Player Matchup

Sobek
Sobek
FFreaX
Sobek
Level 132
God Stats
5W - 15L
1,374 SR
Queue Stats
698W - 670L
1,525 Elo+
Solo
Fenrir
Fenrir
Goldsane
Fenrir
Level 118
God Stats
4W - 1L
1,906 SR
Queue Stats
124W - 119L
1,460 Elo+
Solo
Skadi
Skadi
Jinksdalfang
Skadi
Level 158
God Stats
13W - 14L
1,442 SR
Queue Stats
432W - 430L
1,530 Elo+
Solo
Ra
Ra
Mmve
Ra
Level 111
God Stats
27W - 25L
1,576 SR
Queue Stats
278W - 248L
1,519 Elo+
Solo
Cernunnos
Cernunnos
Zerphith
Cernunnos
Level 119
God Stats
42W - 38L
1,533 SR
Queue Stats
100W - 104L
1,523 Elo+
Solo
Team Averages
Level 128
1,566 SR
1,511 Elo+

VS

Team Averages
Level 98
1,608 SR
1,682 Elo+
Ares
Ares
HIND0R
Ares
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 30L
1,500 Elo+
Party 1
Ra
Ra
KingJW06
Ra
Level 115
God Stats
7W - 6L
1,541 SR
Queue Stats
73W - 84L
1,470 Elo+
Solo
Poseidon
Poseidon
Minrra
Poseidon
Level 132
God Stats
8W - 10L
1,452 SR
Queue Stats
252W - 242L
1,518 Elo+
Solo
Apollo
Apollo
YuiAyanami
Apollo
Level 133
God Stats
14W - 5L
1,810 SR
Queue Stats
178W - 68L
1,935 Elo+
Party 1
Achilles
Achilles
YuiAyanamiSimp
Achilles
Level 7
God Stats
6W - 1L
1,737 SR
Queue Stats
111W - 23L
1,984 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FFreaX
Sobek
12
0 / 13 / 8
8,660
377
8,259
35,507
37,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Goldsane
Fenrir
11
0 / 7 / 1
7,449
324
1,727
13,339
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 9 / 5
11,866
516
12,361
26,011
17,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
Mmve
Ra
20
9 / 10 / 2
13,348
580
21,283
20,143
9,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Zerphith
Cernunnos
17
5 / 10 / 2
11,265
490
13,326
19,877
10,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
HIND0R
Ares
18
2 / 4 / 25
12,604
548
12,359
23,956
27,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 6 / 10
13,333
580
20,718
17,430
8,780
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Minrra
Poseidon
20
6 / 3 / 12
15,866
690
12,831
13,131
5,743
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apollo
YuiAyanami
Apollo
19
12 / 4 / 8
13,583
591
15,200
19,028
8,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
20
21 / 2 / 10
15,799
687
28,652
18,997
10,857
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
19
Kills
49
49
Deaths
19
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sobek
FFreaX
Sobek
0
13
8
0.31
L
Fenrir
Goldsane
Fenrir
0
7
1
0.07
W
Ares
HIND0R
Ares
2
4
25
3.63
L
5
9
5
0.83
W
8
6
10
2.17
W
Poseidon
Minrra
Poseidon
6
3
12
4
L
Ra
Mmve
Ra
9
10
2
1
W
Apollo
YuiAyanami
Apollo
12
4
8
4
W
Achilles
21
2
10
13
L
Cernunnos
Zerphith
Cernunnos
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,956
Damage
89,760
114,877
Taken
92,542
79,156
Mitigated
61,363
26,427
Healing
30,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
FFreaX
Sobek
8,259
781
0
7,463
35,507
37,862
30
13,484
21,577
25,911
0
L
Fenrir
Goldsane
Fenrir
1,727
197
0
1,804
13,339
4,538
0
3,968
9,261
0
22,622
W
Ares
HIND0R
Ares
12,359
1,771
0
5,704
23,956
27,168
1,105
6,955
16,807
28,426
0
L
12,361
4,671
0
7,888
26,011
17,159
957
12,695
12,632
442
74,201
W
20,718
1,062
2,961
5,829
17,430
8,780
2,993
6,754
10,496
89,209
0
W
Poseidon
Minrra
Poseidon
12,831
1,836
0
4,528
13,131
5,743
2,457
2,608
10,454
127,440
0
L
Ra
Mmve
Ra
21,283
2,604
629
4,073
20,143
9,366
110
9,506
10,239
97,475
0
W
Apollo
YuiAyanami
Apollo
15,200
10,237
0
9,822
19,028
8,815
8,046
7,081
11,813
0
83,056
W
Achilles
28,652
16,110
0
1,842
18,997
10,857
350
5,556
13,283
0
137,245
L
Cernunnos
Zerphith
Cernunnos
13,326
6,481
0
4,570
19,877
10,231
1,010
4,527
15,260
0
79,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,588
Gold Earned
71,185
504
Minions Killed
738
0
Camps Cleared
0
1,637,703
Distance Traveled
2,227,901
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,660
377
24
1
0
398,291
0
L
Fenrir
7,449
324
38
2
0
202,097
1
W
Ares
12,604
548
34
1
0
439,611
1
L
Skadi
11,866
516
117
5
0
322,584
5
W
Ra
13,333
580
145
6
0
457,223
1
W
Poseidon
15,866
690
246
11
0
464,947
5
L
Ra
13,348
580
192
8
0
375,260
1
W
Apollo
13,583
591
142
6
0
411,115
0
W
Achilles
15,799
687
171
7
0
455,005
1
L
Cernunnos
11,265
490
133
6
0
339,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role