Player Matchup

Skadi
Skadi
CypherG_
Skadi
Level 12
God Stats
0W - 1L
1,247 SR
Queue Stats
51W - 47L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GLP_Timer
Cthulhu
Level 19
God Stats
2W - 2L
1,595 SR
Queue Stats
9W - 18L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IFatizy-
Tsukuyomi
Level 27
God Stats
4W - 2L
1,321 SR
Queue Stats
19W - 23L
1,281 Elo+
Party 1
Chaac
Chaac
RivalHD_22
Chaac
Level 29
God Stats
3W - 8L
1,583 SR
Queue Stats
8W - 12L
1,362 Elo+
Party 1
Olorun
Olorun
yoad-av
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,158 Elo+
Solo
Team Averages
Level 18
1,449 SR
1,352 Elo+

VS

Team Averages
Level 24
1,465 SR
1,362 Elo+
Hercules
Hercules
 
Hercules
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kury1738
Ra
Level 29
God Stats
7W - 14L
1,500 SR
Queue Stats
293W - 304L
1,345 Elo+
Solo
King Arthur
King Arthur
T-34mod1
King Arthur
Level 28
God Stats
3W - 6L
1,105 SR
Queue Stats
148W - 226L
1,248 Elo+
Solo
Pele
Pele
dlmlsbs
Pele
Level 17
God Stats
11W - 3L
1,643 SR
Queue Stats
24W - 40L
1,280 Elo+
Solo
Izanami
Izanami
tripleblack3
Izanami
Level 28
God Stats
138W - 119L
1,577 SR
Queue Stats
175W - 185L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CypherG_
Skadi
16
2 / 13 / 2
10,665
395
11,251
21,044
6,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
GLP_Timer
Cthulhu
15
2 / 4 / 2
10,091
374
9,442
26,133
16,721
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
IFatizy-
Tsukuyomi
20
13 / 4 / 4
15,937
590
25,468
22,526
11,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
20
7 / 1 / 5
15,640
579
23,258
28,355
21,673
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
yoad-av
Olorun
9
0 / 10 / 1
7,724
286
1,704
9,391
2,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
1 / 5 / 1
12,273
455
9,492
22,361
32,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
12 / 7 / 2
13,677
507
17,593
18,692
12,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
T-34mod1
King Arthur
18
7 / 4 / 1
12,373
458
9,915
14,993
14,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
dlmlsbs
Pele
19
2 / 7 / 4
12,658
469
9,814
30,118
13,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
tripleblack3
Izanami
20
9 / 4 / 4
14,517
538
26,705
22,501
13,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
24
Kills
31
32
Deaths
27
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
5
1
0.3
L
Skadi
CypherG_
Skadi
2
13
2
0.23
L
Cthulhu
GLP_Timer
Cthulhu
2
4
2
0.75
L
Tsukuyomi
IFatizy-
Tsukuyomi
13
4
4
3.75
W
12
7
2
1.86
L
Chaac
7
1
5
9.5
W
King Arthur
T-34mod1
King Arthur
7
4
1
1.88
W
Pele
dlmlsbs
Pele
2
7
4
0.57
W
Izanami
tripleblack3
Izanami
9
4
4
2.75
L
Olorun
yoad-av
Olorun
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,123
Damage
73,519
107,449
Taken
108,665
58,827
Mitigated
87,376
29,241
Healing
34,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,492
2,487
0
9,380
22,361
32,773
654
153
22,208
0
55,936
L
Skadi
CypherG_
Skadi
11,251
5,558
0
1,685
21,044
6,333
1,871
2,195
18,713
0
76,428
L
Cthulhu
GLP_Timer
Cthulhu
9,442
370
572
596
26,133
16,721
238
3,466
22,484
41,664
0
L
Tsukuyomi
IFatizy-
Tsukuyomi
25,468
6,495
0
13,447
22,526
11,275
535
3,178
19,098
0
128,424
W
17,593
2,972
1,208
5,221
18,692
12,717
2,137
3,619
15,073
60,505
0
L
Chaac
23,258
7,795
0
11,962
28,355
21,673
444
3,710
24,031
1,198
89,046
W
King Arthur
T-34mod1
King Arthur
9,915
1,895
673
1,449
14,993
14,631
108
1,847
13,146
0
45,389
W
Pele
dlmlsbs
Pele
9,814
3,289
0
10,085
30,118
13,765
1,065
1,386
28,732
0
129,381
W
Izanami
tripleblack3
Izanami
26,705
21,412
0
6,015
22,501
13,490
6,256
4,921
17,580
0
102,098
L
Olorun
yoad-av
Olorun
1,704
789
42
937
9,391
2,825
272
3,857
5,176
13,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,057
Gold Earned
65,498
541
Minions Killed
561
0
Camps Cleared
0
2,071,190
Distance Traveled
2,046,038
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,273
455
115
4
0
365,471
2
L
Skadi
10,665
395
113
4
0
377,920
0
L
Cthulhu
10,091
374
76
3
0
446,234
1
L
Tsukuyomi
15,937
590
198
7
0
531,681
0
W
Ra
13,677
507
97
4
0
408,293
0
L
Chaac
15,640
579
139
5
0
500,628
1
W
King Arthur
12,373
458
56
2
0
418,624
2
W
Pele
12,658
469
128
5
0
411,432
3
W
Izanami
14,517
538
165
6
0
442,218
0
L
Olorun
7,724
286
15
1
0
214,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role