Player Matchup

Heimdallr
Heimdallr
AlbertoPFerreira
Heimdallr
Level 142
God Stats
6W - 4L
1,709 SR
Queue Stats
65W - 87L
1,542 Elo+
Solo
Ravana
Ravana
Antonion777
Ravana
Level 86
God Stats
6W - 11L
1,333 SR
Queue Stats
403W - 464L
1,498 Elo+
Solo
Tiamat
Tiamat
MrStealYoMemes
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,241 Elo+
Solo
Team Averages
Level 104
1,514 SR
1,427 Elo+

VS

Team Averages
Level 121
1,529 SR
1,523 Elo+
Nox
Nox
MoNiE_1127
Nox
Level 129
God Stats
60W - 49L
1,549 SR
Queue Stats
325W - 351L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Timerestraintss
Danzaburou
Level 106
God Stats
6W - 2L
1,496 SR
Queue Stats
128W - 131L
1,484 Elo+
Party 1
Cerberus
Cerberus
XxNBKMEATFLAPxX
Cerberus
Level 128
God Stats
12W - 10L
1,543 SR
Queue Stats
249W - 224L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
2 / 3 / 2
9,896
619
9,477
8,995
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
12
0 / 6 / 4
8,843
553
2,878
10,336
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 7 / 1
9,988
624
7,756
12,543
5,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
10,103
631
5,409
6,633
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Timerestraintss
Danzaburou
15
7 / 3 / 9
11,207
700
8,661
9,435
3,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
14
6 / 1 / 10
11,559
722
13,865
15,873
11,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
16
16
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
2
3
2
1
L
Ravana
0
6
4
0.33
W
3
1
10
8
L
3
7
1
0.5
W
Danzaburou
Timerestraintss
Danzaburou
7
3
9
3.83
W
Cerberus
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,111
Damage
27,935
31,874
Taken
31,941
11,443
Mitigated
17,469
4,321
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
9,477
2,265
0
1,129
8,995
2,706
0
5,138
3,655
0
41,020
L
Ravana
2,878
315
0
757
10,336
2,906
0
5,795
4,455
0
22,138
W
5,409
278
0
1,129
6,633
2,540
239
1,594
5,039
35,289
0
L
7,756
1,513
0
2,435
12,543
5,831
0
7,933
4,434
49,282
0
W
Danzaburou
Timerestraintss
Danzaburou
8,661
2,083
0
1,338
9,435
3,508
1,189
2,052
7,375
0
51,021
W
Cerberus
13,865
433
447
4,069
15,873
11,421
81
4,750
11,123
35,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
32,869
186
Minions Killed
211
0
Camps Cleared
0
791,525
Distance Traveled
939,822
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,896
619
64
4
0
271,552
4
L
Ravana
8,843
553
34
2
0
273,488
1
W
Nox
10,103
631
59
4
0
311,183
3
L
Tiamat
9,988
624
88
6
0
246,485
3
W
Danzaburou
11,207
700
99
6
0
318,762
2
W
Cerberus
11,559
722
53
3
0
309,877
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role