Player Matchup

Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Icy_DeadPeople_
Cabrakan
Level 160
God Stats
176W - 90L
1,674 SR
Queue Stats
671W - 660L
1,501 Elo+
Party 1
Cupid
Cupid
OldManBear92
Cupid
Level 65
God Stats
4W - 1L
1,547 SR
Queue Stats
34W - 49L
1,298 Elo+
Solo
Thanatos
Thanatos
RetroTaki101
Thanatos
Level 106
God Stats
10W - 3L
1,864 SR
Queue Stats
234W - 219L
1,464 Elo+
Party 1
Odin
Odin
TheSweatyBrit
Odin
Level 124
God Stats
6W - 9L
1,295 SR
Queue Stats
447W - 471L
1,492 Elo+
Party 1
Team Averages
Level 115
1,576 SR
1,451 Elo+

VS

Team Averages
Level 102
1,592 SR
1,476 Elo+
Zeus
Zeus
Erebusskii
Zeus
Level 120
God Stats
14W - 16L
1,521 SR
Queue Stats
357W - 357L
1,551 Elo+
Solo
Arachne
Arachne
LLKazama
Arachne
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 138L
1,547 Elo+
Solo
Ymir
Ymir
NightBadger728
Ymir
Level 65
God Stats
1W - 9L
1,492 SR
Queue Stats
143W - 182L
1,511 Elo+
Solo
Artemis
Artemis
ilostmypants
Artemis
Level 138
God Stats
2W - 2L
1,798 SR
Queue Stats
135W - 143L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
youngsnake1897
Cu Chulainn
Level 86
God Stats
29W - 17L
1,650 SR
Queue Stats
216W - 238L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
9 / 1 / 13
9,170
611
12,347
10,355
3,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
14
8 / 3 / 5
8,561
571
7,282
13,399
8,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 7
7,269
485
3,635
8,181
2,311
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
RetroTaki101
Thanatos
14
7 / 1 / 6
8,427
562
7,272
9,067
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 1 / 5
8,489
566
6,439
9,367
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 1
6,538
436
7,405
10,992
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
LLKazama
Arachne
11
1 / 5 / 4
7,144
476
2,524
11,671
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 5
6,406
427
4,363
9,702
5,499
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
ilostmypants
Artemis
14
6 / 5 / 2
8,892
593
9,161
10,633
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
youngsnake1897
Cu Chulainn
13
1 / 4 / 1
7,972
531
7,044
11,823
7,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
28
Kills
10
10
Deaths
28
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
1
13
15.5
L
1
11
1
0.14
W
Cabrakan
8
3
5
3.5
L
Arachne
LLKazama
Arachne
1
5
4
0.6
L
1
3
5
1.17
W
1
4
7
1.13
W
Thanatos
RetroTaki101
Thanatos
7
1
6
10
W
3
1
5
5.5
L
Artemis
ilostmypants
Artemis
6
5
2
1.4
L
Cu Chulainn
youngsnake1897
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,975
Damage
30,497
50,369
Taken
54,821
25,297
Mitigated
22,488
23,276
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,347
5,574
133
2,486
10,355
3,644
715
3,255
6,796
0
47,802
L
7,405
522
159
1,093
10,992
1,823
288
1,529
9,463
30,307
0
W
Cabrakan
7,282
1,142
0
3,959
13,399
8,737
80
5,369
7,845
42,800
0
L
Arachne
LLKazama
Arachne
2,524
1,690
0
846
11,671
3,174
0
1,302
10,344
0
40,317
L
4,363
1,072
0
566
9,702
5,499
0
1,607
8,070
15,551
0
W
3,635
1,180
1,108
3,095
8,181
2,311
192
1,577
6,484
0
31,650
W
Thanatos
RetroTaki101
Thanatos
7,272
970
0
9,355
9,067
3,505
279
949
8,058
0
44,895
W
6,439
2,188
0
3,140
9,367
7,100
954
127
9,240
39
48,729
L
Artemis
ilostmypants
Artemis
9,161
4,785
230
3,287
10,633
4,387
615
2,844
7,764
0
47,335
L
Cu Chulainn
youngsnake1897
Cu Chulainn
7,044
1,944
0
3,308
11,823
7,605
0
0
11,423
178
45,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,916
Gold Earned
36,952
401
Minions Killed
357
0
Camps Cleared
0
1,375,079
Distance Traveled
1,268,582
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,170
611
74
5
0
277,900
3
L
Zeus
6,538
436
65
4
0
246,346
5
W
Cabrakan
8,561
571
74
5
0
251,336
1
L
Arachne
7,144
476
70
5
0
310,383
4
L
Ymir
6,406
427
22
1
0
249,028
1
W
Cupid
7,269
485
68
5
0
267,548
6
W
Thanatos
8,427
562
86
6
0
328,665
0
W
Odin
8,489
566
99
7
0
249,630
0
L
Artemis
8,892
593
97
6
0
209,946
7
L
Cu Chulainn
7,972
531
103
7
0
252,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role