Player Matchup

Rama
Rama
Bruno HFM BR
Rama
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,551 Elo+
Solo
King Arthur
King Arthur
Fire_Leoxelcrack
King Arthur
Level 28
God Stats
1W - 4L
1,408 SR
Queue Stats
43W - 53L
1,302 Elo+
Solo
Merlin
Merlin
ZeusKingOG
Merlin
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 95L
1,544 Elo+
Solo
Team Averages
Level 20
1,469 SR
1,466 Elo+

VS

Team Averages
Level 87
1,483 SR
1,470 Elo+
Terra
Terra
JCIR
Terra
Level 105
God Stats
9W - 7L
1,448 SR
Queue Stats
98W - 76L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kashikato14
Tsukuyomi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 140L
1,530 Elo+
Solo
Nu Wa
Nu Wa
shadow_cat429
Nu Wa
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 67L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,221
622
3,509
5,341
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Fire_Leoxelcrack
King Arthur
7
0 / 6 / 1
5,677
568
1,480
8,210
3,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
ZeusKingOG
Merlin
9
1 / 2 / 0
6,223
622
6,415
5,424
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
JCIR
Terra
11
2 / 0 / 7
7,518
752
5,491
6,454
4,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Kashikato14
Tsukuyomi
10
2 / 1 / 6
6,905
691
5,860
6,115
2,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 0 / 4
7,564
756
4,130
3,402
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
King Arthur
Fire_Leoxelcrack
King Arthur
0
6
1
0.08
W
Terra
JCIR
Terra
2
0
7
5.5
W
Tsukuyomi
Kashikato14
Tsukuyomi
2
1
6
5
L
Merlin
ZeusKingOG
Merlin
1
2
0
0.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,404
Damage
15,481
18,975
Taken
15,971
7,214
Mitigated
7,524
2,466
Healing
2,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,509
2,408
0
852
5,341
1,876
589
2,759
2,544
0
32,221
L
King Arthur
Fire_Leoxelcrack
King Arthur
1,480
18
212
806
8,210
3,714
0
3,113
4,866
0
5,767
W
Terra
JCIR
Terra
5,491
643
461
1,626
6,454
4,315
306
2,468
3,677
19,706
0
W
Tsukuyomi
Kashikato14
Tsukuyomi
5,860
1,167
0
180
6,115
2,145
574
1,933
3,872
0
24,319
L
Merlin
ZeusKingOG
Merlin
6,415
334
70
526
5,424
1,624
0
3,284
1,908
23,848
0
W
4,130
1,184
0
330
3,402
1,064
477
1,435
1,743
15,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,121
Gold Earned
21,987
126
Minions Killed
94
0
Camps Cleared
0
485,661
Distance Traveled
562,996
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,221
622
72
7
0
166,401
5
L
King Arthur
5,677
568
16
2
0
160,336
0
W
Terra
7,518
752
26
3
0
204,401
0
W
Tsukuyomi
6,905
691
41
4
0
198,443
1
L
Merlin
6,223
622
38
4
0
158,924
1
W
Nu Wa
7,564
756
27
3
0
160,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role