Player Matchup

Chang'e
Chang'e
Meelisss
Chang'e
Level 38
God Stats
3W - 6L
1,391 SR
Queue Stats
4W - 6L
1,473 Elo+
Party 2
Chaac
Chaac
Phyrexcision
Chaac
Level 157
God Stats
1W - 1L
1,786 SR
Queue Stats
125W - 122L
1,637 Elo+
Party 2
King Arthur
King Arthur
chadtarheel
King Arthur
Level 129
God Stats
3W - 3L
1,579 SR
Queue Stats
23W - 14L
1,597 Elo+
Party 2
Team Averages
Level 108
1,585 SR
1,569 Elo+

VS

Team Averages
Level 129
1,752 SR
1,589 Elo+
Sobek
Sobek
EvilMike
Sobek
Level 156
God Stats
5W - 3L
1,892 SR
Queue Stats
92W - 41L
1,662 Elo+
Party 1
Tiamat
Tiamat
SkodiDestroyer
Tiamat
Level 83
God Stats
9W - 12L
1,471 SR
Queue Stats
59W - 67L
1,472 Elo+
Solo
Neith
Neith
Zenadie
Neith
Level 147
God Stats
10W - 1L
1,894 SR
Queue Stats
106W - 47L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Meelisss
Chang'e
17
7 / 5 / 3
14,572
607
17,524
23,280
8,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 8
14,970
624
20,839
31,899
23,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
chadtarheel
King Arthur
18
4 / 7 / 6
14,821
618
24,326
36,443
39,045
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EvilMike
Sobek
19
3 / 5 / 12
16,012
667
21,546
35,194
55,948
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 4 / 9
15,117
630
23,488
22,133
17,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Zenadie
Neith
20
10 / 5 / 7
17,548
731
29,721
21,130
11,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
14
Kills
17
17
Deaths
14
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
EvilMike
Sobek
3
5
12
1.8
L
Chang'e
Meelisss
Chang'e
7
5
3
1.7
L
3
5
8
1.4
W
4
4
9
2.13
W
Neith
Zenadie
Neith
10
5
7
2.7
L
King Arthur
chadtarheel
King Arthur
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,689
Damage
74,755
91,622
Taken
78,457
71,429
Mitigated
84,439
30,872
Healing
23,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
EvilMike
Sobek
21,546
2,003
0
8,158
35,194
55,948
131
9,314
25,532
50,328
0
L
Chang'e
Meelisss
Chang'e
17,524
1,378
3,880
7,715
23,280
8,464
920
13,027
10,253
56,805
0
L
20,839
2,201
0
11,091
31,899
23,920
0
15,519
16,380
0
90,620
W
23,488
1,685
0
7,098
22,133
17,034
638
4,259
17,874
85,041
0
W
Neith
Zenadie
Neith
29,721
14,472
0
8,135
21,130
11,457
3,331
4,086
17,044
0
120,699
L
King Arthur
chadtarheel
King Arthur
24,326
2,637
1,219
6,967
36,443
39,045
0
16,570
19,873
0
86,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,363
Gold Earned
48,677
258
Minions Killed
260
0
Camps Cleared
0
1,253,380
Distance Traveled
1,253,173
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
16,012
667
31
1
0
461,422
7
L
Chang'e
14,572
607
64
3
0
434,617
2
L
Chaac
14,970
624
106
4
0
404,761
2
W
Tiamat
15,117
630
92
4
0
398,117
3
W
Neith
17,548
731
137
6
0
393,634
3
L
King Arthur
14,821
618
88
4
0
414,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role