Player Matchup

Tsukuyomi
Tsukuyomi
CurseTheUsurper
Tsukuyomi
Level 12
God Stats
4W - 1L
1,736 SR
Queue Stats
13W - 6L
1,751 Elo+
Party 1
Baron Samedi
Baron Samedi
JugularTrash3
Baron Samedi
Level 66
God Stats
14W - 8L
1,671 SR
Queue Stats
34W - 26L
1,530 Elo+
Party 1
Nike
Nike
Maximilious17
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,488 Elo+
Party 1
Neith
Neith
NiPStalin
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 134L
1,495 Elo+
Party 1
Sobek
Sobek
SailingMarn
Sobek
Level 37
God Stats
2W - 1L
1,662 SR
Queue Stats
37W - 24L
1,649 Elo+
Party 1
Team Averages
Level 46
1,614 SR
1,582 Elo+

VS

Team Averages
Level 64
1,597 SR
1,525 Elo+
Khepri
Khepri
Awawia
Khepri
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SmiteDie
Jormungandr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
TheKenio
Ullr
Level 106
God Stats
12W - 9L
1,556 SR
Queue Stats
200W - 221L
1,477 Elo+
Solo
Hachiman
Hachiman
YourMumBNQ
Hachiman
Level 107
God Stats
25W - 26L
1,610 SR
Queue Stats
834W - 824L
1,528 Elo+
Party 2
Fenrir
Fenrir
persianblue
Fenrir
Level 22
God Stats
14W - 12L
1,817 SR
Queue Stats
191W - 196L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CurseTheUsurper
Tsukuyomi
15
7 / 7 / 1
9,525
501
10,565
14,625
6,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
JugularTrash3
Baron Samedi
13
0 / 6 / 0
8,190
431
3,521
11,326
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 6 / 1
7,680
404
4,365
11,795
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
NiPStalin
Neith
14
1 / 3 / 6
8,844
465
11,154
12,955
5,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 6
9,106
479
8,474
20,118
23,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Awawia
Khepri
14
1 / 4 / 4
9,421
496
8,038
13,753
13,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
SmiteDie
Jormungandr
20
10 / 0 / 0
12,689
668
10,685
12,822
15,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ullr
20
12 / 0 / 0
12,815
674
14,584
10,496
5,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
YourMumBNQ
Hachiman
15
2 / 4 / 3
9,396
495
11,581
12,639
5,213
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
14
0 / 3 / 2
9,185
483
4,698
15,567
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
25
25
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
Awawia
Khepri
1
4
4
0.75
L
Tsukuyomi
CurseTheUsurper
Tsukuyomi
7
7
1
1.07
L
Baron Samedi
JugularTrash3
Baron Samedi
0
6
0
0
L
0
6
1
0.08
L
Neith
NiPStalin
Neith
1
3
6
1.33
L
3
3
6
2
W
Jormungandr
SmiteDie
Jormungandr
10
0
0
10
W
Ullr
12
0
0
12
W
Hachiman
YourMumBNQ
Hachiman
2
4
3
0.88
W
Fenrir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,079
Damage
49,586
70,819
Taken
65,277
48,735
Mitigated
46,321
21,238
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Awawia
Khepri
8,038
1,057
0
2,249
13,753
13,710
281
3,620
10,133
35,558
0
L
Tsukuyomi
CurseTheUsurper
Tsukuyomi
10,565
3,274
0
3,991
14,625
6,059
0
3,805
10,820
0
59,891
L
Baron Samedi
JugularTrash3
Baron Samedi
3,521
82
206
1,830
11,326
5,191
0
2,561
8,765
48,869
0
L
4,365
947
0
586
11,795
8,394
0
5,110
6,685
0
37,029
L
Neith
NiPStalin
Neith
11,154
5,823
0
6,823
12,955
5,888
0
1,955
11,000
0
71,186
L
8,474
1,482
0
7,802
20,118
23,203
132
5,292
14,826
26,587
0
W
Jormungandr
SmiteDie
Jormungandr
10,685
1,976
0
3,684
12,822
15,849
1,667
1,772
10,697
85,743
0
W
Ullr
14,584
7,111
0
3,512
10,496
5,068
2,644
2,307
8,075
0
95,178
W
Hachiman
YourMumBNQ
Hachiman
11,581
6,026
0
4,524
12,639
5,213
972
3,611
9,028
0
60,459
W
Fenrir
4,698
1,143
0
4,654
15,567
6,481
0
397
15,024
0
64,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,345
Gold Earned
53,506
433
Minions Killed
605
0
Camps Cleared
0
1,743,811
Distance Traveled
1,849,757
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,421
496
54
3
0
377,610
10
L
Tsukuyomi
9,525
501
97
5
0
391,770
0
L
Baron Samedi
8,190
431
99
5
0
319,756
5
L
Nike
7,680
404
79
4
0
343,358
1
L
Neith
8,844
465
123
6
0
328,959
2
L
Sobek
9,106
479
35
2
0
359,968
1
W
Jormungandr
12,689
668
178
9
0
352,396
0
W
Ullr
12,815
674
183
10
0
386,831
1
W
Hachiman
9,396
495
90
5
0
354,685
1
W
Fenrir
9,185
483
100
5
0
378,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role