Player Matchup

Agni
Agni
BaZuCa0o0o
Agni
Level 16
God Stats
7W - 3L
1,309 SR
Queue Stats
100W - 78L
1,500 Elo+
Solo
Hel
Hel
Daniel543215110
Hel
Level 18
God Stats
10W - 15L
1,470 SR
Queue Stats
622W - 646L
1,532 Elo+
Party 1
Loki
Loki
Levi Yeager5755
Loki
Level 7
God Stats
2W - 3L
1,269 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Mulan
Mulan
MrPicollo
Mulan
Level 13
God Stats
0W - 2L
1,456 SR
Queue Stats
9W - 13L
1,260 Elo+
Solo
Izanami
Izanami
enzogmm
Izanami
Level 16
God Stats
9W - 24L
1,359 SR
Queue Stats
28W - 44L
1,484 Elo+
Solo
Team Averages
Level 14
1,372 SR
1,455 Elo+

VS

Team Averages
Level 17
1,564 SR
1,573 Elo+
Ymir
Ymir
Aslahn
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 64L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
Eolfas
Guan Yu
Level 16
God Stats
2W - 0L
1,694 SR
Queue Stats
66W - 46L
1,598 Elo+
Solo
Artemis
Artemis
MaraBrasil27
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,808 Elo+
Solo
Thor
Thor
ZuadinTheBest
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
sarkkiss
Anhur
Level 27
God Stats
3W - 0L
1,627 SR
Queue Stats
89W - 67L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 3
14,123
523
26,644
21,348
6,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 8 / 9
12,226
453
12,153
24,076
29,720
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 5 / 3
12,893
478
13,189
18,592
7,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mulan
MrPicollo
Mulan
2
0 / 0 / 0
5,525
205
0
198
43
Izanami
enzogmm
Izanami
19
1 / 7 / 2
12,825
475
8,237
17,819
5,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aslahn
Ymir
20
4 / 3 / 12
13,224
490
10,363
23,767
21,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Eolfas
Guan Yu
20
13 / 2 / 7
15,200
563
23,930
32,860
47,739
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
MaraBrasil27
Artemis
15
2 / 12 / 2
11,425
423
4,384
16,016
6,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

4
0 / 1 / 0
7,843
290
0
740
136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
sarkkiss
Anhur
20
9 / 2 / 2
15,066
558
18,262
20,941
8,872
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
19
Kills
28
28
Deaths
20
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aslahn
Ymir
4
3
12
3.33
L
8
8
3
1.19
L
2
8
9
0.81
W
Guan Yu
Eolfas
Guan Yu
13
2
7
8.25
L
8
5
3
1.9
W
Artemis
MaraBrasil27
Artemis
2
12
2
0.25
L
Mulan
MrPicollo
Mulan
0
0
0
0
W
0
1
0
0
L
Izanami
enzogmm
Izanami
1
7
2
0.29
W
Anhur
sarkkiss
Anhur
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,223
Damage
56,939
82,033
Taken
94,324
49,144
Mitigated
85,575
22,971
Healing
35,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aslahn
Ymir
10,363
2,397
0
5,911
23,767
21,872
715
10,112
13,389
47,501
0
L
26,644
1,690
285
5,164
21,348
6,470
2,112
1,069
18,768
98,075
0
L
12,153
1,367
1,301
7,286
24,076
29,720
2,629
4,190
19,543
64,581
0
W
Guan Yu
Eolfas
Guan Yu
23,930
4,310
2,142
17,897
32,860
47,739
1,487
16,117
15,865
0
77,440
L
13,189
6,105
0
4,295
18,592
7,127
0
2,814
15,678
0
93,399
W
Artemis
MaraBrasil27
Artemis
4,384
2,502
0
204
16,016
6,956
4,992
5,705
10,255
0
41,751
L
Mulan
MrPicollo
Mulan
0
0
0
0
198
43
0
0
198
0
0
W
0
0
0
65
740
136
0
0
740
0
779
L
Izanami
enzogmm
Izanami
8,237
5,313
0
4,640
17,819
5,784
1,875
2,290
15,504
0
93,175
W
Anhur
sarkkiss
Anhur
18,262
8,587
0
9,456
20,941
8,872
5,881
5,527
15,278
0
98,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,592
Gold Earned
62,758
542
Minions Killed
426
0
Camps Cleared
0
1,704,300
Distance Traveled
1,752,174
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,224
490
64
2
0
451,618
2
L
Agni
14,123
523
158
6
0
447,460
5
L
Hel
12,226
453
104
4
0
390,636
0
W
Guan Yu
15,200
563
112
4
0
537,678
0
L
Loki
12,893
478
121
4
0
461,539
0
W
Artemis
11,425
423
65
2
0
289,102
1
L
Mulan
5,525
205
0
0
0
0
0
W
Thor
7,843
290
3
0
0
36,957
0
L
Izanami
12,825
475
159
6
0
404,665
2
W
Anhur
15,066
558
182
7
0
436,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role