
Bestest B0i
Mercury
6
5
7
1.9
L
5
6
5
1.25
W
Cu Chulainn
Lilyooopie
Cu Chulainn
5
1
4
7
W
Cerberus
Loud Storms
Cerberus
7
6
11
2.08
L
5
4
7
2.13
W
Danzaburou
Whteafrokid
Danzaburou
6
2
0
3
L
0
7
2
0.14
W
Scylla
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,426
Damage
48,667
73,024
Taken
92,479
48,064
Mitigated
46,754
24,295
Healing
24,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Absilon NL
Jing Wei
2,485
1,553
0
0
12,179
3,698
224
4,457
7,472
0
19,299
L
Ratatoskr
Arch 519
Ratatoskr
12,518
2,717
0
9,520
25,944
14,462
227
9,299
16,370
0
67,636
W
Mercury
Bestest B0i
Mercury
14,524
9,473
0
296
14,265
5,449
1,088
3,119
11,106
0
77,592
L
15,109
4,618
0
4,760
18,722
6,864
0
4,432
14,215
0
68,220
W
Cu Chulainn
Lilyooopie
Cu Chulainn
16,005
3,419
606
6,312
16,393
14,444
1,606
4,154
12,195
14,150
66,149
W
Cerberus
Loud Storms
Cerberus
14,053
894
1,793
7,603
19,218
17,867
1,256
5,930
13,200
39,009
0
L
14,379
2,020
1,248
9,071
25,312
18,619
0
11,925
13,212
50,751
0
W
Danzaburou
Whteafrokid
Danzaburou
10,138
4,979
0
7,435
12,111
6,261
2,782
2,583
9,496
0
96,300
L
4,176
1,130
0
0
10,322
3,111
0
2,728
7,569
26,888
0
W
Scylla
15,706
3,496
0
250
11,037
4,043
1,839
2,553
8,472
57,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,450
Gold Earned
49,356
574
Minions Killed
382
0
Camps Cleared
0
2,147,826
Distance Traveled
1,877,800
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,085
352
41
2
0
272,918
3
L
Ratatoskr
11,150
485
92
4
0
450,705
0
W
Mercury
11,779
512
105
5
0
499,346
1
L
Loki
11,326
492
102
4
0
435,428
2
W
Cu Chulainn
12,437
541
131
6
0
408,296
3
W
Cerberus
12,040
523
86
4
0
410,942
6
L
Artio
11,020
479
84
4
0
403,839
0
W
Danzaburou
12,890
560
152
7
0
411,494
1
L
Zeus
7,775
338
63
3
0
314,910
0
W
Scylla
11,304
491
100
4
0
417,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role