Player Matchup

Susano
Susano
Masters
AppointedDwarf
Susano
Masters
Level 69
God Stats
3W - 2L
1,331 SR
Queue Stats
279W - 196L
2,907 MMR
Solo
Horus
Horus
Masters
Dimize
Horus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Masters
OverpoweredUSB
Cerberus
Masters
Level 160
God Stats
17W - 12L
1,763 SR
Queue Stats
347W - 298L
3,075 MMR
Solo
Izanami
Izanami
Masters
Woowie
Izanami
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Masters
iLikeToFarm
Janus
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 127
1,519 SR
2,096 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,613 SR
2,357 MMR
Yemoja
Yemoja
Masters
Hynry
Yemoja
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
Iamfour
Raijin
Masters
Level 157
God Stats
2W - 2L
1,747 SR
Queue Stats
142W - 120L
2,726 MMR
Solo
Rama
Rama
Masters
Radify
Rama
Masters
Level 140
God Stats
11W - 6L
1,632 SR
Queue Stats
185W - 154L
2,802 MMR
Solo
Mercury
Mercury
Grandmaster
TESLAENGINEER
Mercury
Grandmaster
Level 85
God Stats
19W - 11L
1,684 SR
Queue Stats
203W - 152L
3,259 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Tanquesito
Tsukuyomi
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 3
5,993
599
4,827
3,808
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Dimize
Horus
9
0 / 0 / 9
5,632
563
4,151
5,028
1,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
12
0 / 0 / 2
6,150
615
1,866
6,124
3,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Woowie
Izanami
12
6 / 0 / 0
7,059
706
7,491
4,753
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 0 / 1
6,287
629
960
2,407
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatAo KuangAphroditeScylla

VS

Bans
SetThe MorriganAnhurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hynry
Yemoja
8
0 / 1 / 0
4,760
476
1,585
5,145
1,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Iamfour
Raijin
10
0 / 3 / 0
5,203
520
1,085
5,310
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Radify
Rama
9
0 / 4 / 0
5,254
525
2,317
7,967
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
10
0 / 1 / 0
5,296
530
1,498
5,606
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
Tanquesito
Tsukuyomi
9
0 / 3 / 0
5,199
520
3,339
6,137
1,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
12
Kills
0
0
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Horus
Dimize
Horus
0
0
9
4.5
L
Yemoja
Hynry
Yemoja
0
1
0
0
L
Raijin
Iamfour
Raijin
0
3
0
0
W
Cerberus
0
0
2
1
L
Rama
Radify
Rama
0
4
0
0
L
Mercury
0
1
0
0
L
Tsukuyomi
Tanquesito
Tsukuyomi
0
3
0
0
W
Izanami
Woowie
Izanami
6
0
0
6
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,295
Damage
9,824
22,120
Taken
30,165
8,447
Mitigated
7,641
12,484
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,827
1,707
0
1,837
3,808
1,203
0
300
3,508
0
26,528
W
Horus
Dimize
Horus
4,151
1,732
380
2,721
5,028
1,924
0
1,067
3,893
0
8,415
L
Yemoja
Hynry
Yemoja
1,585
423
489
1,922
5,145
1,977
0
0
5,145
13,601
0
L
Raijin
Iamfour
Raijin
1,085
180
0
892
5,310
1,264
0
255
5,047
29,597
0
W
Cerberus
1,866
72
0
3,834
6,124
3,303
0
0
6,124
43,030
0
L
Rama
Radify
Rama
2,317
2,108
0
2,821
7,967
1,286
0
0
7,967
0
34,149
L
Mercury
1,498
443
0
2,490
5,606
1,446
0
619
4,909
0
31,794
L
Tsukuyomi
Tanquesito
Tsukuyomi
3,339
871
0
1,313
6,137
1,668
0
1,866
4,271
0
30,045
W
Izanami
Woowie
Izanami
7,491
5,374
0
2,493
4,753
1,323
272
718
4,035
0
59,508
W
960
67
0
1,219
2,407
694
0
437
1,890
47,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,121
Gold Earned
25,712
422
Minions Killed
342
0
Camps Cleared
0
1,001,775
Distance Traveled
980,710
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,993
599
70
7
0
224,121
2
W
Horus
5,632
563
7
1
0
207,357
4
L
Yemoja
4,760
476
22
2
0
194,660
1
L
Raijin
5,203
520
82
8
0
172,756
6
W
Cerberus
6,150
615
113
11
0
197,843
2
L
Rama
5,254
525
92
9
0
158,942
3
L
Mercury
5,296
530
85
9
0
252,219
3
L
Tsukuyomi
5,199
520
61
6
0
202,133
4
W
Izanami
7,059
706
120
12
0
171,997
4
W
Janus
6,287
629
112
11
0
200,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role