Player Matchup

Horus
Horus
ColossalKitten
Horus
Level 28
God Stats
32W - 22L
1,548 SR
Queue Stats
130W - 136L
1,366 Elo+
Solo
Hun Batz
Hun Batz
HiTo_ElBrayan
Hun Batz
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
205W - 201L
1,316 Elo+
Solo
Tiamat
Tiamat
PandaKnight6256
Tiamat
Level 25
God Stats
4W - 4L
1,534 SR
Queue Stats
31W - 45L
1,228 Elo+
Solo
Ra
Ra
XxRuinationxX
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,110 Elo+
Solo
Skadi
Skadi
xxGingerAngelxx
Skadi
Level 29
God Stats
8W - 4L
1,098 SR
Queue Stats
14W - 11L
1,127 Elo+
Solo
Team Averages
Level 21
1,436 SR
1,230 Elo+

VS

Team Averages
Level 12
1,510 SR
1,377 Elo+
Bellona
Bellona
BadDovahkiin24
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,295 Elo+
Party 1
Thanatos
Thanatos
Joshthelegend_1
Thanatos
Level 23
God Stats
8W - 10L
1,551 SR
Queue Stats
140W - 205L
1,292 Elo+
Solo
Ah Puch
Ah Puch
RoCazanova
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
calderon430
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
halohue
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 14
10,547
527
7,956
18,171
17,370
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hun Batz
HiTo_ElBrayan
Hun Batz
18
14 / 2 / 6
11,837
592
14,764
15,263
7,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 3 / 3
11,338
567
8,367
12,432
8,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
16 / 2 / 9
12,019
601
22,366
15,685
8,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 1 / 9
10,679
534
9,958
11,429
5,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 1
9,035
452
7,805
16,454
11,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
14
3 / 6 / 2
9,843
492
11,839
19,207
6,859
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
RoCazanova
Ah Puch
13
0 / 5 / 2
8,536
427
13,837
13,626
5,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 1
9,826
491
8,257
10,536
3,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
halohue
Kuzenbo
11
0 / 20 / 2
7,515
376
10,329
25,145
22,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
42
Kills
9
9
Deaths
44
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
4
1
14
11
W
Hun Batz
HiTo_ElBrayan
Hun Batz
14
2
6
8.5
L
Thanatos
3
6
2
0.67
W
2
3
3
1.17
L
Ah Puch
RoCazanova
Ah Puch
0
5
2
0.2
W
16
2
9
10.25
L
3
5
1
0.7
L
Kuzenbo
halohue
Kuzenbo
0
20
2
0.05
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,411
Damage
52,067
72,980
Taken
84,968
46,890
Mitigated
49,803
28,877
Healing
16,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,805
2,920
0
338
16,454
11,219
745
5,033
10,935
0
30,497
W
7,956
4,104
5,280
6,297
18,171
17,370
1,078
8,841
9,330
0
18,042
W
Hun Batz
HiTo_ElBrayan
Hun Batz
14,764
5,809
0
4,768
15,263
7,176
1,618
4,510
10,753
0
73,065
L
Thanatos
11,839
6,003
784
8,837
19,207
6,859
930
4,048
14,981
0
52,206
W
8,367
1,048
0
3,612
12,432
8,373
3,547
5,315
7,117
65,548
0
L
Ah Puch
RoCazanova
Ah Puch
13,837
1,120
0
2,894
13,626
5,542
0
1,640
11,922
42,037
0
W
22,366
3,323
727
3,431
15,685
8,273
1,796
7,783
7,902
71,942
0
L
8,257
365
339
2,254
10,536
3,798
1,616
5,903
4,117
50,657
0
L
Kuzenbo
halohue
Kuzenbo
10,329
3,336
0
665
25,145
22,385
522
12,114
12,280
34,320
0
W
9,958
5,312
1,138
3,624
11,429
5,698
3,526
5,974
5,455
0
53,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,420
Gold Earned
44,755
548
Minions Killed
319
0
Camps Cleared
0
1,815,841
Distance Traveled
1,719,452
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,035
452
37
2
0
349,573
0
W
Horus
10,547
527
32
2
0
362,188
6
W
Hun Batz
11,837
592
128
6
0
420,146
1
L
Thanatos
9,843
492
93
5
0
383,776
0
W
Tiamat
11,338
567
127
6
0
341,726
0
L
Ah Puch
8,536
427
56
3
0
320,273
0
W
Ra
12,019
601
132
7
0
386,249
0
L
Ra
9,826
491
101
5
0
342,918
0
L
Kuzenbo
7,515
376
32
2
0
322,912
1
W
Skadi
10,679
534
129
6
0
305,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role