Player Matchup

Hel
Hel
 
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Tattertot
Fenrir
Level 26
God Stats
35W - 32L
1,581 SR
Queue Stats
541W - 506L
1,562 Elo+
Solo
Guan Yu
Guan Yu
UnTameBeaver
Guan Yu
Level 9
God Stats
2W - 2L
1,696 SR
Queue Stats
51W - 57L
1,460 Elo+
Solo
Ullr
Ullr
Will_musty_flick
Ullr
Level 12
God Stats
22W - 17L
1,656 SR
Queue Stats
53W - 40L
1,584 Elo+
Solo
Team Averages
Level 21
1,586 SR
1,521 Elo+

VS

Team Averages
Level 18
1,500 SR
1,442 Elo+
Loki
Loki
Nekketsuu
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Oulala75
Achilles
Level 36
God Stats
7W - 14L
1,459 SR
Queue Stats
360W - 332L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
Saile75
Cthulhu
Level 2
God Stats
14W - 13L
1,500 SR
Queue Stats
50W - 47L
1,185 Elo+
Party 1
Cupid
Cupid
W4rd4Win
Cupid
Level 7
God Stats
0W - 2L
1,320 SR
Queue Stats
124W - 121L
1,506 Elo+
Solo
Agni
Agni
money_for_chat
Agni
Level 29
God Stats
13W - 6L
1,721 SR
Queue Stats
123W - 103L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
8 / 3 / 6
11,671
584
7,727
17,560
8,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
14
1 / 0 / 16
8,628
431
6,836
10,487
9,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Tattertot
Fenrir
18
8 / 3 / 6
11,135
557
12,391
19,453
8,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
UnTameBeaver
Guan Yu
16
1 / 3 / 0
9,455
473
2,340
11,551
10,961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 3 / 9
10,781
539
11,611
15,442
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 5 / 4
9,299
465
4,240
11,931
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Oulala75
Achilles
16
2 / 4 / 1
10,198
510
12,873
15,132
10,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Saile75
Cthulhu
10
0 / 4 / 1
7,482
374
3,159
11,389
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
W4rd4Win
Cupid
16
2 / 6 / 3
9,828
491
7,018
13,076
4,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 6 / 1
10,895
545
17,941
11,842
5,049
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
25
Kills
12
12
Deaths
25
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
3
6
3.67
W
Cerberus
 
Cerberus
1
0
16
9
L
Loki
2
5
4
0.8
L
Achilles
Oulala75
Achilles
2
4
1
0.63
L
Cthulhu
Saile75
Cthulhu
0
4
1
0.13
W
Fenrir
Tattertot
Fenrir
8
3
6
3.67
W
Guan Yu
UnTameBeaver
Guan Yu
1
3
0
0.33
L
Cupid
W4rd4Win
Cupid
2
6
3
0.58
W
7
3
9
3.83
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,905
Damage
45,231
74,493
Taken
63,370
44,375
Mitigated
32,398
32,165
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,727
196
3,673
9,822
17,560
8,076
0
7,335
10,225
81,980
0
W
Cerberus
 
Cerberus
6,836
261
1,048
3,307
10,487
9,608
176
4,095
6,392
15,635
0
L
Loki
4,240
1,430
0
4,224
11,931
3,903
0
2,047
9,859
0
52,303
L
Achilles
Oulala75
Achilles
12,873
3,314
0
4,118
15,132
10,361
0
3,498
11,456
0
68,333
L
Cthulhu
Saile75
Cthulhu
3,159
192
5
443
11,389
8,892
0
1,664
9,725
20,379
0
W
Fenrir
Tattertot
Fenrir
12,391
2,931
0
9,386
19,453
8,569
126
4,784
14,669
0
75,602
W
Guan Yu
UnTameBeaver
Guan Yu
2,340
464
320
1,226
11,551
10,961
1,028
784
10,767
0
41,365
L
Cupid
W4rd4Win
Cupid
7,018
4,103
79
4,238
13,076
4,193
0
2,995
10,056
0
60,320
W
11,611
3,486
0
3,383
15,442
7,161
374
4,102
11,340
0
87,587
L
17,941
1,170
0
2,014
11,842
5,049
509
4,359
7,458
75,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,670
Gold Earned
47,702
523
Minions Killed
476
0
Camps Cleared
0
1,957,882
Distance Traveled
1,880,396
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,671
584
136
7
0
419,939
1
W
Cerberus
8,628
431
29
1
0
424,532
6
L
Loki
9,299
465
75
4
0
442,476
1
L
Achilles
10,198
510
123
6
0
385,048
1
L
Cthulhu
7,482
374
23
1
0
359,760
0
W
Fenrir
11,135
557
119
6
0
397,027
5
W
Guan Yu
9,455
473
96
5
0
386,311
7
L
Cupid
9,828
491
132
7
0
344,291
4
W
Ullr
10,781
539
143
7
0
330,073
10
L
Agni
10,895
545
123
6
0
348,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role