Player Matchup

Ra
Ra
KotaCMF
Ra
Level 68
God Stats
4W - 1L
1,925 SR
Queue Stats
233W - 230L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
SHAD3M3D1C
Jormungandr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,508 Elo+
Party 1
Fenrir
Fenrir
SenpaiTrainway
Fenrir
Level 8
God Stats
10W - 3L
1,455 SR
Queue Stats
18W - 14L
1,322 Elo+
Solo
Cernunnos
Cernunnos
SlipFist22
Cernunnos
Level 18
God Stats
53W - 60L
1,520 SR
Queue Stats
274W - 296L
1,432 Elo+
Solo
Khepri
Khepri
xIrishWintersx
Khepri
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
371W - 375L
1,459 Elo+
Party 1
Team Averages
Level 27
1,580 SR
1,439 Elo+

VS

Team Averages
Level 14
1,465 SR
1,403 Elo+
Zeus
Zeus
AmericanGangstr8
Zeus
Level 6
God Stats
5W - 6L
1,507 SR
Queue Stats
8W - 9L
1,324 Elo+
Solo
Baba Yaga
Baba Yaga
Hopsndoints
Baba Yaga
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Da Ji
Da Ji
Mendazo_147
Da Ji
Level 26
God Stats
6W - 4L
1,462 SR
Queue Stats
28W - 32L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Weenus420
Cthulhu
Level 5
God Stats
13W - 9L
1,577 SR
Queue Stats
83W - 85L
1,317 Elo+
Party 2
Thor
Thor
dostane-cizgi
Thor
Level 29
God Stats
1W - 7L
1,281 SR
Queue Stats
28W - 58L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 23
12,062
1,206
20,206
7,761
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SHAD3M3D1C
Jormungandr
19
5 / 0 / 30
12,396
1,240
11,361
8,998
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
19 / 0 / 18
13,958
1,396
17,388
9,460
7,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cernunnos
SlipFist22
Cernunnos
18
5 / 2 / 26
11,512
1,151
22,208
12,159
6,044
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 5 / 22
10,625
1,063
8,863
13,813
12,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 6
9,516
952
8,889
13,616
4,062
Baba Yaga
Hopsndoints
Baba Yaga
15
1 / 15 / 5
9,411
941
7,487
20,109
6,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 4
9,653
965
11,623
17,261
6,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Weenus420
Cthulhu
15
0 / 7 / 5
9,274
927
6,556
22,336
21,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 10 / 3
10,792
1,079
10,851
18,992
7,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
31
46
Kills
8
8
Deaths
46
119
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
L
Baba Yaga
Hopsndoints
Baba Yaga
1
15
5
0.23
W
12
1
23
23.5
L
2
5
4
0.8
W
Jormungandr
SHAD3M3D1C
Jormungandr
5
0
30
20
W
19
0
18
28
W
Cernunnos
SlipFist22
Cernunnos
5
2
26
9
L
Cthulhu
Weenus420
Cthulhu
0
7
5
0.36
L
5
10
3
0.65
W
5
5
22
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,026
Damage
45,406
52,191
Taken
92,314
38,227
Mitigated
46,382
11,408
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,889
2,533
0
0
13,616
4,062
0
5,708
7,816
26,388
0
L
Baba Yaga
Hopsndoints
Baba Yaga
7,487
1,796
0
1,047
20,109
6,847
0
8,825
11,126
21,186
0
W
20,206
2,947
3,437
2,191
7,761
3,949
0
3,697
4,014
44,024
0
L
11,623
3,722
366
1,355
17,261
6,369
0
7,092
9,965
0
30,818
W
Jormungandr
SHAD3M3D1C
Jormungandr
11,361
5,388
83
1,891
8,998
8,980
0
6,972
2,026
25,357
0
W
17,388
6,350
0
572
9,460
7,063
0
3,599
5,836
0
26,835
W
Cernunnos
SlipFist22
Cernunnos
22,208
17,518
0
2,772
12,159
6,044
0
5,725
6,434
0
37,621
L
Cthulhu
Weenus420
Cthulhu
6,556
1,089
190
173
22,336
21,677
0
9,176
12,894
28,364
0
L
10,851
2,483
0
0
18,992
7,427
0
8,641
10,083
0
24,707
W
8,863
2,814
231
231
13,813
12,191
0
2,939
10,824
14,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,553
Gold Earned
48,646
177
Minions Killed
155
2
Camps Cleared
2
909,795
Distance Traveled
753,217
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,516
952
34
3
0
132,391
1
L
Baba Yaga
9,411
941
30
3
0
146,567
3
W
Ra
12,062
1,206
66
7
0
193,046
1
L
Da Ji
9,653
965
27
3
0
168,981
0
W
Jormungandr
12,396
1,240
34
3
0
134,127
0
W
Fenrir
13,958
1,396
24
2
0
256,504
0
W
Cernunnos
11,512
1,151
45
5
1
152,040
0
L
Cthulhu
9,274
927
38
4
2
150,516
1
L
Thor
10,792
1,079
26
3
0
154,762
0
W
Khepri
10,625
1,063
8
1
1
174,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role