Player Matchup

Neith
Neith
ArmEnMain
Neith
Level 29
God Stats
5W - 5L
1,577 SR
Queue Stats
81W - 77L
1,533 Elo+
Party 3
Hel
Hel
FXZ_SkyZz
Hel
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
220W - 225L
1,446 Elo+
Party 3
King Arthur
King Arthur
Irredenta
King Arthur
Level 38
God Stats
15W - 16L
1,489 SR
Queue Stats
82W - 83L
1,472 Elo+
Solo
Janus
Janus
Kamelfo
Janus
Level 44
God Stats
1W - 3L
1,244 SR
Queue Stats
20W - 16L
1,486 Elo+
Solo
Ymir
Ymir
foreverj
Ymir
Level 40
God Stats
15W - 20L
1,247 SR
Queue Stats
256W - 258L
1,445 Elo+
Solo
Team Averages
Level 43
1,411 SR
1,477 Elo+

VS

Team Averages
Level 55
1,471 SR
1,528 Elo+
Danzaburou
Danzaburou
Adrian18basket
Danzaburou
Level 68
God Stats
3W - 2L
1,398 SR
Queue Stats
30W - 47L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
Grunnt
Kukulkan
Level 50
God Stats
3W - 6L
1,269 SR
Queue Stats
47W - 48L
1,451 Elo+
Solo
Ares
Ares
SgtShades
Ares
Level 126
God Stats
1W - 1L
1,747 SR
Queue Stats
39W - 31L
1,590 Elo+
Party 2
Skadi
Skadi
Vanatiksss
Skadi
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 31L
1,687 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nachoomb
Tsukuyomi
Level 16
God Stats
6W - 7L
1,441 SR
Queue Stats
9W - 8L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArmEnMain
Neith
15
1 / 11 / 6
9,396
447
9,044
20,485
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 10 / 2
9,355
445
3,535
17,813
7,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Irredenta
King Arthur
17
8 / 3 / 3
10,131
482
13,250
19,093
19,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Kamelfo
Janus
15
4 / 7 / 4
10,208
486
8,656
15,312
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
2 / 9 / 9
10,084
480
9,557
22,194
20,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adrian18basket
Danzaburou
18
1 / 4 / 1
11,538
549
5,340
13,546
5,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Grunnt
Kukulkan
17
6 / 2 / 7
11,685
556
11,718
6,462
2,631
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
16
8 / 6 / 19
12,626
601
13,507
17,338
15,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
20
22 / 1 / 10
16,264
774
37,386
19,112
9,373
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
nachoomb
Tsukuyomi
16
3 / 5 / 5
10,778
513
6,956
12,940
8,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
82
18
Kills
40
40
Deaths
18
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adrian18basket
Danzaburou
1
4
1
0.38
L
Neith
ArmEnMain
Neith
1
11
6
0.36
L
3
10
2
0.4
W
Kukulkan
Grunnt
Kukulkan
6
2
7
4.75
L
King Arthur
Irredenta
King Arthur
8
3
3
3.17
L
Janus
Kamelfo
Janus
4
7
4
0.86
W
Ares
8
6
19
2.92
W
Skadi
22
1
10
27
L
Ymir
2
9
9
0.72
W
Tsukuyomi
nachoomb
Tsukuyomi
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,042
Damage
74,907
94,897
Taken
69,398
60,253
Mitigated
41,173
19,135
Healing
19,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adrian18basket
Danzaburou
5,340
2,328
0
3,829
13,546
5,503
3,616
2,497
10,691
0
75,387
L
Neith
ArmEnMain
Neith
9,044
1,963
0
6,222
20,485
7,148
188
5,544
14,941
0
60,023
L
3,535
492
1,742
4,322
17,813
7,965
664
2,975
14,838
43,623
0
W
Kukulkan
Grunnt
Kukulkan
11,718
675
0
803
6,462
2,631
589
3,332
2,945
61,050
0
L
King Arthur
Irredenta
King Arthur
13,250
648
0
3,730
19,093
19,836
82
5,673
13,420
0
40,377
L
Janus
Kamelfo
Janus
8,656
782
0
951
15,312
5,206
326
5,734
9,578
51,125
0
W
Ares
13,507
358
0
1,384
17,338
15,179
394
5,036
11,784
33,198
0
W
Skadi
37,386
24,803
0
10,913
19,112
9,373
8,470
7,099
11,806
0
176,284
L
Ymir
9,557
1,348
0
2,168
22,194
20,098
176
5,299
16,895
56,029
0
W
Tsukuyomi
nachoomb
Tsukuyomi
6,956
2,045
0
2,783
12,940
8,487
784
3,164
9,379
0
54,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,174
Gold Earned
62,891
421
Minions Killed
604
0
Camps Cleared
0
1,692,839
Distance Traveled
1,850,957
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,538
549
135
6
0
371,251
3
L
Neith
9,396
447
96
5
0
298,596
2
L
Hel
9,355
445
73
3
0
306,690
0
W
Kukulkan
11,685
556
116
6
0
360,261
3
L
King Arthur
10,131
482
57
3
0
378,153
10
L
Janus
10,208
486
102
5
0
356,686
3
W
Ares
12,626
601
31
1
0
348,705
2
W
Skadi
16,264
774
219
10
0
389,121
2
L
Ymir
10,084
480
93
4
0
352,714
1
W
Tsukuyomi
10,778
513
103
5
0
381,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role