Player Matchup

Loki
Loki
BaWeR1337
Loki
Level 20
God Stats
11W - 11L
1,500 SR
Queue Stats
63W - 57L
1,449 Elo+
Party 2
Anubis
Anubis
G_a_n_i_b_a_l_S
Anubis
Level 27
God Stats
6W - 4L
1,601 SR
Queue Stats
78W - 73L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
LegendDirt6989
Danzaburou
Level 28
God Stats
14W - 12L
1,514 SR
Queue Stats
124W - 137L
1,461 Elo+
Solo
Zeus
Zeus
Ownedbitach
Zeus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
579W - 579L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
gugus2a1
Sun Wukong
Level 29
God Stats
4W - 4L
1,428 SR
Queue Stats
103W - 108L
1,421 Elo+
Solo
Team Averages
Level 26
1,509 SR
1,440 Elo+

VS

Team Averages
Level 27
1,557 SR
1,448 Elo+
King Arthur
King Arthur
Eniigma7-
King Arthur
Level 37
God Stats
1W - 2L
1,653 SR
Queue Stats
159W - 181L
1,486 Elo+
Party 1
Anhur
Anhur
Hermiduski
Anhur
Level 25
God Stats
14W - 19L
1,360 SR
Queue Stats
78W - 91L
1,342 Elo+
Solo
Aphrodite
Aphrodite
RiiseeeN-
Aphrodite
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 75L
1,446 Elo+
Party 1
Arachne
Arachne
oSlayeerr
Arachne
Level 27
God Stats
16W - 10L
1,636 SR
Queue Stats
139W - 146L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
x-ShiixZ
Kukulkan
Level 18
God Stats
29W - 24L
1,637 SR
Queue Stats
80W - 91L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
8 / 10 / 14
16,389
512
14,108
27,432
10,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 6 / 17
19,369
605
41,159
28,699
17,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
LegendDirt6989
Danzaburou
20
6 / 3 / 11
17,546
548
16,183
17,336
10,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
7 / 9 / 10
16,829
526
19,806
18,702
6,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
gugus2a1
Sun Wukong
20
8 / 3 / 15
18,662
583
26,207
29,923
35,584
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eniigma7-
King Arthur
19
4 / 11 / 10
14,145
442
13,097
44,598
39,140
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
20
4 / 6 / 4
14,328
448
12,470
18,617
6,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
RiiseeeN-
Aphrodite
20
8 / 7 / 6
13,789
431
13,716
23,902
17,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
oSlayeerr
Arachne
20
11 / 8 / 13
16,252
508
33,465
32,179
17,454
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
x-ShiixZ
Kukulkan
20
4 / 9 / 7
13,717
429
10,109
19,897
8,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
71
41
Kills
31
31
Deaths
41
67
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Loki
8
10
14
1.5
L
King Arthur
Eniigma7-
King Arthur
4
11
10
0.82
W
12
6
17
3.42
L
Anhur
4
6
4
1
W
Danzaburou
LegendDirt6989
Danzaburou
6
3
11
3.83
W
7
9
10
1.33
L
Aphrodite
RiiseeeN-
Aphrodite
8
7
6
1.57
W
Sun Wukong
gugus2a1
Sun Wukong
8
3
15
5.17
L
Arachne
oSlayeerr
Arachne
11
8
13
2.19
L
Kukulkan
x-ShiixZ
Kukulkan
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,463
Damage
82,857
122,092
Taken
139,193
79,567
Mitigated
89,413
33,777
Healing
36,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
14,108
3,529
0
7,524
27,432
10,417
1,170
4,394
22,998
0
103,466
L
King Arthur
Eniigma7-
King Arthur
13,097
2,595
0
7,170
44,598
39,140
268
16,363
27,945
0
59,971
W
41,159
1,317
0
13,426
28,699
17,007
1,922
9,122
19,379
138,304
0
L
Anhur
12,470
7,138
320
4,170
18,617
6,668
1,844
6,663
11,830
0
98,891
W
Danzaburou
LegendDirt6989
Danzaburou
16,183
8,477
0
7,958
17,336
10,112
10,187
3,875
13,381
0
153,658
W
19,806
2,966
176
2,640
18,702
6,447
1,161
3,544
14,892
90,192
0
L
Aphrodite
RiiseeeN-
Aphrodite
13,716
1,303
10,792
10,417
23,902
17,664
711
13,273
10,475
52,776
0
W
Sun Wukong
gugus2a1
Sun Wukong
26,207
5,311
0
2,053
29,923
35,584
1,293
3,460
26,289
0
133,037
L
Arachne
oSlayeerr
Arachne
33,465
23,320
0
3,404
32,179
17,454
1,489
14,835
17,110
0
126,564
L
Kukulkan
x-ShiixZ
Kukulkan
10,109
791
0
0
19,897
8,487
920
10,262
9,243
70,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,795
Gold Earned
72,231
926
Minions Killed
650
0
Camps Cleared
0
2,740,896
Distance Traveled
2,835,067
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,389
512
144
5
0
533,339
3
L
King Arthur
14,145
442
100
3
0
542,485
0
W
Anubis
19,369
605
193
6
0
499,667
0
L
Anhur
14,328
448
166
5
0
558,221
0
W
Danzaburou
17,546
548
183
6
0
574,583
3
W
Zeus
16,829
526
168
5
0
539,992
0
L
Aphrodite
13,789
431
82
3
0
557,486
11
W
Sun Wukong
18,662
583
238
7
0
593,315
3
L
Arachne
16,252
508
159
5
0
651,668
0
L
Kukulkan
13,717
429
143
4
0
525,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role