Player Matchup

Kali
Kali
DeadManHero
Kali
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ombrek
Hel
Level 160
God Stats
3W - 5L
1,389 SR
Queue Stats
763W - 751L
1,559 Elo+
Party 1
Osiris
Osiris
Wìndranger
Osiris
Level 158
God Stats
2W - 6L
1,312 SR
Queue Stats
685W - 642L
1,584 Elo+
Solo
Discordia
Discordia
Zaraky11
Discordia
Level 148
God Stats
7W - 4L
1,716 SR
Queue Stats
347W - 308L
1,601 Elo+
Party 1
Sol
Sol
mariuco10
Sol
Level 149
God Stats
3W - 1L
1,930 SR
Queue Stats
43W - 35L
1,607 Elo+
Solo
Team Averages
Level 154
1,569 SR
1,570 Elo+

VS

Team Averages
Level 145
1,457 SR
1,582 Elo+
Hades
Hades
Kajiner
Hades
Level 135
God Stats
4W - 7L
1,319 SR
Queue Stats
463W - 483L
1,507 Elo+
Solo
Achilles
Achilles
Keyo1212
Achilles
Level 155
God Stats
6W - 8L
1,574 SR
Queue Stats
585W - 609L
1,555 Elo+
Solo
Ah Puch
Ah Puch
SolBrother
Ah Puch
Level 142
God Stats
2W - 0L
1,718 SR
Queue Stats
84W - 66L
1,644 Elo+
Party 2
Hel
Hel
TheDoctor1001
Hel
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
darkshadwos
Kumbhakarna
Level 139
God Stats
1W - 0L
1,175 SR
Queue Stats
50W - 40L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 9
10,448
653
11,178
17,889
11,458
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
Ombrek
Hel
19
3 / 4 / 10
11,799
737
6,034
13,943
8,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
19
5 / 5 / 12
12,133
758
14,796
19,821
30,236
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Zaraky11
Discordia
19
4 / 4 / 17
12,043
753
29,505
15,278
7,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 7 / 11
12,800
800
34,592
25,175
11,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kajiner
Hades
19
5 / 7 / 13
12,534
783
16,619
21,646
17,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Keyo1212
Achilles
20
7 / 5 / 11
12,385
774
21,205
27,448
39,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
SolBrother
Ah Puch
20
9 / 4 / 12
13,107
819
17,223
21,046
23,323
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 5 / 15
11,821
739
10,444
19,322
17,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
darkshadwos
Kumbhakarna
20
4 / 4 / 19
12,362
773
8,892
26,302
31,364
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
98
25
Kills
28
28
Deaths
25
59
Assists
70
Player
Kills
Deaths
Assists
KDA
L
4
8
9
1.06
W
Hades
Kajiner
Hades
5
7
13
1.64
W
Achilles
Keyo1212
Achilles
7
5
11
2.5
L
Hel
Ombrek
Hel
3
4
10
2
W
Ah Puch
SolBrother
Ah Puch
9
4
12
3.75
W
3
5
15
2.1
L
Osiris
5
5
12
2.2
L
Discordia
Zaraky11
Discordia
4
4
17
3.13
W
Kumbhakarna
darkshadwos
Kumbhakarna
4
4
19
3.38
L
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,105
Damage
74,383
92,106
Taken
115,764
70,087
Mitigated
128,539
43,934
Healing
50,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,178
4,570
1,371
2,249
17,889
11,458
0
9,887
8,002
0
16,275
W
Hades
Kajiner
Hades
16,619
1,575
1,942
4,967
21,646
17,240
1,431
16,557
5,089
30,491
0
W
Achilles
Keyo1212
Achilles
21,205
2,358
1,424
2,867
27,448
39,277
522
15,947
11,501
0
32,953
L
Hel
Ombrek
Hel
6,034
977
15,961
6,506
13,943
8,587
336
9,268
4,675
17,079
0
W
Ah Puch
SolBrother
Ah Puch
17,223
984
712
6,550
21,046
23,323
1,045
10,478
10,568
37,176
0
W
10,444
1,095
15,616
9,295
19,322
17,335
1,118
12,334
6,988
34,177
0
L
Osiris
14,796
4,909
1,792
3,075
19,821
30,236
0
10,877
8,944
0
20,756
L
Discordia
Zaraky11
Discordia
29,505
1,215
454
1,702
15,278
7,932
779
9,112
6,166
51,682
0
W
Kumbhakarna
darkshadwos
Kumbhakarna
8,892
1,046
3,223
4,181
26,302
31,364
853
14,815
11,487
25,335
0
L
34,592
10,772
1,233
9,591
25,175
11,874
4,555
14,034
11,141
62,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,223
Gold Earned
62,209
185
Minions Killed
175
0
Camps Cleared
0
1,310,149
Distance Traveled
1,441,587
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,448
653
6
0
0
252,090
1
W
Hades
12,534
783
35
2
0
259,474
0
W
Achilles
12,385
774
22
1
0
295,734
1
L
Hel
11,799
737
38
2
0
275,444
0
W
Ah Puch
13,107
819
32
2
0
300,270
0
W
Hel
11,821
739
66
4
0
281,851
0
L
Osiris
12,133
758
24
2
0
254,955
0
L
Discordia
12,043
753
43
3
0
278,489
0
W
Kumbhakarna
12,362
773
20
1
0
304,258
2
L
Sol
12,800
800
74
5
0
249,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role