Player Matchup

Hades
Hades
SkinCrave
Hades
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,162 Elo+
Solo
Nemesis
Nemesis
Zafkill
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,176 Elo+
Party 1
Amaterasu
Amaterasu
Zodiac201
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,176 Elo+
Party 1
Izanami
Izanami
kakashi-sensei4x
Izanami
Level 26
God Stats
4W - 2L
1,817 SR
Queue Stats
46W - 58L
1,375 Elo+
Solo
Ares
Ares
miniboy312
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,868 Elo+
Solo
Team Averages
Level 15
1,563 SR
1,351 Elo+

VS

Team Averages
Level 21
1,562 SR
1,395 Elo+
Hercules
Hercules
BEz00kA
Hercules
Level 30
God Stats
15W - 7L
1,596 SR
Queue Stats
113W - 113L
1,415 Elo+
Solo
Ares
Ares
Clairu
Ares
Level 18
God Stats
12W - 10L
1,542 SR
Queue Stats
95W - 98L
1,236 Elo+
Solo
Janus
Janus
Juuaanjoo
Janus
Level 29
God Stats
4W - 1L
1,811 SR
Queue Stats
70W - 55L
1,486 Elo+
Solo
Nemesis
Nemesis
MAJWEE
Nemesis
Level 17
God Stats
7W - 4L
1,362 SR
Queue Stats
10W - 7L
1,341 Elo+
Solo
Neith
Neith
iceyogurt7
Neith
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
SkinCrave
Hades
13
5 / 4 / 1
8,427
468
12,303
14,677
8,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Zafkill
Nemesis
4
0 / 0 / 0
5,732
318
73
2,473
426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Zodiac201
Amaterasu
12
0 / 7 / 5
7,126
396
7,463
15,742
10,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 3 / 2
9,956
553
6,590
11,028
5,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 4 / 6
9,163
509
8,872
15,497
18,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BEz00kA
Hercules
15
6 / 1 / 7
9,436
524
15,252
17,251
14,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
Clairu
Ares
13
5 / 4 / 7
9,234
513
8,936
14,069
12,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Juuaanjoo
Janus
14
2 / 3 / 3
8,879
493
7,613
8,910
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
MAJWEE
Nemesis
14
4 / 2 / 2
8,822
490
3,156
11,209
4,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
14
1 / 3 / 7
8,567
476
7,265
7,558
2,271
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
13
Kills
18
18
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
BEz00kA
Hercules
6
1
7
9.5
W
Ares
Clairu
Ares
5
4
7
2.13
W
Janus
Juuaanjoo
Janus
2
3
3
1.17
W
Nemesis
MAJWEE
Nemesis
4
2
2
2.5
L
Hades
SkinCrave
Hades
5
4
1
1.38
L
Nemesis
Zafkill
Nemesis
0
0
0
0
L
Amaterasu
Zodiac201
Amaterasu
0
7
5
0.36
W
Neith
1
3
7
1.5
L
5
3
2
2
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,301
Damage
42,222
59,417
Taken
58,997
42,660
Mitigated
36,581
13,531
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BEz00kA
Hercules
15,252
5,608
0
6,193
17,251
14,400
817
7,656
9,595
0
42,328
W
Ares
Clairu
Ares
8,936
1,343
0
1,540
14,069
12,388
0
6,598
7,471
18,972
0
W
Janus
Juuaanjoo
Janus
7,613
939
0
980
8,910
3,373
681
3,406
5,504
58,101
0
W
Nemesis
MAJWEE
Nemesis
3,156
1,999
0
1,836
11,209
4,149
0
1,580
9,629
0
59,366
L
Hades
SkinCrave
Hades
12,303
1,975
167
5,441
14,677
8,171
527
4,967
9,372
37,936
0
L
Nemesis
Zafkill
Nemesis
73
61
0
986
2,473
426
0
0
2,448
0
6,975
L
Amaterasu
Zodiac201
Amaterasu
7,463
2,349
0
3,523
15,742
10,297
0
3,635
11,618
0
21,797
W
Neith
7,265
3,790
342
2,550
7,558
2,271
1,565
1,935
5,623
0
48,776
L
6,590
4,807
0
2,528
11,028
5,712
2,584
1,691
9,197
0
71,815
L
8,872
456
173
713
15,497
18,054
722
5,721
9,392
34,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,404
Gold Earned
44,938
278
Minions Killed
382
0
Camps Cleared
0
1,320,661
Distance Traveled
1,624,591
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,436
524
62
3
0
338,837
1
W
Ares
9,234
513
21
1
0
365,171
5
W
Janus
8,879
493
111
6
0
318,276
2
W
Nemesis
8,822
490
100
6
0
276,193
0
L
Hades
8,427
468
56
3
0
282,764
3
L
Nemesis
5,732
318
15
1
0
83,524
0
L
Amaterasu
7,126
396
30
2
0
317,733
2
W
Neith
8,567
476
88
5
0
326,114
4
L
Izanami
9,956
553
126
7
0
307,765
0
L
Ares
9,163
509
51
3
0
328,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role