Player Matchup

Thor
Thor
Clyeessa
Thor
Level 17
God Stats
2W - 1L
1,714 SR
Queue Stats
77W - 70L
1,224 Elo+
Party 2
Neith
Neith
Delifil
Neith
Level 12
God Stats
5W - 6L
1,471 SR
Queue Stats
88W - 72L
1,396 Elo+
Party 2
Cernunnos
Cernunnos
Elmairay
Cernunnos
Level 29
God Stats
12W - 11L
1,470 SR
Queue Stats
17W - 21L
1,121 Elo+
Party 1
Bellona
Bellona
ewrwfxr123
Bellona
Level 16
God Stats
2W - 3L
1,280 SR
Queue Stats
33W - 50L
1,263 Elo+
Solo
Danzaburou
Danzaburou
ВыношуМусор
Danzaburou
Level 26
God Stats
11W - 12L
1,412 SR
Queue Stats
11W - 14L
1,380 Elo+
Party 1
Team Averages
Level 20
1,469 SR
1,277 Elo+

VS

Team Averages
Level 8
1,314 SR
1,208 Elo+
Thanatos
Thanatos
Katilbirey
Thanatos
Level 5
God Stats
0W - 6L
1,024 SR
Queue Stats
16W - 21L
1,009 Elo+
Party 3
Medusa
Medusa
Takapakus
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Pele
Pele
buildaj99
Pele
Level 23
God Stats
10W - 13L
1,488 SR
Queue Stats
80W - 77L
1,368 Elo+
Solo
Neith
Neith
demodem
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 3
Kukulkan
Kukulkan
eljefe35
Kukulkan
Level 5
God Stats
1W - 7L
1,058 SR
Queue Stats
1W - 12L
1,009 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
20 / 5 / 6
15,423
671
20,622
20,793
8,858
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Delifil
Neith
20
17 / 6 / 10
15,772
686
15,617
16,708
7,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Elmairay
Cernunnos
20
19 / 5 / 10
14,824
645
26,106
22,173
12,699
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
ewrwfxr123
Bellona
3
0 / 0 / 0
5,852
254
0
0
0
19
12 / 6 / 8
13,272
577
21,270
18,378
7,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Katilbirey
Thanatos
17
6 / 14 / 5
12,181
530
12,771
26,048
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Takapakus
Medusa
15
6 / 13 / 4
11,239
489
8,691
17,103
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
17
3 / 14 / 2
11,537
502
8,857
22,132
5,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
demodem
Neith
16
5 / 15 / 9
11,693
508
9,577
21,165
6,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
eljefe35
Kukulkan
17
2 / 12 / 5
11,036
480
11,650
17,505
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
47
68
Kills
22
22
Deaths
68
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
20
5
6
4.6
W
Neith
Delifil
Neith
17
6
10
3.67
W
Cernunnos
Elmairay
Cernunnos
19
5
10
4.8
L
Thanatos
Katilbirey
Thanatos
6
14
5
0.61
L
Medusa
Takapakus
Medusa
6
13
4
0.62
L
Pele
3
14
2
0.29
L
Neith
demodem
Neith
5
15
9
0.63
L
Kukulkan
eljefe35
Kukulkan
2
12
5
0.38
W
Bellona
ewrwfxr123
Bellona
0
0
0
0
W
12
6
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,615
Damage
51,546
78,052
Taken
103,953
36,572
Mitigated
29,420
21,898
Healing
17,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
20,622
6,141
0
5,312
20,793
8,858
1,795
531
20,254
0
120,583
W
Neith
Delifil
Neith
15,617
8,391
0
7,013
16,708
7,048
5,825
2,420
14,148
0
92,829
W
Cernunnos
Elmairay
Cernunnos
26,106
17,393
741
7,929
22,173
12,699
3,056
2,818
19,271
0
93,714
L
Thanatos
Katilbirey
Thanatos
12,771
4,669
0
12,103
26,048
7,601
243
0
26,048
0
50,393
L
Medusa
Takapakus
Medusa
8,691
4,841
0
53
17,103
4,846
616
0
17,103
0
33,904
L
Pele
8,857
2,285
0
2,310
22,132
5,747
148
0
22,132
0
52,332
L
Neith
demodem
Neith
9,577
5,860
0
2,841
21,165
6,080
1,160
0
21,165
0
52,689
L
Kukulkan
eljefe35
Kukulkan
11,650
3,179
0
0
17,505
5,146
635
0
17,505
50,911
0
W
Bellona
ewrwfxr123
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
21,270
12,024
0
903
18,378
7,967
5,029
5,337
12,729
0
60,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,143
Gold Earned
57,686
513
Minions Killed
369
0
Camps Cleared
0
1,544,970
Distance Traveled
1,749,315
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,423
671
154
7
0
434,085
0
W
Neith
15,772
686
158
7
0
419,939
0
W
Cernunnos
14,824
645
114
5
0
319,574
1
L
Thanatos
12,181
530
66
3
0
372,793
0
L
Medusa
11,239
489
54
2
0
365,992
2
L
Pele
11,537
502
86
4
0
306,923
0
L
Neith
11,693
508
72
3
0
351,463
4
L
Kukulkan
11,036
480
91
4
0
352,144
0
W
Bellona
5,852
254
0
0
0
0
0
W
Danzaburou
13,272
577
87
4
0
371,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role