Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IWisp1
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,624 Elo+
Solo
Horus
Horus
TheCrimsonChen11
Horus
Level 143
God Stats
1W - 1L
1,328 SR
Queue Stats
136W - 126L
1,509 Elo+
Solo
Ah Puch
Ah Puch
betterside
Ah Puch
Level 84
God Stats
13W - 16L
1,447 SR
Queue Stats
112W - 156L
1,435 Elo+
Solo
Team Averages
Level 81
1,425 SR
1,522 Elo+

VS

Team Averages
Level 93
1,554 SR
1,491 Elo+
Hachiman
Hachiman
LandStoney
Hachiman
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 194L
1,413 Elo+
Party 1
Hel
Hel
Thanydevitos805
Hel
Level 106
God Stats
53W - 62L
1,509 SR
Queue Stats
467W - 495L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
evildefender
Cthulhu
Level 156
God Stats
7W - 11L
1,654 SR
Queue Stats
72W - 93L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IWisp1
Ah Muzen Cab
14
3 / 2 / 9
11,154
620
15,575
11,947
5,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 0 / 5
13,041
725
9,525
16,631
21,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
betterside
Ah Puch
15
3 / 3 / 8
11,422
635
19,793
12,587
4,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LandStoney
Hachiman
12
0 / 7 / 4
9,675
538
3,444
17,072
5,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 7 / 2
10,118
562
6,823
17,619
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
evildefender
Cthulhu
16
4 / 0 / 1
10,996
611
13,914
18,198
21,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
IWisp1
Ah Muzen Cab
3
2
9
3.75
L
Hachiman
LandStoney
Hachiman
0
7
4
0.29
L
1
7
2
0.29
W
8
0
5
10.5
W
Ah Puch
betterside
Ah Puch
3
3
8
2.33
L
Cthulhu
evildefender
Cthulhu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,893
Damage
24,181
41,165
Taken
52,889
31,923
Mitigated
33,137
14,070
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
IWisp1
Ah Muzen Cab
15,575
6,909
844
4,928
11,947
5,304
2,680
7,874
4,073
0
71,512
L
Hachiman
LandStoney
Hachiman
3,444
1,542
0
680
17,072
5,594
580
8,520
8,552
0
14,849
L
6,823
408
7,240
7,692
17,619
6,090
666
5,063
12,556
51,340
0
W
9,525
3,347
1,454
4,281
16,631
21,719
68
5,230
11,401
0
35,641
W
Ah Puch
betterside
Ah Puch
19,793
293
534
2,029
12,587
4,900
654
7,709
4,878
60,690
0
L
Cthulhu
evildefender
Cthulhu
13,914
1,555
315
1,458
18,198
21,453
378
6,265
11,933
58,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,617
Gold Earned
30,789
210
Minions Killed
221
0
Camps Cleared
0
940,797
Distance Traveled
933,635
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,154
620
94
5
0
273,443
4
L
Hachiman
9,675
538
28
2
0
253,437
0
L
Hel
10,118
562
101
6
0
306,120
1
W
Horus
13,041
725
24
1
0
343,921
0
W
Ah Puch
11,422
635
92
5
0
323,433
0
L
Cthulhu
10,996
611
92
5
0
374,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role