Player Matchup

Rama
Rama
Gold IV
E_R_I_C03
Rama
Gold IV
Level 103
God Stats
0W - 1L
1,677 SR
Queue Stats
260W - 267L
1,462 MMR
Solo
Eset
Eset
Gold III
Masterbruce11
Eset
Gold III
Level 143
God Stats
2W - 3L
1,737 SR
Queue Stats
288W - 276L
1,477 MMR
Solo
Ymir
Ymir
Gold IV
Ragnarback
Ymir
Gold IV
Level 123
God Stats
2W - 2L
1,760 SR
Queue Stats
77W - 89L
1,495 MMR
Solo
Bellona
Bellona
Bronze III
cereww
Bellona
Bronze III
Level 32
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 4L
1,461 MMR
Solo
Arachne
Arachne
Gold IV
xSBG D0NtS4G
Arachne
Gold IV
Level 129
God Stats
5W - 4L
1,766 SR
Queue Stats
136W - 136L
1,461 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,652 SR
1,471 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,579 SR
1,474 MMR
Aphrodite
Aphrodite
Gold II
Repliees
Aphrodite
Gold II
Level 53
God Stats
16W - 13L
1,680 SR
Queue Stats
139W - 125L
1,605 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
WhiteyObama
Tsukuyomi
Silver II
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 71L
1,494 MMR
Solo
Nu Wa
Nu Wa
Gold III
indik_kush
Nu Wa
Gold III
Level 129
God Stats
161W - 123L
1,588 SR
Queue Stats
426W - 427L
1,482 MMR
Party 2
Apollo
Apollo
Gold V
lm ReaIIy Bad
Apollo
Gold V
Level 106
God Stats
6W - 5L
1,526 SR
Queue Stats
489W - 503L
1,349 MMR
Party 1
Athena
Athena
Gold III
weeeddfarmer
Athena
Gold III
Level 69
God Stats
18W - 21L
1,602 SR
Queue Stats
292W - 294L
1,438 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 4 / 0
9,375
446
11,030
14,684
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 7 / 1
9,965
475
11,203
12,402
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 9 / 2
8,413
401
7,045
24,792
13,491
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
cereww
Bellona
14
1 / 7 / 2
9,332
444
6,015
16,998
13,105
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
xSBG D0NtS4G
Arachne
14
2 / 7 / 0
9,102
433
4,017
16,295
6,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SetDanzaburouPersephoneCu ChulainnScylla

VS

Bans
JanusGuan YuChaacCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Repliees
Aphrodite
18
8 / 0 / 15
11,763
560
9,662
14,341
6,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
WhiteyObama
Tsukuyomi
19
7 / 3 / 13
12,125
577
15,345
15,452
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
18
4 / 1 / 12
11,900
567
11,327
6,419
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 1 / 10
11,577
551
12,500
14,627
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
17
7 / 0 / 23
10,707
510
14,124
19,164
19,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
107
5
Kills
34
34
Deaths
5
5
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Rama
1
4
0
0.25
L
0
7
1
0.07
L
1
9
2
0.22
W
Aphrodite
Repliees
Aphrodite
8
0
15
15.5
W
Tsukuyomi
WhiteyObama
Tsukuyomi
7
3
13
4.5
L
Bellona
cereww
Bellona
1
7
2
0.29
W
Nu Wa
4
1
12
10
W
8
1
10
13
W
Athena
7
0
23
18.5
L
Arachne
xSBG D0NtS4G
Arachne
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,310
Damage
62,958
85,171
Taken
70,003
41,813
Mitigated
41,609
15,994
Healing
33,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
11,030
7,003
0
4,869
14,684
4,822
704
4,363
10,085
0
78,248
L
11,203
1,541
0
2,526
12,402
4,093
296
4,810
7,369
75,063
0
L
7,045
381
311
2,522
24,792
13,491
0
12,031
12,247
32,474
0
W
Aphrodite
Repliees
Aphrodite
9,662
2,148
8,114
10,483
14,341
6,876
2,817
4,120
9,941
80,966
0
W
Tsukuyomi
WhiteyObama
Tsukuyomi
15,345
4,884
0
4,205
15,452
7,037
927
3,050
12,266
0
97,820
L
Bellona
cereww
Bellona
6,015
1,276
0
2,449
16,998
13,105
286
6,157
10,464
0
48,058
W
Nu Wa
11,327
2,432
0
1,720
6,419
2,418
2,281
325
6,094
77,520
0
W
12,500
7,855
0
3,064
14,627
5,866
3,372
3,595
10,880
0
75,408
W
Athena
14,124
3,895
1,886
3,999
19,164
19,412
547
6,306
12,574
40,445
0
L
Arachne
xSBG D0NtS4G
Arachne
4,017
2,313
0
3,317
16,295
6,302
0
6,171
9,893
0
54,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,187
Gold Earned
58,072
502
Minions Killed
570
0
Camps Cleared
0
1,830,520
Distance Traveled
2,132,814
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,375
446
128
6
0
344,984
3
L
Eset
9,965
475
140
7
0
357,036
5
L
Ymir
8,413
401
51
2
0
349,351
4
W
Aphrodite
11,763
560
136
6
0
407,516
1
W
Tsukuyomi
12,125
577
123
6
0
439,544
9
L
Bellona
9,332
444
94
4
0
348,326
5
W
Nu Wa
11,900
567
150
7
0
380,805
6
W
Apollo
11,577
551
121
6
0
420,508
5
W
Athena
10,707
510
40
2
0
484,441
5
L
Arachne
9,102
433
89
4
0
430,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role