Player Matchup

Fenrir
Fenrir
Dymott_
Fenrir
Level 24
God Stats
188W - 204L
1,446 SR
Queue Stats
437W - 465L
1,404 Elo+
Party 1
Sobek
Sobek
Edeen43
Sobek
Level 24
God Stats
44W - 48L
1,593 SR
Queue Stats
142W - 168L
1,440 Elo+
Party 1
He Bo
He Bo
GunterMarMar
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 67L
1,351 Elo+
Solo
Poseidon
Poseidon
Jaxco1973
Poseidon
Level 24
God Stats
17W - 8L
1,609 SR
Queue Stats
125W - 131L
1,312 Elo+
Solo
Chernobog
Chernobog
krader821
Chernobog
Level 38
God Stats
7W - 5L
1,707 SR
Queue Stats
40W - 61L
1,322 Elo+
Party 1
Team Averages
Level 27
1,571 SR
1,366 Elo+

VS

Team Averages
Level 12
1,360 SR
1,267 Elo+
Fenrir
Fenrir
CCucumber3
Fenrir
Level 3
God Stats
2W - 5L
1,184 SR
Queue Stats
14W - 20L
1,035 Elo+
Solo
Nox
Nox
Janek2510666
Nox
Level 29
God Stats
37W - 40L
1,509 SR
Queue Stats
628W - 601L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
MasterPeaxe13
Cu Chulainn
Level 7
God Stats
0W - 4L
1,135 SR
Queue Stats
4W - 7L
1,384 Elo+
Solo
Ratatoskr
Ratatoskr
faristheguy
Ratatoskr
Level 4
God Stats
0W - 2L
1,267 SR
Queue Stats
6W - 12L
1,289 Elo+
Solo
Jormungandr
Jormungandr
taergehtnoraa
Jormungandr
Level 18
God Stats
1W - 1L
1,707 SR
Queue Stats
171W - 187L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dymott_
Fenrir
13
4 / 1 / 5
8,211
547
5,461
8,492
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sobek
Edeen43
Sobek
13
8 / 1 / 10
9,176
612
5,589
11,103
11,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 2 / 1
6,494
433
1,059
4,426
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Jaxco1973
Poseidon
13
11 / 2 / 11
9,449
630
13,901
6,041
2,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
krader821
Chernobog
15
10 / 1 / 5
9,675
645
11,868
8,860
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CCucumber3
Fenrir
10
2 / 7 / 0
7,108
474
3,921
11,949
3,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 2 / 0
8,553
570
7,439
6,882
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
MasterPeaxe13
Cu Chulainn
9
0 / 8 / 0
6,158
411
4,401
11,573
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
faristheguy
Ratatoskr
6
0 / 9 / 0
5,040
336
1,260
7,802
2,124
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
taergehtnoraa
Jormungandr
10
0 / 7 / 2
6,358
424
5,401
16,480
9,347
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
33
Kills
7
7
Deaths
33
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CCucumber3
Fenrir
2
7
0
0.29
W
Fenrir
Dymott_
Fenrir
4
1
5
6.5
W
Sobek
Edeen43
Sobek
8
1
10
13
W
0
2
1
0.25
L
5
2
0
2.5
W
Poseidon
Jaxco1973
Poseidon
11
2
11
8.25
L
Cu Chulainn
MasterPeaxe13
Cu Chulainn
0
8
0
0
L
Ratatoskr
faristheguy
Ratatoskr
0
9
0
0
W
Chernobog
krader821
Chernobog
10
1
5
12.5
L
Jormungandr
taergehtnoraa
Jormungandr
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,878
Damage
22,422
38,922
Taken
54,686
20,940
Mitigated
22,607
13,168
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CCucumber3
Fenrir
3,921
2,055
0
3,653
11,949
3,439
0
3,661
8,248
0
20,306
W
Fenrir
Dymott_
Fenrir
5,461
2,069
0
1,242
8,492
3,048
0
2,817
5,567
0
43,078
W
Sobek
Edeen43
Sobek
5,589
672
0
3,719
11,103
11,053
1,639
4,145
6,854
21,564
0
W
1,059
274
0
418
4,426
1,258
1,109
1,828
2,496
13,927
0
L
7,439
169
0
1,559
6,882
2,742
54
1,988
4,814
45,934
0
W
Poseidon
Jaxco1973
Poseidon
13,901
3,823
441
1,649
6,041
2,067
1,695
1,829
4,164
45,866
0
L
Cu Chulainn
MasterPeaxe13
Cu Chulainn
4,401
873
0
2,021
11,573
4,955
0
1,855
9,718
0
27,619
L
Ratatoskr
faristheguy
Ratatoskr
1,260
224
0
329
7,802
2,124
0
3,969
3,833
0
7,172
W
Chernobog
krader821
Chernobog
11,868
6,905
0
5,699
8,860
3,514
2,827
1,791
7,001
0
57,446
L
Jormungandr
taergehtnoraa
Jormungandr
5,401
1,872
0
460
16,480
9,347
0
8,956
7,524
32,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,005
Gold Earned
33,217
315
Minions Killed
233
0
Camps Cleared
0
1,375,211
Distance Traveled
1,247,834
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,108
474
33
2
0
272,868
0
W
Fenrir
8,211
547
74
5
0
325,033
2
W
Sobek
9,176
612
27
2
0
316,785
0
W
He Bo
6,494
433
36
2
0
191,644
0
L
Nox
8,553
570
92
6
0
273,418
2
W
Poseidon
9,449
630
72
5
0
293,880
0
L
Cu Chulainn
6,158
411
53
4
0
225,994
0
L
Ratatoskr
5,040
336
14
1
0
231,995
0
W
Chernobog
9,675
645
106
7
0
247,869
0
L
Jormungandr
6,358
424
41
3
0
243,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role