Player Matchup

Tyr
Tyr
 
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
LawinGanjo
Poseidon
Level 106
God Stats
21W - 14L
1,141 SR
Queue Stats
262W - 230L
1,498 Elo+
Party 1
Horus
Horus
Mhamad-ZerO
Horus
Level 148
God Stats
6W - 6L
1,508 SR
Queue Stats
210W - 172L
1,551 Elo+
Party 1
Ullr
Ullr
Thy_Dredgen
Ullr
Level 151
God Stats
9W - 9L
1,420 SR
Queue Stats
437W - 358L
1,538 Elo+
Party 1
Ne Zha
Ne Zha
madbear455
Ne Zha
Level 68
God Stats
5W - 3L
1,421 SR
Queue Stats
19W - 34L
1,365 Elo+
Party 1
Team Averages
Level 125
1,398 SR
1,491 Elo+

VS

Team Averages
Level 113
1,493 SR
1,447 Elo+
Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
neonstrange
Chaac
Level 126
God Stats
16W - 12L
1,589 SR
Queue Stats
565W - 541L
1,529 Elo+
Solo
Izanami
Izanami
spallini444
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,378 Elo+
Party 2
Fenrir
Fenrir
techos90
Fenrir
Level 118
God Stats
26W - 24L
1,566 SR
Queue Stats
134W - 131L
1,541 Elo+
Solo
Khepri
Khepri
thomasrippers
Khepri
Level 91
God Stats
0W - 2L
1,312 SR
Queue Stats
1W - 9L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 1 / 2
5,967
542
6,464
9,764
3,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
LawinGanjo
Poseidon
12
1 / 1 / 0
6,490
590
2,256
4,387
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 3
5,845
531
3,406
6,407
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 2
6,458
587
5,554
3,853
1,437
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
madbear455
Ne Zha
10
2 / 0 / 2
5,799
527
3,475
5,270
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 1
5,543
504
1,672
4,746
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 1
5,241
476
6,609
9,921
6,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
spallini444
Izanami
8
0 / 3 / 0
5,061
460
2,876
5,264
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
techos90
Fenrir
9
2 / 1 / 0
5,238
476
2,635
8,303
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 1
5,310
483
2,169
3,753
1,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
2
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
2
2
L
Janus
 
Janus
0
1
1
0.5
W
Poseidon
LawinGanjo
Poseidon
1
1
0
1
W
2
1
3
3.5
W
3
0
2
4
W
Ne Zha
madbear455
Ne Zha
2
0
2
3
L
0
2
1
0.25
L
Izanami
spallini444
Izanami
0
3
0
0
L
Fenrir
techos90
Fenrir
2
1
0
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,155
Damage
15,961
29,681
Taken
31,987
10,484
Mitigated
13,045
14,905
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,464
1,265
0
5,025
9,764
3,597
0
170
9,194
0
29,240
L
Janus
 
Janus
1,672
51
0
928
4,746
1,114
0
1,049
3,469
36,818
0
W
Poseidon
LawinGanjo
Poseidon
2,256
87
0
1,403
4,387
1,227
0
743
3,596
42,034
0
W
3,406
1,640
664
3,434
6,407
2,573
0
1,538
4,825
0
12,417
W
5,554
3,017
0
1,828
3,853
1,437
0
523
3,330
0
39,731
W
Ne Zha
madbear455
Ne Zha
3,475
1,407
0
2,551
5,270
1,650
624
733
4,470
0
29,528
L
6,609
1,109
0
5,114
9,921
6,028
0
0
9,921
0
28,093
L
Izanami
spallini444
Izanami
2,876
2,077
0
1,205
5,264
1,791
0
0
5,264
0
34,017
L
Fenrir
techos90
Fenrir
2,635
430
99
2,299
8,303
2,880
0
895
7,324
0
21,128
L
2,169
156
99
1,391
3,753
1,232
0
0
3,753
14,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,559
Gold Earned
26,393
304
Minions Killed
278
0
Camps Cleared
0
1,112,382
Distance Traveled
988,012
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,967
542
55
5
0
208,977
1
L
Janus
5,543
504
86
8
0
194,993
7
W
Poseidon
6,490
590
92
8
0
219,691
4
W
Horus
5,845
531
18
2
0
223,971
2
W
Ullr
6,458
587
82
7
0
206,884
2
W
Ne Zha
5,799
527
57
5
0
252,859
4
L
Chaac
5,241
476
53
5
0
199,458
3
L
Izanami
5,061
460
69
6
0
184,994
2
L
Fenrir
5,238
476
46
4
0
200,770
2
L
Khepri
5,310
483
24
2
0
207,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role