Player Matchup

Neith
Neith
Anoobis322
Neith
Level 24
God Stats
1W - 4L
1,539 SR
Queue Stats
9W - 17L
1,219 Elo+
Party 2
Hercules
Hercules
PRO100YkRoP
Hercules
Level 20
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 2
Scylla
Scylla
PomiddorrKKaaa
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,539 Elo+
Party 2
Team Averages
Level 23
1,441 SR
1,494 Elo+

VS

Team Averages
Level 60
1,549 SR
1,722 Elo+
Sol
Sol
Attocia
Sol
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 29L
1,475 Elo+
Party 1
Ymir
Ymir
DarthUtopia
Ymir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,845 Elo+
Party 1
Anhur
Anhur
MysticAnhur
Anhur
Level 12
God Stats
5W - 0L
1,648 SR
Queue Stats
5W - 0L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 6 / 0
6,460
646
4,752
9,619
2,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
PRO100YkRoP
Hercules
8
0 / 6 / 1
6,717
672
2,487
12,297
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
6,067
607
4,893
6,514
1,964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
8 / 1 / 8
8,719
872
13,923
7,877
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 12
8,133
813
6,129
6,888
4,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 0 / 8
8,002
800
4,360
4,558
1,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
17
17
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
1
6
0
0.17
W
Sol
8
1
8
12
W
4
0
12
10
W
5
0
8
9
L
Hercules
PRO100YkRoP
Hercules
0
6
1
0.08
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,132
Damage
24,412
28,430
Taken
19,323
11,468
Mitigated
7,603
5,971
Healing
6,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,752
1,726
0
1,894
9,619
2,968
0
7,186
2,433
0
18,620
W
Sol
13,923
5,073
0
5,395
7,877
2,165
1,943
2,034
5,843
42,726
0
W
6,129
1,299
0
1,500
6,888
4,147
413
1,378
5,510
16,366
0
W
4,360
1,341
0
56
4,558
1,291
596
1,558
3,000
0
18,829
L
Hercules
PRO100YkRoP
Hercules
2,487
331
720
3,177
12,297
6,536
0
7,992
4,305
0
11,447
L
4,893
206
0
180
6,514
1,964
0
4,894
1,620
18,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,244
Gold Earned
24,854
82
Minions Killed
104
0
Camps Cleared
0
493,012
Distance Traveled
548,002
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,460
646
31
3
0
169,988
0
W
Sol
8,719
872
54
5
0
176,620
0
W
Ymir
8,133
813
11
1
0
188,933
3
W
Anhur
8,002
800
39
4
0
182,449
0
L
Hercules
6,717
672
14
1
0
179,577
1
L
Scylla
6,067
607
37
4
0
143,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role