Player Matchup

Thanatos
Thanatos
Gold I
Fitrine
Thanatos
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
Matty55
Scylla
Gold I
Level 146
God Stats
21W - 22L
1,603 SR
Queue Stats
275W - 277L
1,714 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
salä
Guan Yu
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Platinum V
xCatarsys
Apollo
Platinum V
Level 81
God Stats
8W - 11L
1,497 SR
Queue Stats
327W - 306L
1,652 MMR
Party 2
Xing Tian
Xing Tian
Gold II
豆豆豆豆豆
Xing Tian
Gold II
Level 153
God Stats
0W - 5L
1,315 SR
Queue Stats
203W - 201L
1,707 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,483 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,569 SR
1,572 MMR
Sobek
Sobek
Platinum IV
BePe
Sobek
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
ChicoCanaya
Ao Kuang
Gold II
Level 82
God Stats
9W - 4L
1,644 SR
Queue Stats
50W - 26L
1,672 MMR
Party 3
King Arthur
King Arthur
Gold III
DaRockadelic
King Arthur
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold II
Migûeleitor
Anhur
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Janus
Janus
Gold IV
smiteoflife
Janus
Gold IV
Level 160
God Stats
16W - 24L
1,701 SR
Queue Stats
445W - 429L
1,689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fitrine
Thanatos
8
1 / 2 / 1
5,103
510
2,981
7,479
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Matty55
Scylla
8
0 / 2 / 1
4,672
467
2,337
2,982
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
salä
Guan Yu
11
2 / 3 / 0
6,018
602
4,368
8,451
4,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
xCatarsys
Apollo
8
1 / 4 / 0
5,033
503
4,250
7,002
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
豆豆豆豆豆
Xing Tian
7
0 / 2 / 2
5,021
502
3,507
9,472
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TiamatAphroditeSetChang'ePersephone

VS

Bans
TsukuyomiNemesisGaneshaAthenaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BePe
Sobek
7
0 / 1 / 5
4,486
449
2,817
7,538
3,306
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
ChicoCanaya
Ao Kuang
12
9 / 0 / 1
7,149
715
6,867
6,108
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
DaRockadelic
King Arthur
10
0 / 2 / 3
5,358
536
3,231
6,465
3,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 0 / 4
5,513
551
6,259
6,363
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 1 / 3
5,655
566
4,965
3,200
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
13
13
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
BePe
Sobek
0
1
5
2.5
W
Ao Kuang
ChicoCanaya
Ao Kuang
9
0
1
9.5
W
King Arthur
DaRockadelic
King Arthur
0
2
3
0.75
L
Thanatos
Fitrine
Thanatos
1
2
1
0.75
L
Scylla
Matty55
Scylla
0
2
1
0.25
W
2
0
4
4
L
Guan Yu
salä
Guan Yu
2
3
0
0.67
W
2
1
3
3.5
L
Apollo
xCatarsys
Apollo
1
4
0
0.25
L
Xing Tian
豆豆豆豆豆
Xing Tian
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,443
Damage
24,139
35,386
Taken
29,674
12,210
Mitigated
10,903
13,847
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BePe
Sobek
2,817
379
360
3,263
7,538
3,306
0
2,661
4,763
11,535
0
W
Ao Kuang
ChicoCanaya
Ao Kuang
6,867
1,519
0
2,402
6,108
1,985
0
1,137
4,869
39,641
0
W
King Arthur
DaRockadelic
King Arthur
3,231
316
0
2,223
6,465
3,301
75
0
6,465
0
24,604
L
Thanatos
Fitrine
Thanatos
2,981
647
0
4,608
7,479
2,241
0
2,977
4,326
0
30,358
L
Scylla
Matty55
Scylla
2,337
255
0
350
2,982
727
0
1,586
1,250
17,263
0
W
6,259
3,478
0
4,022
6,363
1,503
0
827
5,496
0
33,605
L
Guan Yu
salä
Guan Yu
4,368
687
0
4,247
8,451
4,317
0
3,066
4,935
0
31,249
W
4,965
609
0
681
3,200
808
0
875
2,237
29,072
0
L
Apollo
xCatarsys
Apollo
4,250
3,087
0
2,274
7,002
1,504
0
2,091
4,833
0
31,253
L
Xing Tian
豆豆豆豆豆
Xing Tian
3,507
211
0
2,368
9,472
3,421
0
4,367
4,943
12,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,847
Gold Earned
28,161
252
Minions Killed
261
0
Camps Cleared
0
989,883
Distance Traveled
1,044,921
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,486
449
14
1
0
208,841
3
W
Ao Kuang
7,149
715
78
8
0
230,715
0
W
King Arthur
5,358
536
40
4
0
218,232
2
L
Thanatos
5,103
510
55
6
0
212,540
3
L
Scylla
4,672
467
36
4
0
207,042
4
W
Anhur
5,513
551
63
6
0
175,584
0
L
Guan Yu
6,018
602
78
8
0
176,004
2
W
Janus
5,655
566
66
7
0
211,549
3
L
Apollo
5,033
503
69
7
0
182,792
4
L
Xing Tian
5,021
502
14
1
0
211,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role