Player Matchup

Fenrir
Fenrir
Dino20King10
Fenrir
Level 13
God Stats
3W - 2L
1,710 SR
Queue Stats
23W - 24L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
ManicTrouble
Danzaburou
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
43W - 58L
1,299 Elo+
Solo
Chernobog
Chernobog
Nabil_the_pro
Chernobog
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,236 Elo+
Party 2
Anhur
Anhur
sammy_Ranger
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,228 Elo+
Solo
Vulcan
Vulcan
soulkeeper131
Vulcan
Level 29
God Stats
6W - 9L
1,290 SR
Queue Stats
202W - 186L
1,481 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,330 Elo+

VS

Team Averages
Level 28
1,548 SR
1,385 Elo+
He Bo
He Bo
ChroniclerKing
He Bo
Level 27
God Stats
9W - 5L
1,606 SR
Queue Stats
140W - 97L
1,433 Elo+
Solo
Khepri
Khepri
XxR3ACTIONPRxX
Khepri
Level 23
God Stats
2W - 0L
1,559 SR
Queue Stats
98W - 106L
1,373 Elo+
Party 3
Tyr
Tyr
deathshard94
Tyr
Level 68
God Stats
73W - 57L
1,574 SR
Queue Stats
252W - 247L
1,474 Elo+
Party 1
Mercury
Mercury
manepr787
Mercury
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 39L
1,208 Elo+
Party 3
Nemesis
Nemesis
undeadvamp090
Nemesis
Level 7
God Stats
10W - 10L
1,500 SR
Queue Stats
44W - 66L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 7 / 4
12,971
998
12,843
23,854
12,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
ManicTrouble
Danzaburou
18
6 / 8 / 5
13,144
1,011
13,983
16,917
7,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chernobog
Nabil_the_pro
Chernobog
16
0 / 12 / 6
10,577
814
3,832
17,085
6,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
1 / 11 / 2
10,908
839
4,751
18,171
5,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 6 / 5
12,603
969
20,062
12,890
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 14
13,698
1,054
15,934
12,131
5,389
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 2 / 20
12,328
948
8,419
12,963
17,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
22 / 1 / 10
15,463
1,189
31,134
13,145
10,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
manepr787
Mercury
18
2 / 8 / 17
11,622
894
5,594
15,121
8,141
Nemesis
19
7 / 1 / 15
12,647
973
19,914
11,391
5,924
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
119
15
Kills
43
44
Deaths
15
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
9
3
14
5.33
L
Fenrir
6
7
4
1.14
L
Danzaburou
ManicTrouble
Danzaburou
6
8
5
1.06
L
Chernobog
Nabil_the_pro
Chernobog
0
12
6
0.25
W
3
2
20
6.5
W
22
1
10
27
W
Mercury
manepr787
Mercury
2
8
17
1.31
L
1
11
2
0.18
L
2
6
5
0.75
W
Nemesis
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,471
Damage
80,995
88,917
Taken
64,751
36,742
Mitigated
47,398
2,701
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,934
2,939
0
526
12,131
5,389
0
5,509
6,456
46,824
0
L
Fenrir
12,843
5,128
0
860
23,854
12,725
0
6,905
16,949
0
15,284
L
Danzaburou
ManicTrouble
Danzaburou
13,983
8,610
0
1,524
16,917
7,014
0
5,635
11,282
0
33,344
L
Chernobog
Nabil_the_pro
Chernobog
3,832
1,350
0
113
17,085
6,438
0
4,745
12,340
0
9,186
W
8,419
1,618
0
0
12,963
17,222
0
3,143
9,588
19,544
0
W
31,134
3,818
183
4,074
13,145
10,722
0
4,463
8,520
0
56,375
W
Mercury
manepr787
Mercury
5,594
2,731
0
0
15,121
8,141
0
3,468
11,511
0
11,528
L
4,751
3,545
0
204
18,171
5,562
0
3,506
14,665
0
13,749
L
20,062
6,445
0
0
12,890
5,003
0
3,562
9,328
66,428
0
W
Nemesis
19,914
9,290
0
3,262
11,391
5,924
0
2,705
8,614
0
35,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,203
Gold Earned
65,758
155
Minions Killed
212
3
Camps Cleared
7
1,031,845
Distance Traveled
1,189,351
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,698
1,054
79
6
0
221,679
0
L
Fenrir
12,971
998
2
0
0
274,810
0
L
Danzaburou
13,144
1,011
26
2
0
172,348
0
L
Chernobog
10,577
814
7
1
0
176,640
0
W
Khepri
12,328
948
22
2
0
260,615
0
W
Tyr
15,463
1,189
62
5
3
265,546
0
W
Mercury
11,622
894
12
1
0
200,357
1
L
Anhur
10,908
839
12
1
1
162,083
0
L
Vulcan
12,603
969
108
8
2
245,964
0
W
Nemesis
12,647
973
37
3
4
241,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role