Player Matchup

Tiamat
Tiamat
Gwynbleidd123
Tiamat
Level 103
God Stats
14W - 14L
1,558 SR
Queue Stats
124W - 112L
1,569 Elo+
Solo
Anhur
Anhur
Suimasen
Anhur
Level 144
God Stats
13W - 21L
1,120 SR
Queue Stats
57W - 71L
1,334 Elo+
Party 1
Ravana
Ravana
Tk So Saucy
Ravana
Level 122
God Stats
7W - 7L
1,611 SR
Queue Stats
340W - 359L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
awesomedavid234
Cu Chulainn
Level 109
God Stats
23W - 29L
1,374 SR
Queue Stats
156W - 165L
1,546 Elo+
Party 1
Terra
Terra
xFatboyTrae
Terra
Level 154
God Stats
10W - 22L
1,372 SR
Queue Stats
474W - 475L
1,501 Elo+
Party 1
Team Averages
Level 126
1,407 SR
1,482 Elo+

VS

Team Averages
Level 90
1,565 SR
1,535 Elo+
Scylla
Scylla
DieHardBasic12
Scylla
Level 109
God Stats
2W - 1L
1,296 SR
Queue Stats
266W - 250L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
L05BR0T3R5
Zhong Kui
Level 56
God Stats
40W - 35L
1,573 SR
Queue Stats
172W - 175L
1,532 Elo+
Solo
Tyr
Tyr
ThiefGodZelnite
Tyr
Level 116
God Stats
8W - 8L
1,607 SR
Queue Stats
153W - 127L
1,599 Elo+
Solo
Athena
Athena
XxOsoPeresosoxX
Athena
Level 101
God Stats
5W - 3L
1,642 SR
Queue Stats
81W - 77L
1,498 Elo+
Solo
Mulan
Mulan
zMrChaos
Mulan
Level 69
God Stats
8W - 5L
1,707 SR
Queue Stats
70W - 57L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
9,837
492
10,198
8,398
5,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Suimasen
Anhur
17
9 / 3 / 2
11,127
556
9,482
13,256
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
16
2 / 2 / 3
9,658
483
7,318
11,247
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
awesomedavid234
Cu Chulainn
13
1 / 6 / 0
8,219
411
6,888
21,680
12,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 7
8,762
438
7,432
13,585
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 6
11,767
588
10,645
11,264
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
L05BR0T3R5
Zhong Kui
17
0 / 6 / 3
10,741
537
3,713
16,843
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 0 / 7
11,288
564
13,714
11,930
13,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 8
10,723
536
8,546
11,683
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
zMrChaos
Mulan
19
6 / 5 / 6
11,587
579
12,679
17,440
11,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
14
Kills
17
17
Deaths
14
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
1
2
2
1
W
Zhong Kui
L05BR0T3R5
Zhong Kui
0
6
3
0.25
L
Anhur
Suimasen
Anhur
9
3
2
3.33
W
4
0
7
7.5
L
Ravana
2
2
3
1.75
W
2
2
8
3
L
Cu Chulainn
awesomedavid234
Cu Chulainn
1
6
0
0.17
L
1
4
7
1.13
W
Mulan
zMrChaos
Mulan
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,318
Damage
49,297
68,166
Taken
69,160
40,032
Mitigated
47,342
18,410
Healing
32,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,645
1,256
0
5,863
11,264
4,096
1,238
4,162
7,102
93,795
0
L
10,198
1,477
0
2,042
8,398
5,672
382
3,171
5,227
85,313
0
W
Zhong Kui
L05BR0T3R5
Zhong Kui
3,713
745
0
8,405
16,843
7,575
2,110
1,051
15,792
82,989
0
L
Anhur
Suimasen
Anhur
9,482
5,500
0
2,526
13,256
4,698
868
5,277
7,979
0
72,001
W
13,714
2,913
0
7,153
11,930
13,855
1,907
2,921
9,009
0
66,291
L
Ravana
7,318
2,277
0
2,072
11,247
6,478
0
2,692
8,555
0
80,170
W
8,546
1,910
0
2,786
11,683
9,892
136
4,909
6,774
28,692
0
L
Cu Chulainn
awesomedavid234
Cu Chulainn
6,888
1,994
0
7,721
21,680
12,672
0
4,554
17,126
1,563
39,321
L
7,432
1,693
874
3,175
13,585
10,512
0
7,210
6,375
24,194
0
W
Mulan
zMrChaos
Mulan
12,679
1,894
0
7,961
17,440
11,924
0
5,079
12,361
0
90,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,603
Gold Earned
56,106
529
Minions Killed
714
0
Camps Cleared
0
1,836,658
Distance Traveled
1,841,201
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,767
588
224
11
0
370,115
5
L
Tiamat
9,837
492
165
8
0
388,790
5
W
Zhong Kui
10,741
537
143
7
0
311,673
3
L
Anhur
11,127
556
116
6
0
353,515
1
W
Tyr
11,288
564
127
6
0
370,033
1
L
Ravana
9,658
483
133
7
0
385,491
8
W
Athena
10,723
536
71
4
0
393,676
5
L
Cu Chulainn
8,219
411
72
4
0
337,481
5
L
Terra
8,762
438
43
2
0
371,381
6
W
Mulan
11,587
579
149
7
0
395,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role