Player Matchup

Bellona
Bellona
ImRickHandsome
Bellona
Level 27
God Stats
9W - 14L
1,546 SR
Queue Stats
56W - 62L
1,461 Elo+
Solo
Hades
Hades
TyranasaurusTony
Hades
Level 23
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Ymir
Ymir
itsCyraxTTV
Ymir
Level 40
God Stats
6W - 9L
1,402 SR
Queue Stats
37W - 42L
1,521 Elo+
Party 1
Neith
Neith
lToxicBolt
Neith
Level 3
God Stats
4W - 4L
1,736 SR
Queue Stats
5W - 5L
1,684 Elo+
Party 1
Kali
Kali
ohkayhannah
Kali
Level 16
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 22
1,546 SR
1,483 Elo+

VS

Team Averages
Level 19
1,621 SR
1,489 Elo+
Skadi
Skadi
Ajrod22019
Skadi
Level 8
God Stats
11W - 14L
1,536 SR
Queue Stats
20W - 36L
1,326 Elo+
Solo
Mulan
Mulan
Kazuol92
Mulan
Level 13
God Stats
59W - 48L
1,524 SR
Queue Stats
143W - 105L
1,469 Elo+
Solo
Agni
Agni
LiamFletcher
Agni
Level 30
God Stats
3W - 2L
1,580 SR
Queue Stats
5W - 9L
1,414 Elo+
Solo
Ganesha
Ganesha
ZentetsuSword
Ganesha
Level 18
God Stats
5W - 2L
1,860 SR
Queue Stats
8W - 5L
1,749 Elo+
Solo
Fenrir
Fenrir
efuuoy
Fenrir
Level 27
God Stats
34W - 28L
1,603 SR
Queue Stats
143W - 131L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,875
430
6,288
13,723
11,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 4 / 1
7,597
475
10,216
15,025
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 3
7,217
451
3,946
14,250
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
11
1 / 7 / 3
7,017
439
6,961
10,677
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 2 / 2
6,501
406
883
7,236
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
9 / 4 / 3
8,622
539
8,082
8,990
3,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Kazuol92
Mulan
16
6 / 0 / 1
9,644
603
11,831
12,994
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 4
8,414
526
9,438
9,280
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
12
1 / 1 / 13
8,369
523
9,759
9,051
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
efuuoy
Fenrir
13
3 / 0 / 3
8,284
518
6,580
11,709
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
22
22
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
9
4
3
2.63
L
0
4
0
0
W
Mulan
Kazuol92
Mulan
6
0
1
6.5
W
3
2
4
2.5
L
4
4
1
1.13
W
Ganesha
1
1
13
7.5
W
Fenrir
efuuoy
Fenrir
3
0
3
4.5
L
1
5
3
0.5
L
Neith
1
7
3
0.36
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
45,690
60,911
Taken
52,024
34,697
Mitigated
27,882
17,190
Healing
19,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
8,082
4,636
0
1,886
8,990
3,121
1,005
2,775
6,215
0
38,477
L
6,288
1,501
0
4,197
13,723
11,923
0
736
12,389
3,336
27,151
W
Mulan
Kazuol92
Mulan
11,831
1,650
0
6,672
12,994
9,433
139
716
12,278
0
57,505
W
9,438
963
0
3,782
9,280
3,249
1,526
5,186
4,094
46,694
0
L
10,216
983
52
5,546
15,025
7,027
168
8,399
6,028
41,799
0
W
Ganesha
9,759
926
0
2,378
9,051
7,234
0
3,779
5,272
28,497
0
W
Fenrir
efuuoy
Fenrir
6,580
1,917
0
4,456
11,709
4,845
0
2,132
9,577
0
61,759
L
3,946
385
501
3,377
14,250
9,934
0
4,236
9,961
29,848
0
L
Neith
6,961
4,326
0
2,007
10,677
2,905
588
4,639
6,009
0
28,103
L
883
283
0
1,510
7,236
2,908
0
482
6,710
0
20,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,207
Gold Earned
43,333
280
Minions Killed
396
0
Camps Cleared
0
1,431,468
Distance Traveled
1,526,123
2
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,622
539
76
5
0
264,035
0
L
Bellona
6,875
430
71
4
0
292,350
0
W
Mulan
9,644
603
127
8
0
309,388
9
W
Agni
8,414
526
85
5
0
280,132
0
L
Hades
7,597
475
73
5
0
288,075
0
W
Ganesha
8,369
523
13
1
0
320,264
11
W
Fenrir
8,284
518
95
6
0
352,304
4
L
Ymir
7,217
451
43
3
0
285,708
2
L
Neith
7,017
439
49
3
0
240,025
0
L
Kali
6,501
406
44
3
0
325,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role