Player Matchup

Pele
Pele
LeCastorEcarläte
Pele
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,439 Elo+
Party 2
Nike
Nike
Opyrobe
Nike
Level 16
God Stats
2W - 3L
1,182 SR
Queue Stats
13W - 18L
1,368 Elo+
Party 2
Ymir
Ymir
SilentStormXD
Ymir
Level 67
God Stats
6W - 4L
1,533 SR
Queue Stats
292W - 265L
1,532 Elo+
Party 1
Medusa
Medusa
TheLegendOfFl0b
Medusa
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1
Janus
Janus
TortuePuissante
Janus
Level 13
God Stats
2W - 2L
1,524 SR
Queue Stats
7W - 6L
1,447 Elo+
Party 2
Team Averages
Level 24
1,448 SR
1,457 Elo+

VS

Team Averages
Level 10
1,538 SR
1,441 Elo+
Ah Puch
Ah Puch
Gargamelius
Ah Puch
Level 21
God Stats
1W - 2L
1,462 SR
Queue Stats
12W - 16L
1,364 Elo+
Solo
Thor
Thor
QorteXD
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,359 Elo+
Party 4
Ymir
Ymir
SenapoBBQsås
Ymir
Level 8
God Stats
2W - 2L
1,670 SR
Queue Stats
13W - 11L
1,477 Elo+
Party 3
Ra
Ra
Szczek
Ra
Level 7
God Stats
0W - 1L
1,675 SR
Queue Stats
3W - 3L
1,525 Elo+
Party 4
Neith
Neith
Såsenspolare
Neith
Level 8
God Stats
4W - 5L
1,381 SR
Queue Stats
14W - 10L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 3 / 7
11,418
601
10,970
14,539
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Opyrobe
Nike
17
5 / 5 / 10
10,584
557
9,801
14,553
9,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 1 / 9
10,496
552
11,775
15,433
14,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 3
8,366
440
4,670
11,449
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 6 / 7
10,175
536
10,113
9,444
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gargamelius
Ah Puch
13
1 / 5 / 1
8,451
445
3,233
14,086
4,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
QorteXD
Thor
14
7 / 8 / 3
9,825
517
12,810
15,189
5,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 5 / 6
8,970
472
10,036
13,067
9,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
13
5 / 8 / 3
9,325
491
9,080
10,661
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 8 / 6
8,449
445
8,885
13,708
4,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
33
Kills
21
21
Deaths
34
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Gargamelius
Ah Puch
1
5
1
0.3
W
15
3
7
6.17
W
Nike
Opyrobe
Nike
5
5
10
2
L
Thor
QorteXD
Thor
7
8
3
1.06
L
4
5
6
1.4
W
7
1
9
11.5
L
Ra
5
8
3
0.81
L
4
8
6
0.88
W
1
6
3
0.42
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,329
Damage
44,044
65,418
Taken
66,711
38,623
Mitigated
27,474
13,650
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Gargamelius
Ah Puch
3,233
909
0
5,163
14,086
4,317
0
1,722
12,189
55,454
0
W
10,970
3,379
0
4,463
14,539
6,735
58
4,172
10,292
0
57,361
W
Nike
Opyrobe
Nike
9,801
1,888
0
4,699
14,553
9,451
614
5,064
9,240
0
50,170
L
Thor
QorteXD
Thor
12,810
3,537
0
1,000
15,189
5,226
391
4,085
10,872
0
39,168
L
10,036
1,700
0
641
13,067
9,934
297
5,369
7,571
34,252
0
W
11,775
2,915
0
2,093
15,433
14,130
177
3,708
11,681
53,046
0
L
Ra
9,080
1,390
361
1,365
10,661
3,639
1,339
4,179
6,051
39,021
0
L
8,885
4,395
0
2,094
13,708
4,358
720
5,948
7,673
0
45,146
W
4,670
2,943
0
2,395
11,449
5,137
2,102
3,921
7,528
0
35,230
W
10,113
1,245
0
0
9,444
3,170
631
4,796
4,328
50,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,039
Gold Earned
45,020
425
Minions Killed
351
0
Camps Cleared
0
1,791,317
Distance Traveled
1,528,018
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,451
445
97
5
0
288,884
0
W
Pele
11,418
601
82
4
0
422,895
1
W
Nike
10,584
557
103
5
0
371,808
3
L
Thor
9,825
517
62
3
0
299,446
1
L
Ymir
8,970
472
39
2
0
346,938
0
W
Ymir
10,496
552
70
4
0
343,894
9
L
Ra
9,325
491
77
4
0
301,656
2
L
Neith
8,449
445
76
4
0
291,094
2
W
Medusa
8,366
440
66
3
0
305,299
5
W
Janus
10,175
536
104
5
0
347,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role