Player Matchup

Apollo
Apollo
H4NK-_-14
Apollo
Level 5
God Stats
19W - 19L
1,245 SR
Queue Stats
239W - 265L
1,184 Elo+
Solo
Sun Wukong
Sun Wukong
L3GEND9369
Sun Wukong
Level 29
God Stats
22W - 21L
1,555 SR
Queue Stats
217W - 245L
1,332 Elo+
Solo
Thanatos
Thanatos
Matatbi165
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,484 Elo+
Solo
Loki
Loki
Meckros13
Loki
Level 7
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
martinlopgon
Kuzenbo
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,008 Elo+
Solo
Team Averages
Level 15
1,447 SR
1,302 Elo+

VS

Team Averages
Level 12
1,517 SR
1,448 Elo+
Bellona
Bellona
Az00000000
Bellona
Level 6
God Stats
1W - 0L
1,574 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Heisenberg699
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 121L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Twiikkz
Kukulkan
Level 21
God Stats
7W - 3L
1,514 SR
Queue Stats
127W - 158L
1,328 Elo+
Solo
Tsukuyomi
Tsukuyomi
WLG_Warrior223
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
the_memehub
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
H4NK-_-14
Apollo
18
8 / 7 / 2
12,482
462
11,713
24,095
12,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
L3GEND9369
Sun Wukong
20
4 / 4 / 2
12,840
476
9,870
23,610
15,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Matatbi165
Thanatos
16
4 / 15 / 5
11,319
419
9,303
25,779
11,807
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
9
0 / 5 / 2
8,345
309
2,762
6,962
1,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
martinlopgon
Kuzenbo
11
3 / 19 / 5
9,121
338
5,809
27,812
29,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Az00000000
Bellona
18
4 / 4 / 10
12,860
476
7,864
18,229
14,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Arachne
20
26 / 2 / 7
16,504
611
33,356
18,695
10,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Twiikkz
Kukulkan
20
7 / 1 / 8
15,363
569
13,696
12,887
11,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
WLG_Warrior223
Tsukuyomi
18
10 / 6 / 7
13,355
495
11,982
21,075
8,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 10 / 11
12,135
449
8,029
18,228
6,770
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
19
Kills
50
50
Deaths
23
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bellona
Az00000000
Bellona
4
4
10
2.25
L
Apollo
H4NK-_-14
Apollo
8
7
2
1.29
W
Arachne
26
2
7
14.75
L
Sun Wukong
L3GEND9369
Sun Wukong
4
4
2
1.25
L
Thanatos
Matatbi165
Thanatos
4
15
5
0.43
L
Loki
0
5
2
0.2
W
Kukulkan
Twiikkz
Kukulkan
7
1
8
11
W
Tsukuyomi
WLG_Warrior223
Tsukuyomi
10
6
7
2.25
L
Kuzenbo
martinlopgon
Kuzenbo
3
19
5
0.29
W
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,457
Damage
74,927
108,258
Taken
89,114
71,535
Mitigated
51,366
25,699
Healing
27,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Az00000000
Bellona
7,864
2,625
0
2,398
18,229
14,937
1,433
1,771
16,208
0
56,456
L
Apollo
H4NK-_-14
Apollo
11,713
6,806
0
7,210
24,095
12,233
0
4,912
19,183
0
80,785
W
Arachne
33,356
28,473
0
8,059
18,695
10,274
1,941
1,478
17,192
0
118,117
L
Sun Wukong
L3GEND9369
Sun Wukong
9,870
2,520
0
6,310
23,610
15,716
622
5,006
18,604
0
80,935
L
Thanatos
Matatbi165
Thanatos
9,303
4,245
0
11,106
25,779
11,807
1,266
3,486
22,293
0
67,005
L
Loki
2,762
452
0
0
6,962
1,798
0
71
6,891
0
21,474
W
Kukulkan
Twiikkz
Kukulkan
13,696
2,845
197
7,053
12,887
11,101
2,777
865
11,972
109,969
0
W
Tsukuyomi
WLG_Warrior223
Tsukuyomi
11,982
5,161
0
4,564
21,075
8,284
1,186
3,113
17,787
0
88,965
L
Kuzenbo
martinlopgon
Kuzenbo
5,809
2,062
0
1,073
27,812
29,981
186
1,549
26,263
16,867
0
W
8,029
5,134
0
5,410
18,228
6,770
1,909
2,996
15,033
0
56,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,107
Gold Earned
70,217
462
Minions Killed
588
0
Camps Cleared
0
2,185,238
Distance Traveled
2,456,296
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,860
476
96
4
0
553,973
1
L
Apollo
12,482
462
134
5
0
449,249
2
W
Arachne
16,504
611
140
5
0
571,441
2
L
Sun Wukong
12,840
476
164
6
0
471,346
0
L
Thanatos
11,319
419
111
4
0
414,253
0
L
Loki
8,345
309
36
1
0
367,005
2
W
Kukulkan
15,363
569
208
8
0
432,268
3
W
Tsukuyomi
13,355
495
73
3
0
467,066
0
L
Kuzenbo
9,121
338
17
1
0
483,385
0
W
Neith
12,135
449
71
3
0
431,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role