Player Matchup

The Morrigan
The Morrigan
Brotherho0d
The Morrigan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,458 Elo+
Party 1
Bellona
Bellona
Jamezxd
Bellona
Level 11
God Stats
2W - 0L
1,809 SR
Queue Stats
8W - 11L
1,394 Elo+
Solo
Fafnir
Fafnir
NeoGalax12
Fafnir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
234W - 278L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
OmegaBigUnit4
Tsukuyomi
Level 16
God Stats
3W - 1L
1,647 SR
Queue Stats
29W - 18L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wiktoriatak
Ah Muzen Cab
Level 7
God Stats
3W - 3L
1,710 SR
Queue Stats
9W - 11L
1,441 Elo+
Solo
Team Averages
Level 17
1,633 SR
1,441 Elo+

VS

Team Averages
Level 14
1,381 SR
1,380 Elo+
Anhur
Anhur
AARONSD914
Anhur
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
KruhiBei
Odin
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PPIITTUU
Cthulhu
Level 25
God Stats
0W - 2L
1,333 SR
Queue Stats
95W - 83L
1,508 Elo+
Solo
Loki
Loki
XiftyLV
Loki
Level 7
God Stats
6W - 11L
1,430 SR
Queue Stats
56W - 47L
1,441 Elo+
Solo
Poseidon
Poseidon
aimingisgaming
Poseidon
Level 5
God Stats
5W - 4L
1,141 SR
Queue Stats
7W - 7L
950 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Brotherho0d
The Morrigan
11
3 / 5 / 4
7,241
483
4,555
6,622
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Jamezxd
Bellona
13
3 / 5 / 2
7,746
516
6,138
11,197
7,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
NeoGalax12
Fafnir
11
4 / 3 / 2
7,231
482
5,708
9,930
7,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
OmegaBigUnit4
Tsukuyomi
14
5 / 3 / 4
8,983
599
11,679
12,108
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Wiktoriatak
Ah Muzen Cab
12
4 / 2 / 2
7,660
511
6,722
8,037
2,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
2 / 3 / 1
7,717
514
4,851
10,334
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
8
0 / 8 / 2
5,671
378
2,575
9,093
5,494
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
PPIITTUU
Cthulhu
12
2 / 1 / 3
7,952
530
8,166
11,357
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Loki
XiftyLV
Loki
14
6 / 1 / 3
8,955
597
5,401
9,730
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
14
8 / 6 / 3
8,974
598
8,961
9,481
2,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
19
Kills
18
18
Deaths
19
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
3
1
0.83
W
The Morrigan
Brotherho0d
The Morrigan
3
5
4
1
W
Bellona
Jamezxd
Bellona
3
5
2
0.8
L
Odin
0
8
2
0.13
W
Fafnir
NeoGalax12
Fafnir
4
3
2
1.67
W
Tsukuyomi
OmegaBigUnit4
Tsukuyomi
5
3
4
2.33
L
Cthulhu
PPIITTUU
Cthulhu
2
1
3
3.5
W
Ah Muzen Cab
Wiktoriatak
Ah Muzen Cab
4
2
2
2.5
L
Loki
XiftyLV
Loki
6
1
3
7.5
L
Poseidon
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,802
Damage
29,954
47,894
Taken
49,995
25,413
Mitigated
20,337
12,354
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
4,851
1,643
0
4,832
10,334
3,380
42
997
9,297
0
50,977
W
The Morrigan
Brotherho0d
The Morrigan
4,555
769
0
25
6,622
2,151
688
3,071
3,551
24,923
553
W
Bellona
Jamezxd
Bellona
6,138
1,695
0
2,226
11,197
7,872
327
4,010
7,187
0
29,952
L
Odin
2,575
981
0
0
9,093
5,494
0
4,693
4,303
0
10,607
W
Fafnir
NeoGalax12
Fafnir
5,708
1,976
222
3,361
9,930
7,324
210
2,598
7,332
27,811
0
W
Tsukuyomi
OmegaBigUnit4
Tsukuyomi
11,679
3,612
0
3,906
12,108
5,415
0
4,309
7,799
0
55,638
L
Cthulhu
PPIITTUU
Cthulhu
8,166
258
0
3,589
11,357
5,099
0
3,498
7,726
37,075
0
W
Ah Muzen Cab
Wiktoriatak
Ah Muzen Cab
6,722
2,297
0
2,614
8,037
2,651
811
3,139
4,898
0
39,089
L
Loki
XiftyLV
Loki
5,401
1,127
0
4,654
9,730
3,528
0
0
9,730
0
55,773
L
Poseidon
8,961
1,578
0
1,675
9,481
2,836
868
550
8,841
35,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,861
Gold Earned
39,269
313
Minions Killed
368
0
Camps Cleared
0
1,458,398
Distance Traveled
1,380,740
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,717
514
106
7
0
229,606
1
W
The Morrigan
7,241
483
58
4
0
268,392
1
W
Bellona
7,746
516
58
4
0
284,239
4
L
Odin
5,671
378
17
1
0
256,963
1
W
Fafnir
7,231
482
39
3
0
271,484
2
W
Tsukuyomi
8,983
599
94
6
0
299,361
4
L
Cthulhu
7,952
530
67
4
0
298,123
0
W
Ah Muzen Cab
7,660
511
64
4
0
334,922
0
L
Loki
8,955
597
112
7
0
318,497
6
L
Poseidon
8,974
598
66
4
0
277,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role