Player Matchup

Kukulkan
Kukulkan
Gold II
DOVVN
Kukulkan
Gold II
Level 144
God Stats
5W - 3L
1,477 SR
Queue Stats
124W - 110L
1,561 MMR
Solo
Athena
Athena
Gold II
IAMFEAR99
Athena
Gold II
Level 104
God Stats
29W - 26L
1,574 SR
Queue Stats
236W - 239L
1,411 MMR
Party 1
Neith
Neith
Gold IV
OhHiImJake9
Neith
Gold IV
Level 91
God Stats
26W - 17L
1,647 SR
Queue Stats
295W - 279L
1,357 MMR
Party 2
Pele
Pele
Gold II
itZ Josh TiMe
Pele
Gold II
Level 92
God Stats
35W - 25L
1,570 SR
Queue Stats
360W - 352L
1,447 MMR
Party 1
Chaac
Chaac
Platinum IV
lilnicky127
Chaac
Platinum IV
Level 125
God Stats
18W - 19L
1,570 SR
Queue Stats
710W - 718L
1,715 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,568 SR
1,498 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,544 SR
1,499 MMR
Bellona
Bellona
Gold II
Cookie2Raw
Bellona
Gold II
Level 158
God Stats
10W - 15L
1,535 SR
Queue Stats
108W - 119L
1,422 MMR
Solo
Cerberus
Cerberus
Platinum V
Its StoneGzz
Cerberus
Platinum V
Level 139
God Stats
4W - 10L
1,460 SR
Queue Stats
358W - 358L
1,478 MMR
Solo
Izanami
Izanami
Gold III
JoDan
Izanami
Gold III
Level 159
God Stats
81W - 71L
1,725 SR
Queue Stats
401W - 392L
1,549 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Sabatobimaru
Cu Chulainn
Gold III
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 268L
1,501 MMR
Solo
Chang'e
Chang'e
Gold III
Salty Boy Coy
Chang'e
Gold III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DOVVN
Kukulkan
20
6 / 0 / 15
14,503
604
19,410
12,862
5,729
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
IAMFEAR99
Athena
19
6 / 0 / 16
13,071
545
10,089
16,814
21,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 3 / 9
12,995
541
8,744
13,072
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 4 / 10
14,276
595
15,562
21,229
9,621
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 11
14,648
610
27,153
27,869
32,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
DanzaburouSetTiamatScyllaJanus

VS

Bans
ApolloNemesisTsukuyomiSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cookie2Raw
Bellona
19
1 / 6 / 1
12,156
507
9,337
22,171
18,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
Its StoneGzz
Cerberus
18
2 / 6 / 2
11,763
490
7,102
24,615
21,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
JoDan
Izanami
20
5 / 4 / 1
12,871
536
15,616
21,787
10,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Sabatobimaru
Cu Chulainn
15
0 / 10 / 0
9,370
390
6,842
21,968
8,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
16
0 / 7 / 2
10,461
436
11,370
17,774
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
14
33
Kills
8
8
Deaths
33
61
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cookie2Raw
Bellona
1
6
1
0.25
W
Kukulkan
DOVVN
Kukulkan
6
0
15
13.5
W
Athena
IAMFEAR99
Athena
6
0
16
14
L
Cerberus
Its StoneGzz
Cerberus
2
6
2
0.5
L
Izanami
JoDan
Izanami
5
4
1
1.38
W
2
3
9
2.17
L
Cu Chulainn
Sabatobimaru
Cu Chulainn
0
10
0
0
L
Chang'e
0
7
2
0.14
W
11
4
10
4
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,958
Damage
50,267
91,846
Taken
108,315
75,507
Mitigated
65,672
41,910
Healing
28,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cookie2Raw
Bellona
9,337
4,856
0
4,011
22,171
18,954
0
5,032
17,113
0
87,093
W
Kukulkan
DOVVN
Kukulkan
19,410
1,158
176
4,448
12,862
5,729
2,025
6,029
6,833
131,502
0
W
Athena
IAMFEAR99
Athena
10,089
1,873
0
4,332
16,814
21,908
279
3,370
13,444
31,767
0
L
Cerberus
Its StoneGzz
Cerberus
7,102
737
0
8,065
24,615
21,182
0
9,423
14,918
59,808
0
L
Izanami
JoDan
Izanami
15,616
10,845
0
4,319
21,787
10,218
1,980
5,195
16,570
0
119,291
W
8,744
4,973
0
5,746
13,072
6,070
3,910
2,823
10,249
0
97,303
L
Cu Chulainn
Sabatobimaru
Cu Chulainn
6,842
1,444
0
4,728
21,968
8,844
1,092
5,574
16,218
0
60,850
L
Chang'e
11,370
865
906
6,275
17,774
6,474
0
4,378
13,282
70,900
0
W
15,562
2,627
0
8,795
21,229
9,621
1,619
6,560
14,669
0
103,737
W
27,153
9,004
0
18,413
27,869
32,179
1,980
3,971
23,898
754
122,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,493
Gold Earned
56,621
759
Minions Killed
733
0
Camps Cleared
0
2,395,927
Distance Traveled
1,945,567
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,156
507
178
7
0
411,016
5
W
Kukulkan
14,503
604
217
9
0
476,677
5
W
Athena
13,071
545
39
2
0
523,985
5
L
Cerberus
11,763
490
119
5
0
395,823
3
L
Izanami
12,871
536
191
8
0
400,950
5
W
Neith
12,995
541
138
6
0
388,979
4
L
Cu Chulainn
9,370
390
113
5
0
414,632
2
L
Chang'e
10,461
436
132
6
0
323,146
0
W
Pele
14,276
595
149
6
0
499,093
2
W
Chaac
14,648
610
216
9
0
507,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role