Player Matchup

Achilles
Achilles
AdeonRuS
Achilles
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Generous
Hou Yi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Ymir
Ymir
Newsmaker
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Scylla
Scylla
bafla10
Scylla
Level 16
God Stats
23W - 15L
1,719 SR
Queue Stats
86W - 65L
1,551 Elo+
Party 3
Kali
Kali
maxiboi
Kali
Level 107
God Stats
3W - 3L
1,519 SR
Queue Stats
109W - 127L
1,513 Elo+
Party 3
Team Averages
Level 49
1,548 SR
1,513 Elo+

VS

Team Averages
Level 52
1,440 SR
1,483 Elo+
Cthulhu
Cthulhu
Alpha_Wolf_AD
Cthulhu
Level 65
God Stats
2W - 5L
1,214 SR
Queue Stats
339W - 339L
1,353 Elo+
Party 2
Vamana
Vamana
BigPapa9stacks
Vamana
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 99L
1,498 Elo+
Party 1
Apollo
Apollo
Hutchliid
Apollo
Level 25
God Stats
47W - 53L
1,396 SR
Queue Stats
213W - 228L
1,354 Elo+
Party 2
Thor
Thor
Lifeisagift
Thor
Level 19
God Stats
15W - 3L
1,866 SR
Queue Stats
29W - 14L
1,640 Elo+
Party 1
Persephone
Persephone
hornugle
Persephone
Level 68
God Stats
1W - 2L
1,224 SR
Queue Stats
94W - 68L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdeonRuS
Achilles
11
2 / 5 / 2
6,874
458
4,416
11,303
7,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
Generous
Hou Yi
11
1 / 4 / 5
6,235
416
4,900
7,984
2,562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
1 / 5 / 3
5,685
379
2,450
8,697
4,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
bafla10
Scylla
11
3 / 6 / 2
6,925
462
6,101
8,430
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
maxiboi
Kali
12
5 / 2 / 4
7,821
521
12,366
13,536
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 3 / 7
8,091
539
6,351
9,881
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 3 / 0
9,200
613
7,981
11,965
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Hutchliid
Apollo
13
3 / 1 / 5
7,946
530
5,348
6,305
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 1 / 8
9,376
625
9,119
10,911
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
hornugle
Persephone
14
7 / 4 / 4
9,293
620
8,768
8,902
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
12
Kills
22
22
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
AdeonRuS
Achilles
2
5
2
0.6
W
Cthulhu
2
3
7
1.83
W
5
3
0
1.67
L
Hou Yi
Generous
Hou Yi
1
4
5
0.88
W
Apollo
Hutchliid
Apollo
3
1
5
5.5
W
5
1
8
9
L
Ymir
1
5
3
0.5
L
Scylla
bafla10
Scylla
3
6
2
0.67
W
Persephone
hornugle
Persephone
7
4
4
2.25
L
Kali
maxiboi
Kali
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
37,567
49,950
Taken
47,964
23,105
Mitigated
23,870
7,917
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AdeonRuS
Achilles
4,416
717
0
2,260
11,303
7,885
396
3,674
7,576
0
19,903
W
Cthulhu
6,351
420
0
1,369
9,881
6,672
852
974
8,765
24,690
0
W
7,981
3,518
0
4,664
11,965
8,574
1,672
2,254
9,647
0
54,155
L
Hou Yi
Generous
Hou Yi
4,900
2,947
0
776
7,984
2,562
0
2,348
5,461
0
20,185
W
Apollo
Hutchliid
Apollo
5,348
3,170
0
3,204
6,305
1,942
3,276
724
5,488
0
33,509
W
9,119
2,665
477
5,884
10,911
4,145
384
1,607
9,200
0
57,218
L
Ymir
2,450
1,055
0
624
8,697
4,913
0
2,781
5,720
7,257
0
L
Scylla
bafla10
Scylla
6,101
411
0
344
8,430
2,552
197
2,804
5,626
27,505
0
W
Persephone
hornugle
Persephone
8,768
167
0
1,702
8,902
2,537
358
2,559
6,067
50,225
0
L
Kali
maxiboi
Kali
12,366
6,462
0
3,913
13,536
5,193
0
3,512
9,999
0
48,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
43,906
229
Minions Killed
406
0
Camps Cleared
0
1,263,740
Distance Traveled
1,381,563
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,874
458
31
2
0
218,952
1
W
Cthulhu
8,091
539
33
2
0
285,416
5
W
Vamana
9,200
613
108
7
0
275,762
4
L
Hou Yi
6,235
416
39
3
0
263,048
0
W
Apollo
7,946
530
65
4
0
252,611
1
W
Thor
9,376
625
113
8
0
287,677
3
L
Ymir
5,685
379
21
1
0
247,854
0
L
Scylla
6,925
462
64
4
0
245,866
0
W
Persephone
9,293
620
87
6
0
280,097
2
L
Kali
7,821
521
74
5
0
288,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role