Player Matchup

Achilles
Achilles
BolivianDevil
Achilles
Level 40
God Stats
51W - 49L
1,561 SR
Queue Stats
650W - 697L
1,416 Elo+
Solo
Ymir
Ymir
NamelessRyno
Ymir
Level 43
God Stats
1W - 2L
1,197 SR
Queue Stats
27W - 51L
1,365 Elo+
Party 1
Osiris
Osiris
ridgeboone
Osiris
Level 61
God Stats
2W - 3L
1,257 SR
Queue Stats
127W - 136L
1,398 Elo+
Party 1
Jing Wei
Jing Wei
turtilyy
Jing Wei
Level 37
God Stats
9W - 15L
1,473 SR
Queue Stats
321W - 358L
1,457 Elo+
Solo
Set
Set
x-imOP
Set
Level 40
God Stats
4W - 5L
1,520 SR
Queue Stats
440W - 452L
1,432 Elo+
Solo
Team Averages
Level 44
1,401 SR
1,414 Elo+

VS

Team Averages
Level 51
1,542 SR
1,462 Elo+
Terra
Terra
JoaQuinWR
Terra
Level 81
God Stats
3W - 7L
1,315 SR
Queue Stats
249W - 226L
1,516 Elo+
Party 2
Camazotz
Camazotz
Kp I C o wb o y
Camazotz
Level 42
God Stats
9W - 9L
1,647 SR
Queue Stats
163W - 194L
1,435 Elo+
Solo
Apollo
Apollo
LanceStikBot
Apollo
Level 63
God Stats
18W - 11L
1,639 SR
Queue Stats
277W - 260L
1,523 Elo+
Party 2
Ymir
Ymir
LoadingMonke
Ymir
Level 28
God Stats
75W - 73L
1,610 SR
Queue Stats
151W - 163L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
bigheadtays
Sun Wukong
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 251L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BolivianDevil
Achilles
13
3 / 5 / 4
8,119
478
8,530
13,166
5,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 6
6,891
405
5,299
13,867
7,372
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
ridgeboone
Osiris
15
4 / 1 / 3
8,736
514
5,072
8,447
5,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
turtilyy
Jing Wei
13
2 / 3 / 4
7,954
468
5,215
9,879
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Set
x-imOP
Set
16
5 / 0 / 2
9,615
566
7,115
11,129
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
JoaQuinWR
Terra
11
4 / 2 / 0
7,639
449
5,349
7,540
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
16
4 / 4 / 0
9,712
571
7,068
12,066
6,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
14
3 / 1 / 1
8,681
511
9,724
10,508
4,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 4 / 2
6,997
412
5,233
11,415
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
bigheadtays
Sun Wukong
8
0 / 3 / 1
6,136
361
1,716
7,696
6,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
12
12
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
BolivianDevil
Achilles
3
5
4
1
L
Terra
JoaQuinWR
Terra
4
2
0
2
L
Camazotz
4
4
0
1
L
Apollo
3
1
1
3.5
L
1
4
2
0.5
W
0
3
6
1
L
Sun Wukong
bigheadtays
Sun Wukong
0
3
1
0.17
W
Osiris
ridgeboone
Osiris
4
1
3
5.5
W
Jing Wei
turtilyy
Jing Wei
2
3
4
1.33
W
Set
x-imOP
Set
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,231
Damage
29,090
56,488
Taken
49,225
26,700
Mitigated
25,645
21,628
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BolivianDevil
Achilles
8,530
3,197
0
4,543
13,166
5,043
672
3,275
9,866
0
41,565
L
Terra
JoaQuinWR
Terra
5,349
805
15
2,258
7,540
3,341
620
40
7,500
30,402
0
L
Camazotz
7,068
2,543
0
4,375
12,066
6,308
1,746
0
12,066
0
54,823
L
Apollo
9,724
4,462
0
1,224
10,508
4,177
1,015
2,577
7,931
0
56,142
L
5,233
1,358
323
2,542
11,415
5,558
155
2,100
9,315
19,064
0
W
5,299
285
327
4,086
13,867
7,372
116
3,504
10,338
27,398
0
L
Sun Wukong
bigheadtays
Sun Wukong
1,716
399
0
0
7,696
6,261
0
582
7,114
0
18,672
W
Osiris
ridgeboone
Osiris
5,072
2,254
861
3,456
8,447
5,167
573
623
7,799
0
42,320
W
Jing Wei
turtilyy
Jing Wei
5,215
4,571
330
2,825
9,879
4,015
670
1,742
8,137
0
36,373
W
Set
x-imOP
Set
7,115
3,869
0
5,200
11,129
5,103
0
1,438
9,666
0
63,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,315
Gold Earned
39,165
401
Minions Killed
326
0
Camps Cleared
0
1,536,922
Distance Traveled
1,268,156
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,119
478
79
5
0
296,228
5
L
Terra
7,639
449
59
3
0
243,604
0
L
Camazotz
9,712
571
121
7
0
259,778
5
L
Apollo
8,681
511
94
6
0
326,820
4
L
Ymir
6,997
412
22
1
0
259,589
1
W
Ymir
6,891
405
50
3
0
268,197
0
L
Sun Wukong
6,136
361
30
2
0
178,365
1
W
Osiris
8,736
514
82
5
0
331,808
2
W
Jing Wei
7,954
468
69
4
0
283,530
0
W
Set
9,615
566
121
7
0
357,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role