Player Matchup

Hades
Hades
Avii515
Hades
Level 127
God Stats
4W - 8L
1,280 SR
Queue Stats
527W - 616L
1,498 Elo+
Solo
Fenrir
Fenrir
DrCarter90
Fenrir
Level 121
God Stats
64W - 81L
1,483 SR
Queue Stats
399W - 431L
1,543 Elo+
Solo
Cthulhu
Cthulhu
rafa-zynski
Cthulhu
Level 7
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 85
1,492 SR
1,514 Elo+

VS

Team Averages
Level 17
1,555 SR
1,483 Elo+
Ganesha
Ganesha
A_Happy_Beatdown
Ganesha
Level 29
God Stats
6W - 3L
1,536 SR
Queue Stats
10W - 12L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Keke4148
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Agni
Agni
doombringer272
Agni
Level 18
God Stats
7W - 5L
1,628 SR
Queue Stats
243W - 232L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Avii515
Hades
11
2 / 3 / 2
7,343
734
6,665
7,600
3,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
DrCarter90
Fenrir
11
2 / 4 / 2
7,083
708
3,432
8,707
2,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
rafa-zynski
Cthulhu
7
0 / 9 / 3
6,092
609
2,439
10,047
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 13
8,428
843
5,414
7,851
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Keke4148
Danzaburou
11
8 / 0 / 4
8,888
889
6,084
7,025
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
6 / 2 / 7
8,295
830
7,906
5,520
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
15
16
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
L
Hades
Avii515
Hades
2
3
2
1
L
Fenrir
DrCarter90
Fenrir
2
4
2
0.75
W
Danzaburou
Keke4148
Danzaburou
8
0
4
10
W
6
2
7
4.75
L
Cthulhu
rafa-zynski
Cthulhu
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,536
Damage
19,404
26,354
Taken
20,396
9,266
Mitigated
7,978
5,985
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,414
1,028
537
1,791
7,851
3,729
309
4,234
3,617
20,101
0
L
Hades
Avii515
Hades
6,665
405
506
2,584
7,600
3,437
0
4,385
3,215
34,908
0
L
Fenrir
DrCarter90
Fenrir
3,432
1,104
246
2,285
8,707
2,849
0
3,938
4,769
0
16,456
W
Danzaburou
Keke4148
Danzaburou
6,084
3,421
0
1,962
7,025
2,381
2,055
2,884
4,141
0
31,718
W
7,906
1,360
0
850
5,520
1,868
352
2,387
3,133
30,455
0
L
Cthulhu
rafa-zynski
Cthulhu
2,439
194
69
295
10,047
2,980
0
5,082
4,965
6,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,518
Gold Earned
25,611
92
Minions Killed
113
0
Camps Cleared
0
501,941
Distance Traveled
531,220
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,428
843
5
1
0
185,727
4
L
Hades
7,343
734
58
6
0
184,498
3
L
Fenrir
7,083
708
20
2
0
198,133
1
W
Danzaburou
8,888
889
56
6
0
169,024
2
W
Agni
8,295
830
52
5
0
176,469
1
L
Cthulhu
6,092
609
14
1
0
119,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role