Player Matchup

Guan Yu
Guan Yu
BarraBinBarraBas
Guan Yu
Level 46
God Stats
1W - 1L
1,449 SR
Queue Stats
45W - 58L
1,525 Elo+
Party 2
Ymir
Ymir
Egocore
Ymir
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Neith
Neith
ImpresØra
Neith
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 59L
1,590 Elo+
Party 3
Loki
Loki
KeTeMeT0
Loki
Level 23
God Stats
29W - 36L
1,578 SR
Queue Stats
48W - 61L
1,544 Elo+
Party 2
Tiamat
Tiamat
Vadam7
Tiamat
Level 34
God Stats
16W - 19L
1,466 SR
Queue Stats
140W - 160L
1,424 Elo+
Solo
Team Averages
Level 59
1,499 SR
1,517 Elo+

VS

Team Averages
Level 52
1,447 SR
1,533 Elo+
Nemesis
Nemesis
ELLYSM
Nemesis
Level 89
God Stats
0W - 2L
1,220 SR
Queue Stats
45W - 40L
1,520 Elo+
Solo
Sylvanus
Sylvanus
FactualMango
Sylvanus
Level 44
God Stats
1W - 1L
1,684 SR
Queue Stats
44W - 52L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
Nikov3ga
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,554 Elo+
Party 1
Vulcan
Vulcan
kamesakazzz
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,634 Elo+
Party 1
Guan Yu
Guan Yu
МертваяВода
Guan Yu
Level 74
God Stats
0W - 3L
1,329 SR
Queue Stats
22W - 24L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,239
524
1,703
5,487
3,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Egocore
Ymir
7
2 / 0 / 0
4,645
465
2,498
4,548
2,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
8
0 / 0 / 2
4,918
492
4,881
5,250
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
11
5 / 0 / 1
6,607
661
4,722
5,442
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Vadam7
Tiamat
10
0 / 0 / 4
5,831
583
3,960
3,653
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ELLYSM
Nemesis
9
0 / 2 / 0
5,228
523
1,327
7,231
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
FactualMango
Sylvanus
8
0 / 2 / 0
5,154
515
2,990
5,853
4,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Nikov3ga
Danzaburou
9
0 / 0 / 0
5,280
528
3,634
5,369
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
9
0 / 3 / 0
5,237
524
2,560
4,022
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 0
5,685
569
4,539
5,952
3,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Nemesis
ELLYSM
Nemesis
0
2
0
0
W
Ymir
Egocore
Ymir
2
0
0
2
L
Sylvanus
FactualMango
Sylvanus
0
2
0
0
W
Neith
0
0
2
1
W
Loki
5
0
1
5.5
L
Danzaburou
Nikov3ga
Danzaburou
0
0
0
0
W
Tiamat
Vadam7
Tiamat
0
0
4
2
L
Vulcan
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,764
Damage
15,050
24,380
Taken
28,427
11,181
Mitigated
13,267
10,260
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,703
455
0
2,908
5,487
3,429
0
0
5,487
0
20,491
L
Nemesis
ELLYSM
Nemesis
1,327
445
0
1,284
7,231
2,010
0
1,086
6,071
0
31,709
W
Ymir
Egocore
Ymir
2,498
562
99
923
4,548
2,329
0
1,656
2,892
5,185
0
L
Sylvanus
FactualMango
Sylvanus
2,990
1,078
856
2,371
5,853
4,286
25
1,972
3,881
11,561
0
W
Neith
4,881
2,307
0
3,057
5,250
1,230
0
1,113
4,137
0
29,098
W
Loki
4,722
1,413
0
2,544
5,442
1,445
0
704
4,704
0
35,251
L
Danzaburou
Nikov3ga
Danzaburou
3,634
1,000
0
2,037
5,369
1,833
33
526
4,843
0
36,356
W
Tiamat
Vadam7
Tiamat
3,960
441
0
729
3,653
2,748
880
1,795
1,610
31,227
0
L
Vulcan
2,560
564
0
366
4,022
1,193
0
2,092
1,670
23,550
0
L
4,539
1,503
0
3,030
5,952
3,945
34
420
5,504
0
29,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
26,584
249
Minions Killed
276
0
Camps Cleared
0
967,016
Distance Traveled
964,464
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,239
524
46
5
0
208,046
2
L
Nemesis
5,228
523
68
7
0
205,568
6
W
Ymir
4,645
465
6
1
0
193,183
2
L
Sylvanus
5,154
515
16
2
0
170,988
3
W
Neith
4,918
492
66
7
0
179,237
2
W
Loki
6,607
661
74
7
0
204,099
4
L
Danzaburou
5,280
528
68
7
0
179,881
1
W
Tiamat
5,831
583
57
6
0
182,451
0
L
Vulcan
5,237
524
56
6
0
187,898
2
L
Guan Yu
5,685
569
68
7
0
220,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role